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Atonamo2

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Everything posted by Atonamo2

  1. I would hope that you are familiar with the statement, system requirements, and the stress upon a system that does not meet them, due to load. That is the entire purpose of the 3Dots, to indicate the server's stress, as set by the team. The limitation to mult-boxing is not just about stress, but to allow more people a chance to playing, without undo stress to the system. Based upon the number of single system accounts. Before having to activate a queuing login. My post has nothing to do with XP. Heck, I can buy double XP from the vendor in Pocket D. As stated, it was a suggestion. So that more players, can play, get double XP, while also gaining influence. Nothing more. I'm sure this has already been a topic which they have brainstormed already.
  2. My first game I played with my children is Dark Age of Camelot. I taught them to respect the game and being able to play it. While remembering that other players, while there was a queue, were waiting to play with their family or friends. The rule was, if you leave your computer, you were done playing, unless you were getting food or meeting a Bio requirement.
  3. Nor would I expect you to do so. My post, is entirely about players who are in the game, with no intention of playing it for a long period of time. Long period of time, 2 hours or more of no activity. Farming, and farm sitting, is playing the game. Same is true with mission sitters to boost the mission difficulty. As a disabled vet., and a long, long, long time gamer. My goal is never to be a burden nor a nuisance to other players.
  4. Does that, we group, also include the individual making the statement? Understood. Thank you. I am done.
  5. As I would hope a gamer would understand. As a player enters a game, given a server limited broadband, this broadband is reduce. This creates a limit to how many people can play on one server. Player who go afk, for long periods or times, with no intent to play, reduces access to servers, in order to play. Most people play this game, with friends. This is also affected by the intentional, non-playing.
  6. It doesn't bother me. As I had stated. I made a suggestion during and because of the server population. What type of gamer prevents AFK, with no intention to playing for a long period, during such moments that affects other players negatively? The individual who made a comment after yours. clearly did so, to point out an intent within the game. Given the subject matter of this thread.
  7. Thanks for the lesson.
  8. With the resent increase in server population. I'd like to suggest, Neverloggers be booted. You see them each day, in Pocket D and other places, with an ability auto-casting, to prevent afking out. I understand there are those who farm. I'm not talking about them. I'm talking about the ones, that remain in the same spot, logged in, never moving and just taking up server space, for hours. HOWEVER, if these people are a good source of revenue for you, they should stay. Afterall, while this is a passion for you Devs and GMs, you deserve support. I'm just making a suggestion.
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