Jump to content

hansbalistreri

Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral
  1. Alright, so the dev is acknowledging the current difficulty issues with the mobs in the Labyrinth, and that’s great news! Sounds like they’ve realized that the mob resistance and density were tuned for larger groups, which isn’t ideal in practice, considering the zone’s design encourages smaller groups. The plan is to make things easier to kill, tuning the difficulty down to be more manageable for those smaller groups, specifically like, teams of 1-2. That’s a huge improvement! Plus, it’s good to know they’re adjusting the point rewards for Elite Bosses, especially for those big leagues. It’s awesome that they’re dedicated to tweaking things and listening to player feedback. I appreciate their commitment to keep improving the content. Sounds like a positive change for the game!
×
×
  • Create New...