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Head Kraker

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Posts posted by Head Kraker

  1. 5 hours ago, Banazir Galasbor said:

    Why limit this to just Golf?  Tennis anyone?   (Pong? lol)   Back in the day my buddy and I would get two or even three volleys as we batted the hellion back and forth.  

    the only issue with tennis is that the return volley is a bit tough when they are defeated unless only certain powers are used, otherwise go wild.

  2. I fixed the data link after I realized it was not there. In my opinion if your bruting, your more likely to need aoe attacks than single target even if your melting things. You yourself did say that a way to get to 40+ defense is a good goal to get to and DS is a power that allows you to get there. On the hasten thing Im fine without it in game and overall I would worry about end since spamming these heavy end powers over and over could get messy. But opinions differ.

  3. Welcome to brutes I've made a sample brute for you this might not be the most optimized build but its what I think you should strive for. One thing is that you should not really chase the defense pony to the exclusion of all other stats because since your secondary isn't actually able to chase that without too many concessions which lead you to faceplanting in my opinion. A small purple eaten occasionally will stack well enough with the stats below. What you should try for is to get smashing lethal to a decently high level since that is the most common damage type.

     

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    test 1: Level 50 Magic Brute

    Primary Power Set: Savage Melee

    Secondary Power Set: Regeneration

    Power Pool: Leaping

    Power Pool: Fighting

    Ancillary Pool: Energy Mastery

     

    Villain Profile:

    ------------

    Level 1: Maiming Slash Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7)

    Level 1: Fast Healing Pnc-Heal/+End(A), NmnCnv-Heal(11), NmnCnv-Heal/Rchg(11), Heal-I(46)

    Level 2: Savage Strike Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15)

    Level 4: Shred ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(31), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(33), ScrDrv-Acc/Rchg(33), Mlt-Dmg/EndRdx/Rchg(46)

    Level 6: Super Jump Empty(A)

    Level 8: Quick Recovery EndMod-I(A), EndMod-I(9), EndMod-I(9)

    Level 10: Vicious Slash Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37)

    Level 12: Reconstruction DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(37), DctWnd-Heal/Rchg(37), DctWnd-Rchg(39), DctWnd-Heal/EndRdx/Rchg(39)

    Level 14: Blood Thirst RechRdx-I(A), RechRdx-I(46)

    Level 16: Integration NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal/Rchg(19)

    Level 18: Dull Pain NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(19), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(27), NmnCnv-Heal(27)

    Level 20: Resilience GldArm-3defTpProc(A), StdPrt-ResDam/Def+(21), ImpSki-Status(21), UnbGrd-Max HP%(23), ResDam-I(23), ResDam-I(25)

    Level 22: Combat Jumping ShlWal-ResDam/Re TP(A), Rct-ResDam%(39)

    Level 24: Boxing Empty(A)

    Level 26: Hemorrhage Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Acc/Dmg(43), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/EndRdx/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(45)

    Level 28: Tough TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(29), TtnCtn-ResDam/EndRdx/Rchg(29), TtnCtn-ResDam(31), TtnCtn-EndRdx/Rchg(31)

    Level 30: Instant Healing RechRdx-I(A), RechRdx-I(42)

    Level 32: Savage Leap Empty(A), Empty(40), Empty(40), Empty(40), Empty(42), Empty(42)

    Level 35: Weave LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(36)

    Level 38: Moment of Glory TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(45), TtnCtn-ResDam/EndRdx/Rchg(50), TtnCtn-ResDam(50)

    Level 41: Superior Conditioning EndMod-I(A)

    Level 44: Physical Perfection Heal-I(A), Heal-I(45)

    Level 47: Laser Beam Eyes Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(48), Dvs-Dmg/Rchg(48), Dvs-Acc/Dmg/Rchg(48), Dvs-Acc/Dmg/EndRdx/Rchg(50)

    Level 49: Revive RechRdx-I(A)

    Level 1: Brawl Empty(A)

    Level 1: Prestige Power Dash Empty(A)

    Level 1: Prestige Power Slide Empty(A)

    Level 1: Prestige Power Quick Empty(A)

    Level 1: Prestige Power Rush Empty(A)

    Level 1: Prestige Power Surge Empty(A)

    Level 1: Fury

    Level 1: Sprint Empty(A)

    Level 2: Rest Empty(A)

    Level 4: Ninja Run

    Level 2: Swift Empty(A)

    Level 2: Health NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(3), RgnTss-Regen+(3)

    Level 2: Hurdle Empty(A)

    Level 2: Stamina EndMod-I(A)

    Level 1: Blood Frenzy

    ------------

    ------------

    Set Bonus Totals:

    15% DamageBuff(Smashing)

    15% DamageBuff(Lethal)

    15% DamageBuff(Fire)

    15% DamageBuff(Cold)

    15% DamageBuff(Energy)

    15% DamageBuff(Negative)

    15% DamageBuff(Toxic)

    15% DamageBuff(Psionic)

    6% Defense(Melee)

    6% Defense(Smashing)

    6% Defense(Lethal)

    7.56% Defense(Fire)

    7.56% Defense(Cold)

    6% Defense(Energy)

    6% Defense(Negative)

    6% Defense(Psionic)

    6% Defense(Ranged)

    9.13% Defense(AoE)

    16% Enhancement(Heal)

    5% Enhancement(RechargeTime)

    18% Enhancement(Accuracy)

    331.7 HP (22.13%) HitPoints

    MezResist(Confused) 78.75%

    MezResist(Held) 78.75%

    MezResist(Immobilized) 78.75%

    MezResist(Sleep) 78.75%

    MezResist(Stunned) 78.75%

    MezResist(Terrorized) 78.75%

    90% (5.62 HP/sec) Regeneration

    31.25% Resistance(Smashing)

    31.25% Resistance(Lethal)

    10.25% Resistance(Fire)

    10.25% Resistance(Cold)

    10.25% Resistance(Energy)

    10.25% Resistance(Negative)

    11% Resistance(Toxic)

    11% Resistance(Psionic)

    0% Resistance(Smashing)

    0% Resistance(Lethal)

    0% Resistance(Fire)

    0% Resistance(Cold)

    0% Resistance(Energy)

    0% Resistance(Negative)

    0% Resistance(Toxic)

    0% Resistance(Psionic)

     

     

     

    ------------

    Set Bonuses:

    Mako's Bite

    (Maiming Slash)

      1.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      22.49 HP (1.5%) HitPoints

      3% DamageBuff(All)

      3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25%

     

     

    Numina's Convalesence

    (Fast Healing)

      12% (0.75 HP/sec) Regeneration

     

     

    Mako's Bite

    (Savage Strike)

      1.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      22.49 HP (1.5%) HitPoints

      3% DamageBuff(All)

      3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25%

     

     

    Scirocco's Dervish

    (Shred)

      10% (0.62 HP/sec) Regeneration

      2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75%

      9% Enhancement(Accuracy)

      3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)

     

     

    Mako's Bite

    (Vicious Slash)

      1.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      22.49 HP (1.5%) HitPoints

      3% DamageBuff(All)

      3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25%

     

     

    Doctored Wounds

    (Reconstruction)

      1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      4% Enhancement(Heal)

      5% Enhancement(RechargeTime)

     

     

    Numina's Convalesence

    (Integration)

      12% (0.75 HP/sec) Regeneration

      28.11 HP (1.88%) HitPoints

      6% Enhancement(Heal)

     

     

    Numina's Convalesence

    (Dull Pain)

      12% (0.75 HP/sec) Regeneration

      28.11 HP (1.88%) HitPoints

      6% Enhancement(Heal)

      3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25%

     

     

    Gladiator's Armor

    (Resilience)

      3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)

     

     

    Steadfast Protection

    (Resilience)

      3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)

     

     

    Impervious Skin

    (Resilience)

      Status Resistance 7.5%

     

     

    Unbreakable Guard

    (Resilience)

      112.4 HP (7.5%) HitPoints

     

     

    Shield Wall

    (Combat Jumping)

      5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic)

     

     

    Reactive Defenses

    (Combat Jumping)

      0% Resistance(All)

     

     

    Mako's Bite

    (Hemorrhage)

      1.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      22.49 HP (1.5%) HitPoints

      3% DamageBuff(All)

      3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25%

     

     

    Titanium Coating

    (Tough)

      1.5% Resistance(Energy,Negative), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      22.49 HP (1.5%) HitPoints

      3% Resistance(Smashing,Lethal), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%

      10% (0.62 HP/sec) Regeneration

     

     

    Luck of the Gambler

    (Weave)

      10% (0.62 HP/sec) Regeneration

      16.87 HP (1.13%) HitPoints

      9% Enhancement(Accuracy)

     

     

    Titanium Coating

    (Moment of Glory)

      1.5% Resistance(Energy,Negative), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%

      22.49 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)

      3% Resistance(Smashing,Lethal), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%

     

     

    Devastation

    (Laser Beam Eyes)

      12% (0.75 HP/sec) Regeneration

      33.73 HP (2.25%) HitPoints

      3% DamageBuff(All)

      3.75% Resistance(Fire,Cold), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25%

     

     

    Numina's Convalesence

    (Health)

      12% (0.75 HP/sec) Regeneration

     

     

     

     

     

     

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    http://www.cohplanner.com/mids/download.php?uc=1445&c=633&a=1266&f=HEX&dc=78DA6594DB53DA4014C6372448115054E4A6285844AE29B47D6E675AB50F8A43B5EDAB9371D6980E030E8956ECD5FE2BBDF7C14EFFB05E66FAD4277AC8F906998681FCD873F69CFDF6CB26CDB3F5F0E5838BBB4209DD6F1BB6BD7FAF77E2487FD330AD03550831E148DBC93602F437E9A6F69BB22DA5BE679C1A2606694EACCB43D9B1A5BE2B4DD9913DC3B1BA1D116E75BB6D7D5B1AC756C78CB8834DCB3C723CA330464E47DA766AE3D83AD037A88BD9DF6F1AB6237B7D569624216BF4FB5214F80C34714828684233C123E684053E659EC7888A5BA38A9CEAC6261F2BCC3D662D3F5C40139F8B984AFD15F40FA37F18FDA7D07F0AFDBF528DCA357EF594634BCF98D933F01CEC336B27CC0439ECE75AE11FD047BC20B50156EB0B6459D5B5FFB8531222089541A8CC41650E2A73509987CAE7D437849AD016EF3ABF0D36998516B8C3BCA49D45B846895478ED1AF88AFA4DC3D569B8197D083E62CEC2DD973477066BCF60CEEC2E33893969D4A4D1EB35D5CC717FFFDC4DBE6BB1040532C40C33FE97E3F12A6B4A827172759E6B95F92DD58D15FEF05C857209389E701DFF46BB4C415D0A2E96E16A196E96E166156EAAD4658157D016CAAC78B102D6984B3A5865BEA11D65E066062E96C0EFA461196768D955B5E6B996C6AE1AADBF02F757A2DCFFFA0C3807C6986F69DD55EEADAE426B155A1BD0DA80D620DDA622F715459CB630C52A70B382E7A40A8628A7C33BFD1D7B73E33DF801FCC86C7C625E909E3AEE401DFB5FD446CF357D873B2C7B22754FA4E189DCF2446E7B229BDAE87D30D8F6645BDAE80D201437128C8E9EEFC18F49CA2AE3D95F57119FF2845DF4E10CFBEEF039FDE9A9FA3D1E81CFC3C440AE5D89FB072A09F967

  4. Get your proc/global endurance IO's slotted as soon as possible (Panacea HP/End, Miracle, Numina, Performance Shifter) and race to the level at which you get Consume (20 I think).  Also slot your KB protection IO's as soon as possible.  It will be a tight build because you'll want everything from TW except possibly Defensive Sweep, and you'll also need Tough/Weave/Combat Jumping/Hasten and possibly maneuvers.  You might consider going with Energy Mastery for endurance fixing instead of an epic pool with good AoE.  Good set focus would be to cap S/L resist (90%) and softcap S/L defense (45%) if that is achievable without giving up too much.

    why defensive sweep? its the only power that ISNT consuming loads of end. Follow through is much more a skippable power since its only up when you have momentum and you cant quite get a cycle of both it and whirling smash in the same momentum sequence. Sweep gives you melee defense and lethal defense which in a melee class is exponentially helpful.

     

    Also build:

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    morigan: Level 50 Magic Brute

    Primary Power Set: Titan Weapons

    Secondary Power Set: Fiery Aura

    Power Pool: Flight

    Power Pool: Leaping

    Power Pool: Fighting

    Ancillary Pool: Energy Mastery

     

    Villain Profile:

    ------------

    Level 1: Defensive Sweep Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx/Rchg(7), Mlt-Dmg/Rchg(9), Mlt-Acc/Dmg/EndRdx(9), ClvBlo-Dmg/Rchg(11)

    Level 1: Fire Shield UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15)

    Level 2: Crushing Blow CrsImp-Acc/Dmg(A), CrsImp-Dmg/Rchg(17), CrsImp-Acc/Dmg/Rchg(17), CrsImp-Acc/Dmg/EndRdx(19), CrsImp-Dmg/EndRdx/Rchg(19)

    Level 4: Titan Sweep Obl-Acc/Rchg(A), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23), Mlt-Dmg/EndRdx(23), Mlt-Dmg/EndRdx/Rchg(25)

    Level 6: Fly BlsoftheZ-ResKB(A)

    Level 8: Healing Flames DctWnd-Heal/EndRdx(A), DctWnd-Rchg(25), DctWnd-Heal/Rchg(27), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-EndRdx/Rchg(29)

    Level 10: Temperature Protection StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), UnbGrd-ResDam(15), UnbGrd-Max HP%(48), StdPrt-ResKB(50)

    Level 12: Blazing Aura ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Acc/Dmg/EndRdx(43), Mlt-Acc/Dmg/EndRdx(43)

    Level 14: Combat Jumping ShlWal-ResDam/Re TP(A)

    Level 16: Plasma Shield UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), ImpSki-Status(31)

    Level 18: Rend Armor CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(33), CrsImp-Dmg/Rchg(33), CrsImp-Acc/Dmg/Rchg(33), CrsImp-Acc/Dmg/EndRdx(34), CrsImp-Dmg/EndRdx/Rchg(34)

    Level 20: Consume Acc-I(A), ScrDrv-Acc/Rchg(46), RechRdx-I(46)

    Level 22: Boxing Acc-I(A)

    Level 24: Tough UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)

    Level 26: Whirling Smash Obl-Acc/Rchg(A), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), ScrDrv-Dmg/EndRdx(40), ScrDrv-Acc/Dmg/EndRdx(40)

    Level 28: Burn ScrDrv-Acc/Rchg(A), ScrDrv-Dmg/Rchg(40), ScrDrv-Acc/Dmg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg/Rchg(50)

    Level 30: Build Momentum RechRdx-I(A)

    Level 32: Arc of Destruction Obl-Acc/Rchg(A), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), ScrDrv-Dmg/EndRdx(45), ScrDrv-Dmg/Rchg(46)

    Level 35: Weave LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(36), LucoftheG-EndRdx/Rchg(36)

    Level 38: Superior Conditioning EndMod-I(A)

    Level 41: Physical Perfection EndMod-I(A)

    Level 44: Taunt MckBrt-Taunt(A), MckBrt-Taunt/Rchg(48), MckBrt-Taunt/Rchg/Rng(48), MckBrt-Taunt/Rng(50)

    Level 47: Energy Torrent Acc-I(A)

    Level 49: Rise of the Phoenix RechRdx-I(A)

    Level 1: Brawl Empty(A)

    Level 1: Prestige Power Dash Empty(A)

    Level 1: Prestige Power Slide Empty(A)

    Level 1: Prestige Power Quick Empty(A)

    Level 1: Prestige Power Rush Empty(A)

    Level 1: Prestige Power Surge Empty(A)

    Level 1: Fury

    Level 1: Sprint Empty(A)

    Level 2: Rest Empty(A)

    Level 4: Ninja Run

    Level 2: Swift Flight-I(A)

    Level 2: Health NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3)

    Level 2: Hurdle Empty(A)

    Level 2: Stamina EndMod-I(A), EndMod-I(5), EndMod-I(5), PrfShf-End%(7)

    Level 1: Momentum

    ------------

     

     

     

    | Copy & Paste this data into Mids' Hero Designer to view the build |

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    http://www.cohplanner.com/mids/download.php?uc=1456&c=668&a=1336&f=HEX&dc=78DA65945B6F12511485CF30439102F6CEA5050A2D850A8582FA6862D4B626160C0F5E125F70C4918EC10119D0E29BBFC27FE19BF7F84F4C7C57ABD568D4C43AEE99BDA4C62130DFCC3A679FB3F63A406D7723F8F8FCC3D3420A9C6BABA6D938DB1BF4356F4D6DE94D5908E1BBD3E9E92DD5F0D17DCC196BD4B4B6A6952EE97DD5685CD5D46EC730A33CB2A1DDD20C532B6DE95A6FD83833E8A92250EF74DAA5ADB6DEDAE9079DFB2A95E8462BC403B64E4F413CF50DCD34639B5DBD59DA34B45E6BD8A8A966DF5ECDD9214A2EB2F47917A68B24D1C55244D716153136601EE9817DE6B8C17C22EC1AFB62C9E2ABEC68C16FE077E6D11FCCF7614CA5F5A5EB5C3F79036C32A76F821AF303D5C85CE3957F791C6DF600FCCD0C5BE05DAE89C27380E2F572ADF0BEE139CFECF4E1C1B72DF1FC3A73BE065E64C6ABCCE734DBCF3D2AFE08DD24A8FFE3E80D3DAFFF6456A23CFE946607904BE01EFB39769F997F0022CB30190AF15C11DAE6755ED0D304F69CC01E71E49A44AE49E49A4CF09EFB94D514B29A42BE291544CE29E49C46CE69E4FC9230E39C8EE5999927E414511CF258B1C0CF12F99C439E7398239316419F11F84CC367063E33F0F999FCC5E02F86B3CCE22CB3F659520F599C650E59E590D52BC202CE6D01BE72BBC8F56FBEA8AD60CD3DDA2F01BF09F4F085B445785884873CE6AFE1FBB48675D6E0A1887D14EA750967B234C9DF8DE539666606CFB3E034D34F07B282B35D49B1872069ABD056A17D225F05F625177678FF751DBC8DBEDACC10D597D057E9144111E235A10CAD8C5EE38AC0CBA237BD44DEA5945D4AC5A59C7029275DCA96AD48D76CC5AABA46EBCAE8972F2447F14F8E7ED7D6DE38FE76ECD165E471A879A4CB9CA5E70A7881F9F1DF3A67D5FD43459690ACF21FC71E718A6F232397D61FA399EB89

     

    This is the ONLY build ive ever actually looked at the global endurance sets for and like other posters have said you REALLY want the numina, performance and the miracle in this build for end recovery. We have a power that's gonna eat 19.08 end by itself if it had no end redux in it

     

     

  5. Lets see what alts of mine that are recognizable.

     

    Lady Dementia

    Infinity Kitten

    Onyu

    Sanura Grey

    Fel Oni

    Herding Cats

     

    Proud member of F.E.L.I.N.E., Legion of Catgirls, Ravens Nest, Paths of Glory, Children of the Gods.

     

    Pep's around alongside Myrr there is already a Legion global out on the servers

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