Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Gravesend75

Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral
  1. Lets see if I can put this in a way that's understandable. A resist tank, lets say Invulnerability for example, has a cap of 90% smashing/lethal. How would one get to that number? Does it make sense to 6 slot something like Temporary Invulnerability even though there are diminishing returns after slotting three Damage Resist enhancements?
×
×
  • Create New...