So I've decided I wanna take my farmer to the next level. Mostly for the sake of achieving the greatest possible efficiency. I figure it might help other people that are doing the same build and are trying to maximize their rewards to post it here. More importantly, I'm not 100% confident this is the most efficient version of the build that could exist. So I'd very much welcome any and all comments and criticism.
Of course, I'm also happy to explain away some of my choices if necessary.
Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/
Click this DataLink to open the build!
Pele: Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Radioactive Smash -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(9), StdPrt-ResDam/Def+(25)
Level 2: Blazing Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(17), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Rchg/KDProc(19)
Level 4: Combat Jumping -- LucoftheG-Rchg+(A)
Level 6: Healing Flames -- Prv-Heal(A), Prv-Absorb%(7), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)
Level 8: Maneuvers -- LucoftheG-Rchg+(A)
Level 10: Temperature Protection -- GldArm-3defTpProc(A)
Level 12: Radiation Siphon -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Dmg/EndRdx(13), CrsImp-Acc/Dmg/Rchg(15), CrsImp-Dmg/Rchg(29), CrsImp-Acc/Dmg/EndRdx(29)
Level 14: Tactics -- GssSynFr--Build%(A)
Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(33)
Level 18: Irradiated Ground -- Obl-Dmg(A), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(34), AchHee-ResDeb%(34)
Level 20: Fusion -- RechRdx-I(A)
Level 22: Consume -- MckBrt-Taunt/Rchg(A), MckBrt-Taunt(25), MckBrt-Taunt/Rchg/Rng(31), MckBrt-Acc/Rchg(39), MckBrt-Rchg(39), MckBrt-Taunt/Rng(43)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(27), Ags-ResDam/EndRdx/Rchg(27)
Level 28: Burn -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(37), Arm-Dam%(37), FuroftheG-ResDeb%(37)
Level 30: Weave -- LucoftheG-Rchg+(A), Ksm-ToHit+(34), Ksm-Def/EndRdx(36)
Level 32: Atom Smasher -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Rech/Fury(40), SprBrtFur-Acc/Dmg/Rchg(42), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), TchofLadG-%Dam(50)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(40), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Rchg/ImmobProc(43)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), Ann-ResDeb%(46)
Level 47: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Rchg/HoldProc(50)
Level 49: Vengeance -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(13), EndMod-I(15)
Level 50: Assault Core Embodiment
Level 50: Ageless Core Epiphany
Level 50: Reactive Core Flawless Interface
Level 50: Musculature Core Paragon
------------