Not WAI. Looks like I need to modify the class definition tables to allow the kExperienceGain attribute to go over +100%, that was the default cap. I missed this because I only tested above level 10, since it was supposed to be unchanged until then. Assuming that's the problem, fix will be on the next patch.
Thank you very much for listening to the feedback and taking a look at this. Great work to all of you guys for running and maintaining this service...
So to clarify the updated change will push lower than 10 back to 100% plus any XP booster...and then the chart will kick in plus any XP booster. Am I understanding that correctly?