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Lyrium

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Posts posted by Lyrium

  1. Woah... I know that is impossible to accomodate everyone, so don't take this the wrong day πŸ™‚Β ! That time for the CC is criminal (at least for me), midnight on a Sunday πŸ˜…Β Any chance of NOT having both costume contest exactly at the same hour? That may help some people to participate at least in one of them

    EDIT. Or maybe, not on the same day of the week (ie: Saturday and Sunday)

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    And of course, thanks a million for all the effort! The above would be just icing the cake πŸ˜„

    • Like 2
  2. On 4/20/2024 at 2:12 AM, Frostbiter said:

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    I don't have a dog in the name purge fight. I got my name on server I wanted and as my global name, anything else is largely irrelevant to me. Although I'd hardly call that name not being available on the three most popular servers a fluke.

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    Β 

    If you think I did something wrong with trying to get my name on all the servers, know that that isn't what happened. I tried to roll my Live character on a HC server three different times before I got it on one. The other server I have it on I took so that I'd have a server I could transfer to just in case. Not saying I wouldn't have if it was possible, just that someone beat me to it on 3/5ths of the servers.

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    Β 

    If someone wanted to grab your name, they would have reserved it in all servers, not just 3 and then randomly stop. As other said, I think "Frostbiter" is common enough for someone to create a character with that name, without knowing that you exist

  3. On 4/16/2024 at 2:18 PM, Cognadistor74 said:

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    Buff, DeBuff, DPS, of course, as I would in any other MMO.... I prefer MMOs that are designed with a more active "Healer" role... I enjoy "filling the green bars" and pulling other's arse out of the fire in a tough fight, but here combat is different and much more complex than in other MMOs. I am learning by playing the game that I can focus on filling the role as a "healer" AND focus on the Buff/Debuff/Support role as well, filling what would be in other MMOs two roles in one. This makes this MMO different than others, and here Buff/debuff/support is actually designed quite well, a refreshing change from other MMOs did not put as much design work into the "Support" aspect of the roles. I understand now what everyone above was trying to explain.

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    So I am relearning just what "Support" means and how it's different here, and for me I had to play to get the jest of it. Playing Support is enjoyable to me and fits my temperament. I appreciate that this MMO was saved and is still going. Thanks for Homecoming project.

    Β 

    My concerns are answered, thanks for the dialog.

    Glad you are giving a second opportunity to the Support role here! As a long time defender lover, you have my full... Support πŸ˜‰Β 

    • Thumbs Up 1
  4. 8 hours ago, Shenanigunner said:

    The Teleport coordinator power (actually a popmenu) may not show up until your next session.

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    Great post! About this, the popmenu is an accolade power, as soon as you get it you can find it under accolades in your Powers section, so you can just drag it

  5. 1 hour ago, RelativeQuanta said:

    Hello!Β  Welcome to dominators which has quickly become my favorite AT.

    Β 

    Some quick notes on your build:

    1. You want your Ascendancy of the Dominator chance for +damage to be in one of your primary attacks in your rotation.Β  It procs a lot in fast charging attacks, enough that you can think of it giving your dominator Defiance like blasters have (if it's in your attack chain).Β  Subdue is the proper location for it.
    2. Terrify is an AoE attack for Mind dominators, take it over psionic tornato.Β  It does more damage and has a target cap of 16 instead of 10.Β  It may be a cone, but it's a 90 degree cone.Β  You're gonna hit everything in front of you.
    3. I wouldn't take World of Confusion unless you're going to slot Coercive Persuasion: Contagious Confusion in it.Β  IMHO, that set is better in your main confuse power
    4. I'd actually suggest the Concealment pool instead of Leadership for LoTG mules.Β  Stealth is extremely useful for ATs with a confuse since it doesn't break stealth and will allow you to cheese missions easily.Β  Or, just use it to confuse all the bosses before taking down a group

    Β 

    I've included an example build below.Β  It's not the most optimized, but it has both more ranged defense and S/L resistance.Β  Hopefully, you'll find it helpful!

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    Β  Reveal hidden contents

    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

    Β 

    Great info! Thanks a lot for the build, I'll tinker around with it πŸ™‚

  6. Hi all,

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    I've never played a dominator before (or, at least, past 25). I want to have at least one at 50 and I think now could be the time to do it. I'm rolling Mind/Psy, but I'm not sure I have any idea of what I'm doing with this build:

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    Data Chunk:

    Spoiler

    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    Build:

    Spoiler

    Sorry, Mids keeps crashing, so only a pic

    image.thumb.png.baa4725295350cc985d9347ce290a9f5.png


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    Any suggestion? Too much recharge? Too few defense/resist? Too much control? Enough attacks? I guess that before perma-dom I need to worry much more about Endurance

    • Like 1
  7. 5 hours ago, Palehood said:

    I don't remember clearly but if my fuzzy memory is correct, then I recall somebody telling me to be clear ofΒ  EXP Debts before going on a DFB mission. So will having a high amount of Debt somehow drag down the EXP of the other team members and cause them to kick you out before going on a mission? Sorry for the ignorant question.

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    Don't worry about debt, no one can know if you have it or not, and it doesnt affect the rest of teammates. I think you were trolled πŸ˜›Β 

  8. On 4/7/2024 at 8:44 PM, Bionic_Flea said:

    Thanks for your diary.Β  I really enjoyed it.Β  What surprised me the most was the roller-coaster of money coming in and then going out until you were almost completely broke again.

    Yes, it was a surprise for me too, I think I was too aggressive with expending money at times πŸ˜…. Thanks for reading it!

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    On 4/7/2024 at 8:44 PM, Bionic_Flea said:

    I also usually just give my new characters starting cash of 200-300 million to buy all the transports at level one and start bidding on ATOs, etc.Β  I also keep a lot of commonly used stuff stocked in my base.Β  Between my started cash, the base supply, and what I earn just selling my drops, crafting and converting set IO recipes, vendoring generics, and excess salvage, I end up at a 100 million plus inf banked on that at 50 and fully slotted.Β 

    I started doing that... did I mention I'm lazy? πŸ˜›Β I stopped doing it because usually I forgot that I have stuff in the base, and in the end, it took me quite some time to manage everything. Now every character purchases whatever they need. But yes, they get 100/200 million as starting money

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    On 4/7/2024 at 8:44 PM, Bionic_Flea said:

    And that's when I really start making cash as my character can now kill efficiently at high settings and I no longer have double XP/No Inf.Β Β  I still do sell my drops, crafting and converting as needed.Β  Once I get them to T3 or T4 and consider them "finished," that's when I have them put in lowball bids on recipes and needed salvage.Β  When I visit them again in a few months, they'll have everything needed to craft a bunch of stuff, place those for sale, and renew bids.Β  So that even unplayed characters are making bank.

    In this case, some character's never get Incarnated. It happened with this one, I didn't really enjoy Ice Blast. It has damage, lots of it... but I don't know, I didn't like it. So it will be placed with the rest of parked 50s, build finished, but that's all.Β 

    (On the other hand, I'm in love with a Water/Storm defender which I'm incarnating right now)

  9. I have no idea how to incarnate this little beast. I'm loving it, it's very fun, but I have little experience with incarnates and zero with stormies. Any suggestion? Of course, endurance is an issue. Using only defense powers let's me survive without too many endurance issues, but if I want to use Tough/Charged... that's another tale.

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    For reference, this is the build

    Spoiler


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    Β 

    Hero Defender
    Build plan made with Mids' Reborn v3.6.6 rev. 3
    ──────────────────────────────

    • Primary powerset: Storm Summoning
    • Secondary powerset: Water Blast
    • Pool powerset (#1): Flight
    • Pool powerset (#2): Speed
    • Pool powerset (#3): Fighting
    • Pool powerset (#4): Leadership
    • Epic powerset: Mu Mastery

    ──────────────────────────────

    Powers taken:

    Level 1: O2 Boost

    • A: Preventive Medicine: Chance for +Absorb

    Level 1: Aqua Bolt

    • A: Superior Vigilant Assault: Accuracy/Damage
    • 3: Superior Vigilant Assault: Damage/RechargeTime
    • 7: Superior Vigilant Assault: Damage/Endurance/RechargeTime

    Level 2: Hydro Blast

    • A: Superior Vigilant Assault: Accuracy/Damage/Endurance
    • 7: Superior Vigilant Assault: Accuracy/Damage/Endurance/RechargeTime
    • 9: Superior Vigilant Assault: RechargeTime/PBAoE +Absorb

    Level 4: Water Burst

    • A: Force Feedback: Chance for +Recharge
    • 11: Positron's Blast: Accuracy/Damage
    • 11: Positron's Blast: Accuracy/Damage/Endurance
    • 13: Positron's Blast: Damage/Endurance
    • 13: Positron's Blast: Damage/Recharge
    • 15: Positron's Blast: Chance of Damage(Energy)

    Level 6: Steamy Mist

    • A: Gladiator's Armor: TP Protection +3% Def (All)
    • 15: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 17: Reactive Defenses: Defense
    • 17: Reactive Defenses: Defense/Endurance
    • 29: Shield Wall: +Res (Teleportation), +5% Res (All)
    • 29: Steadfast Protection: Resistance/+Def 3%

    Level 8: Freezing Rain

    • A: Positron's Blast: Chance of Damage(Energy)
    • 19: Achilles' Heel: Chance for Res Debuff
    • 19: Ice Mistral's Torment: Chance for Cold Damage
    • 21: Invention: Recharge Reduction

    Level 10: Whirlpool

    • A: Artillery: Accuracy/Damage
    • 21: Artillery: Damage/Endurance
    • 23: Artillery: Damage/Recharge
    • 23: Artillery: Accuracy/Damage/Recharge
    • 25: Artillery: Accuracy/Recharge/Range
    • 48: Artillery: Endurance/Recharge/Range

    Level 12: Hover

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
    • 27: Reactive Defenses: Scaling Resist Damage
    • 27: Reactive Defenses: Defense
    • 48: Reactive Defenses: Defense/Endurance

    Level 14: Hasten

    • A: Invention: Recharge Reduction
    • 25: Invention: Recharge Reduction

    Level 16: Boxing

    • (Empty)

    Level 18: Fly

    • A: Blessing of the Zephyr: Knockback Reduction (4 points)
    • 40: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range

    Level 20: Dehydrate

    • A: Thunderstrike: Accuracy/Damage
    • 31: Thunderstrike: Damage/Endurance
    • 31: Thunderstrike: Damage/Recharge
    • 31: Thunderstrike: Accuracy/Damage/Recharge
    • 33: Thunderstrike: Accuracy/Damage/Endurance
    • 33: Thunderstrike: Damage/Endurance/Recharge

    Level 22: Tornado

    • A: Force Feedback: Chance for +Recharge
    • 33: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • 34: Expedient Reinforcement: Accuracy/Recharge
    • 34: Expedient Reinforcement: Accuracy/Damage
    • 34: Expedient Reinforcement: Damage/Endurance
    • 36: Expedient Reinforcement: Accuracy/Damage/Recharge

    Level 24: Water Jet

    • A: Superior Defender's Bastion: Accuracy/Damage
    • 36: Superior Defender's Bastion: Damage/Recharge
    • 36: Superior Defender's Bastion: Damage/Endurance/Recharge
    • 37: Superior Defender's Bastion: Accuracy/Damage/Endurance
    • 37: Superior Defender's Bastion: Accuracy/Damage/Endurance/Recharge
    • 37: Superior Defender's Bastion: Recharge/Chance for Minor PBAoE Heal

    Level 26: Lightning Storm

    • A: Sudden Acceleration: Knockback to Knockdown
    • 39: Decimation: Accuracy/Damage
    • 39: Decimation: Damage/Endurance
    • 39: Decimation: Damage/Recharge
    • 40: Decimation: Accuracy/Endurance/Recharge
    • 40: Decimation: Accuracy/Damage/Recharge

    Level 28: Evasive Maneuvers

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 30: Geyser

    • A: Ragnarok: Chance for Knockdown
    • 42: Ragnarok: Damage/Recharge
    • 42: Ragnarok: Damage/Recharge/Accuracy
    • 42: Ragnarok: Recharge/Accuracy
    • 43: Ragnarok: Damage/Endurance
    • 43: Force Feedback: Chance for +Recharge

    Level 32: Maneuvers

    • A: Reactive Defenses: Defense/Endurance
    • 45: Reactive Defenses: Defense

    Level 35: Tactics

    • A: Gaussian's Synchronized Fire-Control: To Hit Buff
    • 45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • 45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
    • 46: Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • 46: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • 46: Gaussian's Synchronized Fire-Control: Chance for Build Up

    Level 38: Vengeance

    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

    Level 41: Charged Armor

    • A: Unbreakable Guard: +Max HP
    • 47: Unbreakable Guard: Resistance
    • 47: Unbreakable Guard: Resistance/Endurance

    Level 44: Conserve Power

    • A: Invention: Recharge Reduction

    Level 47: Tough

    • A: Titanium Coating: Resistance
    • 48: Titanium Coating: Resistance/Endurance

    Level 49: Weave

    • A: Reactive Defenses: Defense/Endurance/RechargeTime
    • A: Reactive Defenses: Defense
    • A: Luck of the Gambler: Defense/Increased Global Recharge Speed


    ──────────────────────────────

    Inherents:

    Level 1: Vigilance


    Level 1: Brawl

    • (Empty)

    Level 1: Sprint

    • (Empty)

    Level 2: Rest

    • (Empty)

    Level 1: Swift

    • (Empty)

    Level 1: Hurdle

    • (Empty)

    Level 1: Health

    • A: Numina's Convalesence: +Regeneration/+Recovery
    • 5: Panacea: +Hit Points/Endurance
    • 5: Miracle: +Recovery

    Level 1: Stamina

    • A: Performance Shifter: Chance for +End
    • 3: Performance Shifter: EndMod
    • 9: Invention: Endurance Modification

    Level 1: Combo Level 1


    Level 1: Combo Level 2


    Level 1: Combo Level 3


    Level 28: Afterburner

    Β 

    Β 

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