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malvo79

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Posts posted by malvo79

  1. Hi Guys! I'm starting a new toon and I'm thinking of going Brute for my Katana/Elec. The problem is that I've  been thinking that Katana might be better on a Scrapper. I've ran the numbers and it's showing that the base damage is better on the Scrapper, but the defensive powers are better on the Brute. I also know the numbers don't tell the entire story. Does Fury make up for the damage gap? What do you guys think? Also I already have a concept for this character and trying to stay /Elec but I'm willing to go /EA as well... Thanks in advance for the feedback

  2. Ok, I've come up with  PVP and PVE Builds, taking all of your suggestions in to consideration. Also influence is no object so if there are some Enhancement sets that I should be using instead please feel free to let me know. Thanks for all of your feedback. Trying to make this guy as awesome as possible.  Also Croax I was not able to open the link you provided above. For some reason, I cant get Mids links to work. So I use Pine's.

     

     

    PVE

    Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Level 50 Science Stalker
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Energy Aura
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Villain Profile:
    ------------
    Level 1:    Quick Strike            SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(5), SprAssMar-Acc/Dmg/Rchg(5), SprAssMar-Dmg/EndRdx/Rchg(7), SprAssMar-Acc/Dmg/EndRdx/Rchg(7), SprAssMar-Rchg/Rchg Build Up(9)
    Level 1:    Hide                LucoftheG-Rchg+(A)
    Level 2:    Body Blow            Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg(13), Mk'Bit-Dam%(13)
    Level 4:    Smashing Blow            Hct-Dmg(A), Hct-Dmg/Rchg(15), Hct-Acc/Dmg/Rchg(15), Hct-Acc/Rchg(17), Hct-Dmg/EndRdx(17), Hct-Dam%(19)
    Level 6:    Assassin's Strike        SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(19), SprStlGl-Acc/Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(21), SprStlGl-Acc/Dmg/EndRdx/Rchg(23), SprStlGl-Rchg/Hide%(23)
    Level 8:    Build Up            GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
    Level 10:    Kinetic Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(29), ShlWal-EndRdx/Rchg(31), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-ResDam/Re TP(33)
    Level 12:    Fly                Flight-I(A)
    Level 14:    Power Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(33), ShlWal-EndRdx/Rchg(33), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def(34), Rct-ResDam%(34)
    Level 16:    Kinetic Dampening        GldArm-3defTpProc(A), GldArm-Res/Rech/End(37), GldArm-ResDam(50), GldArm-RechRes(50)
    Level 18:    Burst                Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
    Level 20:    Entropy Shield            EndRdx-I(A)
    Level 22:    Kick                Acc-I(A)
    Level 24:    Tough                ImpArm-ResPsi(A)
    Level 26:    Focused Burst            Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(40), Apc-Dam%(40)
    Level 28:    Energy Drain            LucoftheG-Rchg+(A), EndRdx-I(48)
    Level 30:    Weave                LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(43), LucoftheG-Def/Rchg(43), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(46), LucoftheG-EndRdx/Rchg(48)
    Level 32:    Maneuvers            LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-Rchg+(48)
    Level 35:    Energize            Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(43)
    Level 38:    Assault                EndRdx-I(A)
    Level 41:    Superior Conditioning        EndMod-I(A)
    Level 44:    Physical Perfection        EndMod-I(A)
    Level 47:    Focused Accuracy        EndRdx-I(A)
    Level 49:    Hasten                RechRdx-I(A), RechRdx-I(50)
    Level 1:    Assassination    
    Level 1:    Brawl                Empty(A)
    Level 1:    Prestige Power Dash        Empty(A)
    Level 1:    Prestige Power Slide        Empty(A)
    Level 1:    Prestige Power Quick        Empty(A)
    Level 1:    Prestige Power Rush        Empty(A)
    Level 1:    Prestige Power Surge        Empty(A)
    Level 1:    Sprint                Empty(A)
    Level 2:    Rest                Empty(A)
    Level 4:    Ninja Run    
    Level 2:    Swift                Empty(A)
    Level 2:    Health                Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3)
    Level 2:    Hurdle                Empty(A)
    Level 2:    Stamina                EndMod-I(A), EndMod-I(3)
    ------------

     

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    PVP

    Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Level 50 Science Stalker
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Energy Aura
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Villain Profile:
    ------------
    Level 1:    Quick Strike            SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)
    Level 1:    Hide                Rct-ResDam%(A)
    Level 2:    Kinetic Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-EndRdx/Rchg(9), ShlWal-Def/EndRdx/Rchg(9), ShlWal-Def(11), ShlWal-ResDam/Re TP(11)
    Level 4:    Smashing Blow            Hct-Dmg(A), Hct-Dmg/Rchg(13), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(15), Hct-Dam%(17)
    Level 6:    Power Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(17), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(19), ShlWal-Def(21), LucoftheG-Rchg+(21)
    Level 8:    Assassin's Strike        SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(23), SprStlGl-Dmg/EndRdx/Rchg(25), SprStlGl-Acc/Dmg/EndRdx/Rchg(25), SprStlGl-Rchg/Hide%(27)
    Level 10:    Entropy Shield            EndRdx-I(A)
    Level 12:    Build Up            GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31)
    Level 14:    Fly                Frb-EndRdx(A), Frb-Fly(31), Frb-Stlth(33)
    Level 16:    Kinetic Dampening        GldArm-3defTpProc(A), GldArm-ResDam(43), GldArm-End/Res(45), GldArm-Res/Rech/End(46), GldArm-RechRes(50)
    Level 18:    Super Speed            EndRdx-I(A)
    Level 20:    Stealth                LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/Rchg(33), LucoftheG-EndRdx/Rchg(34), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def(34)
    Level 22:    Invisibility            LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg(36), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(37)
    Level 24:    Teleport            EndRdx-I(A)
    Level 26:    Focused Burst            Apc-Dmg(A), Apc-Dmg/Rchg(37), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
    Level 28:    Phase Shift            RechRdx-I(A)
    Level 30:    Energy Drain            EndRdx-I(A)
    Level 32:    Teleport Foe            Acc-I(A), Acc-I(40)
    Level 35:    Energize            Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(43)
    Level 38:    Hasten                RechRdx-I(A), RechRdx-I(43)
    Level 41:    Superior Conditioning        EndMod-I(A)
    Level 44:    Physical Perfection        Pnc-EndRdx/Rchg(A), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(45), Pnc-Heal(46), Pnc-Heal/+End(46)
    Level 47:    Air Superiority            GldStr-Acc/Dmg(A), GldStr-Dam/Rech(48), GldStr-Dam/End/Rech(48), GldStr-Acc/End/Rech(48), GldStr-Acc/Dmg/End/Rech(50), GldStr-%Dam(50)
    Level 49:    Overload            LucoftheG-Rchg+(A)
    Level 1:    Assassination    
    Level 1:    Brawl                Empty(A)
    Level 1:    Prestige Power Dash        Empty(A)
    Level 1:    Prestige Power Slide        Empty(A)
    Level 1:    Prestige Power Quick        Empty(A)
    Level 1:    Prestige Power Rush        Empty(A)
    Level 1:    Prestige Power Surge        Empty(A)
    Level 1:    Sprint                Empty(A)
    Level 2:    Rest                Empty(A)
    Level 4:    Ninja Run    
    Level 2:    Swift                Empty(A)
    Level 2:    Health                Empty(A)
    Level 2:    Hurdle                Empty(A)
    Level 2:    Stamina                Empty(A)
    ------------

     

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  3.      Hey fellas. As the title says, I've been working on this build for awhile now, and was hoping I could get some help filling in the gaps. I'm going to be doing End/game group content, and PVP'ing with this toon. Any advice would be greatly appreciated.

     

     

     

    Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Level 50 Science Stalker
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Energy Aura
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Villain Profile:
    ------------
    Level 1:    Quick Strike    
     (A) Superior Assassin's Mark - Accuracy/Damage
     (5) Superior Assassin's Mark - Damage/RechargeTime
     (5) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
     (7) Superior Assassin's Mark - Damage/Endurance/RechargeTime
     (7) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
     (9) Superior Assassin's Mark - RechargeTime/Rchg Build Up


    Level 1:    Hide    
     (A) Luck of the Gambler - Recharge Speed


    Level 2:    Body Blow    
     (A) Gladiator's Strike - Accuracy/Damage
     (9) Gladiator's Strike - Damage/Recharge
     (11) Gladiator's Strike - Damage/Endurance/Recharge
     (11) Gladiator's Strike - Accuracy/Endurance/Recharge
     (13) Gladiator's Strike - Accuracy/Damage/End/Rech
     (13) Gladiator's Strike - Chance for Smashing Damage


    Level 4:    Smashing Blow    
     (A) Hecatomb - Damage
     (15) Hecatomb - Damage/Recharge
     (15) Hecatomb - Accuracy/Damage/Recharge
     (17) Hecatomb - Accuracy/Recharge
     (17) Hecatomb - Damage/Endurance
     (19) Hecatomb - Chance of Damage(Negative)


    Level 6:    Assassin's Strike    
     (A) Superior Stalker's Guile - Accuracy/Damage
     (19) Superior Stalker's Guile - Damage/Recharge
     (21) Superior Stalker's Guile - Accuracy/Damage/Recharge
     (21) Superior Stalker's Guile - Damage/Endurance/Recharge
     (23) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
     (23) Superior Stalker's Guile - Recharge/Chance to Hide


    Level 8:    Build Up    
     (A) Gaussian's Synchronized Fire-Control - To Hit Buff
     (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
     (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
     (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
     (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
     (29) Gaussian's Synchronized Fire-Control - Chance for Build Up


    Level 10:    Kinetic Shield    
     (A) Shield Wall - Defense/Endurance
     (29) Shield Wall - Defense/Recharge
     (31) Shield Wall - Endurance/Recharge
     (31) Shield Wall - Defense/Endurance/Recharge
     (31) Shield Wall - Defense
     (33) Shield Wall - +Res (Teleportation), +5% Res (All)


    Level 12:    Fly    
     (A) Flight Speed IO


    Level 14:    Power Shield    
     (A) Shield Wall - Defense/Endurance
     (33) Shield Wall - Defense/Recharge
     (33) Shield Wall - Endurance/Recharge
     (34) Shield Wall - Defense/Endurance/Recharge
     (34) Shield Wall - Defense
     (34) Reactive Defenses - Scaling Resist Damage


    Level 16:    Kinetic Dampening    
     (A) Gladiator's Armor - TP Protection +3% Def (All)
     (50) Gladiator's Armor - Resistance
     (50) Resist Damage IO


    Level 18:    Burst    
     (A) Fury of the Gladiator - Accuracy/Damage
     (36) Fury of the Gladiator - Damage/Recharge
     (36) Fury of the Gladiator - Damage/Endurance/Recharge
     (36) Fury of the Gladiator - Accuracy/Endurance/Recharge
     (37) Fury of the Gladiator - Accuracy/Damage/End/Rech
     (37) Superior Avalanche - Recharge/Chance for Knockdown


    Level 20:    Disrupt    
     (A) Absolute Amazement - Accuracy/Stun/Recharge
     (37) Absolute Amazement - Accuracy/Recharge


    Level 22:    Kick    
     (A) Empty


    Level 24:    Tough    
     (A) Impervium Armor - Psionic Resistance


    Level 26:    Focused Burst    
     (A) Apocalypse - Damage
     (39) Apocalypse - Damage/Recharge
     (39) Apocalypse - Accuracy/Damage/Recharge
     (39) Apocalypse - Accuracy/Recharge
     (40) Apocalypse - Damage/Endurance
     (40) Apocalypse - Chance of Damage(Negative)


    Level 28:    Energy Drain    
     (A) Luck of the Gambler - Recharge Speed
     (48) Endurance Reduction IO


    Level 30:    Weave    
     (A) Luck of the Gambler - Recharge Speed
     (43) Luck of the Gambler - Defense/Endurance
     (43) Luck of the Gambler - Defense/Recharge
     (45) Luck of the Gambler - Defense/Endurance/Recharge
     (46) Luck of the Gambler - Defense
     (48) Luck of the Gambler - Endurance/Recharge


    Level 32:    Maneuvers    
     (A) Luck of the Gambler - Recharge Speed
     (45) Luck of the Gambler - Defense/Endurance
     (45) Luck of the Gambler - Defense/Recharge
     (46) Luck of the Gambler - Defense/Endurance/Recharge
     (46) Luck of the Gambler - Defense
     (48) Luck of the Gambler - Endurance/Recharge


    Level 35:    Energize    
     (A) Preventive Medicine - Heal
     (40) Preventive Medicine - Heal/Endurance
     (42) Preventive Medicine - Endurance/RechargeTime
     (42) Preventive Medicine - Heal/RechargeTime
     (42) Preventive Medicine - Heal/RechargeTime/Endurance
     (43) Preventive Medicine - Chance for +Absorb


    Level 38:    Assault    
     (A) Endurance Reduction IO


    Level 41:    Focused Accuracy    
     (A) Endurance Reduction IO


    Level 44:    Physical Perfection    
     (A) Endurance Modification IO


    Level 47:    Superior Conditioning    
     (A) Endurance Modification IO


    Level 49:    Hasten    
     (A) Recharge Reduction IO
     (50) Recharge Reduction IO


    Level 1:    Assassination    
    Level 1:    Brawl    
     (A) Empty


    Level 1:    Prestige Power Dash    
     (A) Empty


    Level 1:    Prestige Power Slide    
     (A) Empty


    Level 1:    Prestige Power Quick    
     (A) Empty


    Level 1:    Prestige Power Rush    
     (A) Empty


    Level 1:    Prestige Power Surge    
     (A) Empty


    Level 1:    Sprint    
     (A) Empty


    Level 2:    Rest    
     (A) Empty


    Level 4:    Ninja Run    
    Level 2:    Swift    
     (A) Empty


    Level 2:    Health    
     (A) Miracle - +Recovery
     (3) Numina's Convalesence - +Regeneration/+Recovery


    Level 2:    Hurdle    
     (A) Empty


    Level 2:    Stamina    
     (A) Endurance Modification IO
     (3) Endurance Modification IO


    ------------

     

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  4. Thank you for the feedback. I do realize it’s not the ideal farming build, but I wanted try something different and fun. Nonetheless, you have taught me a few things. I’ll make your recommended changes and see how it turns out. Thanks again for taking the time.

  5. Hey fellas. First time poster here. I looking for some help on my Savage/Fire Farmer. Any advice would be much appreciated. FYI; Influence is not an issue.

     

    Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Raaqi: Level 50 Mutation Brute
    Primary Power Set: Savage Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping

    Power Pool: Fighting

    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Pyre Mastery

     

    Villain Profile:

    ------------

    Level 1:    Savage Strike            Hct-Dmg(A), Hct-Dmg/EndRdx(27), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37) 

     

    Level 1:    Fire Shield            Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(13), Ags-ResDam(13), StdPrt-ResDam/Def+(15)

     

    Level 2:    Blazing Aura            Obl-Dmg(A), Obl-Acc/Rchg(3), Obl-Dmg/Rchg(3), Obl-Acc/Dmg/Rchg(5), Obl-Acc/Dmg/EndRdx/Rchg(5), Obl-%Dam(7)

     

    Level 4:    Healing Flames            Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)

     

    Level 6:    Blood Thirst            RechRdx-I(A), RechRdx-I(40)

     

    Level 8:    Combat Jumping            LucoftheG-Rchg+(A)

     

    Level 10:    Temperature Protection        GldArm-3defTpProc(A)

     

    Level 12:    Boxing                Empty(A)

     

    Level 14:    Tough                Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(43), Ags-ResDam/EndRdx/Rchg(43)

     

    Level 16:    Plasma Shield            Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(17), Ags-ResDam(17)

     

    Level 18:    Rending Flurry            SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(23)

     

    Level 20:    Consume                MckBrt-Taunt(A), MckBrt-Taunt/Rchg(23), MckBrt-Taunt/Rchg/Rng(25), MckBrt-Acc/Rchg(25), MckBrt-Taunt/Rng(27), MckBrt-Rchg(46)

     

    Level 22:    Weave                LucoftheG-Rchg+(A), ShlWal-Def/EndRdx(40), ShlWal-ResDam/Re TP(40)

     

    Level 24:    Maneuvers            LucoftheG-Rchg+(A)

     

    Level 26:    Tactics                GssSynFr--Build%(A)

     

    Level 28:    Hemorrhage            SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Rchg/HoldProc(46)

     

    Level 30:    Burn                Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(31), Arm-Dmg/EndRdx(31), Arm-Dam%(34), ScrDrv-Dam%(36)

     

    Level 32:    Savage Leap            SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)

     

    Level 35:    Fiery Embrace            RechRdx-I(A)

     

    Level 38:    Vengeance            LucoftheG-Rchg+(A)

     

    Level 41:    Ring of Fire            GrvAnc-Immob(A), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(42), GrvAnc-Immob/EndRdx(43)

     

    Level 44:    Melt Armor            AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(45), AnlWkn-Acc/Rchg(45), AnlWkn-Acc/Rchg/EndRdx(45), AnlWkn-%ToHit(46)

     

    Level 47:    Fire Ball            Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50), PstBls-Dam%(50)

     

    Level 49:    Hasten                RechRdx-I(A), RechRdx-I(50)

     

    Level 1:    Brawl                Empty(A)

    Level 1:    Prestige Power Dash        Empty(A)

    Level 1:    Prestige Power Slide        Empty(A)

    Level 1:    Prestige Power Quick        Empty(A)

    Level 1:    Prestige Power Rush        Empty(A)

    Level 1:    Prestige Power Surge        Empty(A)

    Level 1:    Fury    

    Level 1:    Sprint                Empty(A)

    Level 2:    Rest                Empty(A)

    Level 4:    Ninja Run    

    Level 2:    Swift                Empty(A)

    Level 2:    Health                Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(29)

    Level 2:    Hurdle                Empty(A)

    Level 2:    Stamina                PrfShf-End%(A), EndMod-I(29), EndMod-I(36)

    Level 1:    Blood Frenzy    

    ------------

     

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