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Eirei07

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Everything posted by Eirei07

  1. Not sure where to post this, so I'll just drop this here. MM 50% set bonus share to pets doesn't seem like it works right in beta. Looking specifically at hp bonus, which is very little for my pets. Below is my MM's combat attributes, below it is T3 pet.
  2. Rage change is outright unnecessary. Unleashed Might is already a more attractive pick for several reasons. It's there for people who don't want extra clickies or deal with crashes, it gives a much better version of Hand Clap (kd instead of kb, decent AOE dmg, and procs well), it plays better with team dmg buffs, plus it already look to be outright better than Rage is on Brutes due to Fury's effect. Even without the added Res debuff, Rage won't be picked. The Def sets can just swap over to Unleashed Might with close to zero downsides. If the issue is really "equitability", then make the -def and -res scales more equitable. Hell, remove the -def altogether and see how much of a difference it makes. If the issue really is double stacking Rage, then change that. Or don't change it and see it go unused anyway. Haven't gotten to test it on my SS/Invul Brute. But I'll likely keep Rage on him anyway because I like it thematically.
  3. Head Splitter Seems like Glance is autohit, whether or not the attack hits or misses the main target. Not sure if this is intentional. Additionally, proc rolls seems to go off despite the main attack missing. Shown in the snapshot is Head Splitter missing Warhulk (main target) but Critical Strikes proc, FotG proc and Incarnate Interface proc still going off, with Interface proc hitting the Warhulk. This seems like a bug.
  4. Rechecked the base healing value for Abyssal Mending & Abyssal Reconstruction after the recent update. Looks like it's fixed now. Good work!
  5. T1 and T2 pet hp definitely changed. The caster is one of the T2 pets (Ember Demon). T3 is unchanged, though. T1 hp Live: 574 Test: 448 T2 hp Live: 768 Test: 645
  6. I notice the base healing value for both Abyssal Mending and Abyssal Reconstruction got reduced. Why is this? I don't believe this was communicated in the patch notes. Live: Abyssal Mending: 209.9 heal Abyssal Reconstruction: 107.9 heal Test: Abyssal Mending: 188.36 heal Abyssal Reconstruction: 96.1 heal
  7. What does Enchant Demons actually grants to Ember Demon now? Just Fire Breath? It seems to list Fire Shield in the power info, but the Summon Demons info still have Fire Shield on the list of Ember Demon basic power? Also, the numbers of Fire Shield Owner doesn't seem right. Will post more as I continue testing.
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