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Dokam

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Posts posted by Dokam

  1. 5 hours ago, DarknessEternal said:

    If reward merits are so easy to come by, and converting Empyreans are inefficient, why are you supporting the change?

     

    If this is a bad way to get reward merits, leave it in place and target the actual problem.

     

    It was mentioned not being able to craft T4s without Emp merits gained from Vet levels, and I dropped a small list of content in the game that gives incarnate component reward tables (Not talking about reward merits).   Mostly ive only seen "I dont wanna grind boring dark astoria missions" and such after that.  Which is fine.     

     

     

    I didnt say anything about converting emp merits, besides to leave it alone.  

     

     

      

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  2. 49 minutes ago, Stormwalker said:

     

    As you might imagine, those of us who are relatively new (and thus don't already have massive piles of Emp merits with which to craft Incarnate abilities for our alts) would be... less than thrilled with this solution.

     

    For that matter, forget alts, I still don't have T4 on all slots on the two 50's I already have!

    Tinpex, Itrials, Dark astoria story missions, Weekly tfs, all are the main ways I craft T4s (From actual drops from the reward tables instead of e merits mostly).  Using Vet merits for T4s is kinda expensive. 

  3. 2 hours ago, Astralock said:

     

     

    Removing veteran levels from Mission Architect, in and of itself, was a fine compromise considering that the issue is the convergence of Empyrean merits via veteran levels and Mission Architect, considering that veteran levels should never have granted Empyrean merits in the first place.

    Honestly it was,  If the intent is to cut down on emp merit farming via vet levels,  Id prefer the amount of emp merits gained through vet levels to be adjusted down (or even taken away >:D muahaha) as long as more of the incarnate content (Dark astoria, itrials, etc..) would actually reward more emp merits than they barely do now.   Leave the conversion stuff alone at that point though.

  4. This is probably slightly Off topic, but related to these changes.    Will we see these changes across some of the resistance armor powers that should have more advantage than others on certain attack types?  I cant help but think about how , take for example Dark Armor, Has more S/L resistance than Neg Energy resistance across most of its powers.  

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