Linkubus
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Hello again everyone! Been tinkering with a fresh build but honestly I'm not sure the importance of reaching certain defensive milestones as opposed to slotting for more recharge, currently sitting at 45% ranged and just a hair under 50% S/L resistance while still bringing perma hasten and +22% ToHit for quick snipe (empty slot in Explosive Shot for KB -> KD that isn't in Pines). Also, how useful is Bonfire slotted for knockdown in terms of utility? Is Flame Mastery worth going into over others just to get it? Any help would be greatly appreciated, thanks so much in advance!
EDIT: Changed the link to the most up to date version of Hero Planner.
Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Archery
Secondary Power Set: Tactical Arrow
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Snap Shot
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (5) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (7) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Electrified Net Arrow
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Endurance
- (46) Thunderstrike - Damage/Endurance/Recharge
Level 2: Fistful of Arrows
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (13) Superior Blaster's Wrath - Damage/Recharge
- (13) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (15) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (15) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (45) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 4: Super Jump
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (45) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Blazing Arrow
- (A) Apocalypse - Damage
- (17) Apocalypse - Damage/Recharge
- (19) Apocalypse - Accuracy/Damage/Recharge
- (19) Apocalypse - Damage/Endurance
- (21) Apocalypse - Accuracy/Recharge
Level 8: Aim
- (A) Recharge Reduction IO
Level 10: Upshot
- (A) Recharge Reduction IO
Level 12: Explosive Arrow
- (A) Ragnarok - Damage
- (17) Ragnarok - Damage/Recharge
- (23) Ragnarok - Accuracy/Damage/Recharge
- (23) Ragnarok - Accuracy/Recharge
- (25) Ragnarok - Damage/Endurance
- (25) Empty
Level 14: Assault
- (A) Endurance Reduction IO
Level 16: Boxing
- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (29) Mako's Bite - Damage/Recharge
- (31) Mako's Bite - Accuracy/Endurance/Recharge
- (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (33) Mako's Bite - Chance of Damage(Lethal)
Level 18: Ranged Shot
- (A) Executioner's Contract - Accuracy/Damage
- (29) Executioner's Contract - Damage/Endurance
- (31) Executioner's Contract - Damage/Interrupt
- (33) Executioner's Contract - Damage/Range
- (33) Executioner's Contract - Damage/Recharge
- (39) Executioner's Contract - Disorient Bonus
Level 20: Eagle Eye
- (A) Performance Shifter - Chance for +End
- (40) Performance Shifter - EndMod
- (46) Preventive Medicine - Chance for +Absorb
Level 22: Maneuvers
- (A) Luck of the Gambler - Recharge Speed
Level 24: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
Level 26: Tactics
- (A) To Hit Buff IO
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) To Hit Buff IO
Level 28: Agility
- (A) Run Speed IO
Level 30: Tough
- (A) Unbreakable Guard - Resistance
- (36) Unbreakable Guard - Resistance/Endurance
- (39) Unbreakable Guard - +Max HP
Level 32: Rain of Arrows
- (A) Superior Defiant Barrage - Accuracy/Damage
- (34) Superior Defiant Barrage - Damage/RechargeTime
- (34) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (34) Superior Defiant Barrage - Accuracy/Damage/Endurance
- (36) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
- (39) Superior Defiant Barrage - RechargeTime/+Status
Level 35: ESD Arrow
- (A) Unbreakable Constraint - Hold
- (36) Unbreakable Constraint - Hold/Recharge
- (37) Unbreakable Constraint - Accuracy/Hold/Recharge
- (37) Unbreakable Constraint - Accuracy/Recharge
- (37) Unbreakable Constraint - Endurance/Hold
Level 38: Weave
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense/Endurance
Level 41: Bonfire
- (A) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Damage/Range
- (43) Positron's Blast - Chance of Damage(Energy)
- (48) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 44: Fire Shield
- (A) Steadfast Protection - Resistance/+Def 3%
- (45) Gladiator's Armor - TP Protection +3% Def (All)
Level 47: Hasten
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 49: Gymnastics
- (A) Luck of the Gambler - Recharge Speed
- (50) Kismet - Accuracy +6%
Level 1: Brawl
- (A) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Chance of Damage(Lethal)
- (43) Mako's Bite - Damage/Endurance
- (43) Mako's Bite - Damage/Recharge
- (48) Mako's Bite - Accuracy/Endurance/Recharge
- (48) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Defiance
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Run Speed IO
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
Level 2: Health
- (A) Panacea - +Hit Points/Endurance
- (11) Numina's Convalesence - +Regeneration/+Recovery
- (21) Miracle - +Recovery
Level 2: Hurdle
- (A) Jumping IO
Level 2: Stamina
- (A) Performance Shifter - Chance for +End
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
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- (A) Thunderstrike - Accuracy/Damage
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Hello all! I've finally taken the plunge and have started tinkering with a build of my own, decided on Mace/Shield mostly for aesthetics but even during live I was pretty casual and never really got into the end game set building. Any thoughts on my first attempt would be most appreciated! Incarnates were sort of a shot in the dark, and I've absolutely no idea about a proper Lore pet haha.
Hero Plan by Mids' Hero Designer 1.962
The Darkest Knights: Level 50 Magic Scrapper
Primary Power Set: War Mace
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Pulverize Hct-Dmg(A), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(43), Hct-Dam%(46)
Level 1: Deflection LucoftheG-Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def/EndRdx(9)
Level 2: Jawbreaker Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(21), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(25)
Level 4: Battle Agility Rct-Def(A), Rct-Def/EndRdx(11), Rct-EndRdx/Rchg(11), Rct-Def/Rchg(13), Rct-Def/EndRdx/Rchg(13), Rct-ResDam%(15)
Level 6: Build Up GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(40)
Level 8: True Grit Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(48)
Level 10: Clobber SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Dmg/Rchg(27), SprCrtStr-Acc/Dmg(27), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Acc/Dmg/EndRdx/Rchg(29), SprCrtStr-Rchg/+50% Crit(33)
Level 12: Active Defense RechRdx-I(A)
Level 14: Super Jump BlsoftheZ-ResKB(A), WntGif-ResSlow(39), BlsoftheZ-Travel(50)
Level 16: Against All Odds EndRdx-I(A)
Level 18: Whirling Mace Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Dmg(19), Erd-Acc/Rchg(21), Erd-Dmg/Rchg(40), Erd-Acc/Dmg/Rchg(40), Erd-%Dam(50)
Level 20: Phalanx Fighting LucoftheG-Rchg+(A)
Level 22: Boxing Empty(A)
Level 24: Tough StdPrt-ResKB(A), StdPrt-ResDam/Def+(42)
Level 26: Shatter SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(34), SprScrStr-Dmg/Rchg(36), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Grant Cover LucoftheG-Rchg+(A), Ksm-ToHit+(33)
Level 30: Weave LucoftheG-Rchg+(A), ShlWal-Def(31), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(31)
Level 32: Crowd Control FrcFdb-Rechg%(A), Arm-Dmg(36), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(39)
Level 35: Shield Charge SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(48), Arm-Dam%(43)
Level 38: Conserve Power RechRdx-I(A)
Level 41: Physical Perfection PrfShf-End%(A), RgnTss-Regen+(42)
Level 44: Combat Jumping LucoftheG-Rchg+(A), ShlWal-Def(45), ShlWal-Def/EndRdx(45), ShlWal-ResDam/Re TP(45)
Level 47: One with the Shield GldArm-3defTpProc(A)
Level 49: Hasten RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Rush Empty(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Run-I(A)
Level 2: Health Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17)
Level 2: Hurdle Jump-I(A)
Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(3), EndMod-I(3)
Level 50: Agility Core Paragon
Level 50: Barrier Core Epiphany
Level 50: Ion Core Final Judgement
Level 50: Assault Radial Embodiment
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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| Copy & Paste this data into Mids' Hero Designer to view the build |
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Archery/TA build critique
in Blaster
Posted
Bump for fixed link, sorry for that!