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Konran Rex

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Posts posted by Konran Rex

  1. On 9/15/2019 at 7:56 PM, Crysis said:

    Here's mine.   Softcapped DEF to S/L/E, good recharge and a little (not great) Resists.   I've got Ribo's in Tough but you could improve that a bit with different slotting.

     

    As others have said, on iTeams stuff is being steamrolled too fast for you to make good use of /Traps.  But I built this for solo'ing GM's, TF's and AV's and it's highly capable there.

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

               : Level 50 Magic Corruptor
    Primary Power Set: Beam Rifle
    Secondary Power Set: Traps
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Charged Shot -- Dvs-Acc/Dmg/EndRdx/Rchg(A), Dvs-Dmg/EndRdx(3), Dvs-Dmg/Rchg(5), Dvs-Acc/Dmg/Rchg(21), Thn-Dmg/EndRdx(29), Apc-Dam%(43)
    Level 1: Web Grenade -- Acc-I(A)
    Level 2: Cutting Beam -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(3), PstBls-Dmg/EndRdx(5), PstBls-Dmg/Rng(9), PstBls-Acc/Dmg(29), AchHee-ResDeb%(34)
    Level 4: Triage Beacon -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(11), NmnCnv-Heal/EndRdx/Rchg(37), DctWnd-Heal/Rchg(37)
    Level 6: Disintegrate -- EntChs-Heal%(A), EntChs-Acc/Dmg(7), EntChs-Dmg/EndRdx(7), EntChs-Dmg/Rchg(15), EntChs-Dmg/EndRdx/Rchg(23), Thn-Acc/Dmg/EndRdx(42)
    Level 8: Boxing -- Empty(A)
    Level 10: Acid Mortar -- Dvs-Acc/Dmg/EndRdx/Rchg(A), Dvs-Dmg/Rchg(11), Dvs-Acc/Dmg/Rchg(40), Dvs-Hold%(40)
    Level 12: Lancer Shot -- EntChs-Heal%(A), EntChs-Acc/Dmg(13), EntChs-Dmg/EndRdx(13), EntChs-Dmg/Rchg(15), EntChs-Dmg/EndRdx/Rchg(23), Dvs-Acc/Dmg/EndRdx/Rchg(42)
    Level 14: Tough -- StdPrt-ResDam/Def+(A), HO:Ribo(31), HO:Ribo(31), StdPrt-ResKB(46)
    Level 16: Force Field Generator -- LucoftheG-Rchg+(A), LucoftheG-Def/Rchg(17), LucoftheG-Def/EndRdx/Rchg(17), LucoftheG-Def/EndRdx(40)
    Level 18: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(19)
    Level 20: Poison Trap -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Rchg(21), BslGaz-Rchg/Hold(50), BslGaz-EndRdx/Rchg/Hold(50), Lck-%Hold(50)
    Level 22: Aim -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(43), RechRdx-I(43)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(31)
    Level 26: Super Speed -- Clr-EndRdx(A), Clr-Stlth(27), BlsoftheZ-ResKB(27)
    Level 28: Seeker Drones -- SphIns-Acc/EndRdx/Rchg(A)
    Level 30: Grant Invisibility -- LucoftheG-Rchg+(A)
    Level 32: Overcharge -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(33), SprMlcoft-Acc/Dmg/Rchg(33), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg(34), SprMlcoft-Rchg/Dmg%(34)
    Level 35: Trip Mine -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Dmg/Rchg(36), Erd-Acc/Dmg/Rchg(36), Erd-Acc/Rchg(36), Mlt-Dmg/EndRdx/Rchg(37)
    Level 38: Scorpion Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(39)
    Level 41: Focused Accuracy -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(42)
    Level 44: Summon Disruptor -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Rchg(45), ExpRnf-Acc/Dmg/Rchg(45), ExpRnf-Dmg/EndRdx(45)
    Level 47: Time Bomb -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Dmg/Rchg(48), Erd-Acc/Dmg/Rchg(48), Erd-Acc/Rchg(48)
    Level 49: Burnout -- RechRdx-I(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Scourge 
    Level 1: Sprint -- Empty(A)
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(25), NmnCnv-Heal/EndRdx(46), Mrc-Rcvry+(46)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 50: Ion Core Final Judgement 
    Level 50: Intuition Radial Paragon 
    Level 0: Portal Jockey 
    Level 0: The Atlas Medallion 
    Level 0: Freedom Phalanx Reserve 
    Level 50: Degenerative Radial Flawless Interface 
    Level 50: Arachnos Core Superior Ally 
    Level 50: Melee Core Embodiment 
    ------------

     

     

    I was looking at your build since I was thinking of remaking a toon I had on live and had a question about a choice you made. At lvl 30 you pick Grant Invisibility to mule a LotG. Since this build is primarily a solo build why not use Stealth to mule since you could turn that on a get a bit more overall defense and keep the sneaky aspect you're using SS for? Or is there something I've missed?

  2. So this is the build I've been running as Fire/Earth up to lvl 32 atm. Any critique would be helpful as I'm still learning how to design builds to do certain things. This one was aiming for perma-dom and I "think" I was able to reach it with a few seconds overlap. As a side note, I was having issues with exporting the long and short form breakdown of the build. Forum kept throwing back an error for some reason. If you have insight on how to do/find info on that that would help. Thanks in advance.

     

    http://www.cohplanner.com/mids/download.php?uc=1493&c=710&a=1420&f=HEX&dc=78DA65945B4F13511485CF74A6D402B52D170181D296424BB1950AF10A410434514888223E36935A604CED90E96030BE68D4DFE02508F8E6938FDED0DF6034266AE205E2B3880A469FEA6ED7A66DD2A6CDD75967ED9975CED967C61746AA1F9FBA312824E7704ACD64E223FA652DAD9ABA611D5767B4842C84709CB8A41B69EFD47C6A3AA3A76DA4780AAEF8B09E360D3D153DA919C99D8BB6E2F05026A3CEA7CCE8A86A98B33B57A26642CF95E8462219D7A7E317B454CA01499B9935B5F44C65FEEADC5C3279B13AFF772CA9CE91DE3C3AA725F0AC713563268DABC5C08D14AC937EEDB9CCF94F56161F2D42B4DA85E51D58F10174BD07EF3AC826E5BD92B84D5A8CBC8FE832681701998744D6229DC7987216AC9E04EF51BDCC1EF99B02CF3A58B7067690C1CA79ACABA8AB7801EE7A02EE7E0A7692D7863C56DB007BFAD97318741D013D47C1C031F03E65B1F35CEC3C974ACE14A4FB56614CA97A25630ECFC0BAE760F025185B05CD106D3D720B878CFB2D92E064CDD92DF25A88EC6E688A7B08CFABE9671E077D83606400B45017D5228FA8E5AC3269F5D02CF55D527E0FF604984150214F037B1A7266AA6BAC65BAC02ECAD3843CD6A675CC65EF1AF32BE8F904863F33BF804B34BF66DEAB66EE9916EE9516EE9D08F7949FB2B4F27AB7F25A789861BA5D1B6768DB86E6DD626E327F82BE5FCCDFE03265F0730FF81F62BDDA5798CBCC2530F080B908AE506D076AE50E5ED7CE5BCCEBCC9BA093362DC4FB163A04ADEB20B38F79000CF772EF514D37F751F73FACD9BE2DE636F32F18F903BAA926CA6B1ABD8639EE5F605E616E604D6BC8DBC3E7A9E70D9E197BCD7C0BB62885F32DC424C1AFE4BE3BE7387B265C18CF864BBD59FA889E322556A6F496297D65CA58A962CB2553C4845278630829D746A4D95D853744F67B258D73D74B11CCFC4751B34853E8E0A08F4FE46974FD46695D08759B454D92EEF069F762EC3FB25BEA1E

  3. Thank you both for the info. I’ve been running this combo and am up to 32 atm. And yeah I’m finding that I’m struggling as well mostly with my endurance bar. Running Hot Feet, Tough, and Weave eats up a lot of my recovery so my attacks just devour my blue bar. This makes it very risky to try the higher difficulties. As I’ve been getting IOs and starting to fill in some set bonuses things have eased up a bit. The imps so far seem to be alright but literally just got them so no real data to work off of.

     

    Alll that said, I’ve still had a ton of fun running this toon, especially in teams if there is some sort of recovery buff. Mind he is also my highest lvl atm and the last exp I had with incarnates was on live so no idea how that will/won’t help. The build I’m working from is a fairly expensive one so certainly a late game build (will post once I can get to a computer. On Ipad atm.).

     

    Been thinking of keeping the concept but perhaps rerolling as Earth /Fire. Not sure if that would be worth it though.

  4. Greetings folks.

     

    I’ve recently gotten back to CoX as one of my all-time favorite games and have been tossing ideas about in my head for a while. Recently I asked my wife what sort of character would represent me as a person and she landed on a Fire/earth/fire dom. I have to admit the concept is intriguing to me. So I did a bit of research before writing this but couldn’t find much in the way of this sort of build. I don’t really have access to Mids atm so more wondering what powers should I take/avoid, any particular sets to look for, etc. I will also say that I’m more thinking of an all-round build rather than say farming focused.

     

    Some of what I’ve read suggests that Hot Feet and Mudpots would work wonderful together and could potentially be proc monsters. Am I right on this? Also both of those say that I can’t fly but does that mean I can’t jump as well?

     

    I’ve also seen comments on avoiding Smoke and grabbing Bonfire (with a KB->KD IO). Bonfire seems like an obvious choice but why avoid Smoke?

     

    And I’ve noticed that Earth Assault has lots of knock about in it. Will that be a problem since the KB->KD IO is a unique one and can it be mitigated if it is?

     

    Thank you for any and all advice and sorry for the rapid fire questions. Never really got into min-maxing on Live but seems far more interesting here so trying to learn what I can.

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