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Nosaj

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Posts posted by Nosaj

  1. Here's my 2c in the Triform Peacebringer Debate. Shares many of the same ideas as Redlynne's build, although mine was designed for Flashbacking more than Exemplaring. I'm not as much into the Human form, my human is more of a healer than a nuker. My Dwarf is my go to in duo and 3 man groups, I usually find that once you get more than that there's probably gonna be tanker/brute with a taunt aura that will hold aggro long enough for my squid to destroy everything.

     

    The start of this build was actually a theorycraft to buff psionic resistance as much as possible which ended up becoming my final build, I really love the survivability. I've actually tanked for my friend's Titan/bio brute in a duo situation because he was getting ripped up by -def debuffs.

     

    Please ignore the IO levels on this, obviously they are all going to be Attuned. I need to update my Pines.

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Nosaj: Level 50 Natural Peacebringer

    Primary Power Set: Luminous Blast

    Secondary Power Set: Luminous Aura

    Power Pool: Concealment

    Power Pool: Medicine

    Power Pool: Fighting

     

    Hero Profile:

    ------------

    Level 1: Glinting Eye

    (A) Kheldian's Grace - Accuracy/Damage

    (34) Kheldian's Grace - Damage/Recharge

    (36) Kheldian's Grace - Accuracy/Damage/Recharge

    (36) Kheldian's Grace - Damage/Endurance/Recharge

    (36) Kheldian's Grace - Accuracy/Damage/Endurance/Recharge

    (37) Kheldian's Grace - Recharge/Form Empowerment

     

     

    Level 1: Incandescence

    (A) Unbreakable Guard - +Max HP

    (37) Impervium Armor - Psionic Resistance

    (50) Aegis - Psionic/Status Resistance

     

     

    Level 2: Gleaming Bolt

    (A) Essence Transfer - Accuracy/Damage

    (39) Essence Transfer - Damage/RechargeTime

    (39) Essence Transfer - Accuracy/Damage/RechargeTime

    (39) Essence Transfer - Damage/Endurance/RechargeTime

    (40) Essence Transfer - Accuracy/Damage/Endurance/RechargeTime

    (40) Essence Transfer - RechargeTime/Global Heal

     

     

    Level 4: Stealth

    (A) Shield Wall - +Res (Teleportation), +5% Res (All)

    (34) Reactive Defenses - Scaling Resist Damage

     

     

    Level 6: Bright Nova

    (A) Adjusted Targeting - To Hit Buff

    (43) Adjusted Targeting - To Hit Buff/Endurance

     

     

    Level 8: Radiant Strike

    (A) Touch of Death - Accuracy/Damage

    (45) Touch of Death - Damage/Recharge

     

     

    Level 10: Injection

    (A) Pacing of the Turtle - Range/Slow

    (43) Pacing of the Turtle - Chance of -Recharge

     

     

    Level 12: Inner Light

    (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

     

     

    Level 14: Aid Self

    (A) Interrupt Reduction IO

     

     

    Level 16: Invisibility

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 18: Incandescent Strike

    (A) Focused Smite - Accuracy/Damage/Recharge

    (45) Focused Smite - Accuracy/Damage

     

     

    Level 20: White Dwarf

    (A) Impervious Skin - Status Resistance

    (37) Impervious Skin - Resistance/Endurance

    (45) Titanium Coating - Resistance/Endurance

    (46) Titanium Coating - Resistance

    (46) Steadfast Protection - Resistance/+Def 3%

    (46) Impervium Armor - Psionic Resistance

     

     

    Level 22: Reform Essence

    (A) Preventive Medicine - Chance for +Absorb

     

     

    Level 24: Quantum Acceleration

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 26: Glowing Touch

    (A) Doctored Wounds - Heal/Endurance

    (48) Doctored Wounds - Endurance/Recharge

    (48) Doctored Wounds - Heal/Recharge

    (48) Doctored Wounds - Heal/Endurance/Recharge

    (50) Doctored Wounds - Heal

    (50) Doctored Wounds - Recharge

     

     

    Level 28: Resuscitate

    (A) Interrupt Reduction IO

     

     

    Level 30: Field Medic

    (A) Recharge Reduction IO

     

     

    Level 32: Grant Invisibility

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 35: Restore Essence

    (A) Recharge Reduction IO

     

     

    Level 38: Kick

    (A) Empty

     

     

    Level 41: Essence Boost

    (A) Impervium Armor - Psionic Resistance

     

     

    Level 44: Light Form

    (A) Impervium Armor - Psionic Resistance

     

     

    Level 47: Tough

    (A) Impervium Armor - Psionic Resistance

     

     

    Level 49: Weave

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 1: Brawl

    (A) Empty

     

     

    Level 1: Cosmic Balance

    Level 1: Energy Flight

    (A) Blessing of the Zephyr - Knockback Reduction (4 points)

     

     

    Level 1: Prestige Power Dash

    (A) Empty

     

     

    Level 1: Prestige Power Slide

    (A) Unbounded Leap - +Stealth

     

     

    Level 1: Prestige Power Quick

    (A) Empty

     

     

    Level 1: Prestige Power Rush

    (A) Empty

     

     

    Level 1: Prestige Power Surge

    (A) Empty

     

     

    Level 1: Sprint

    (A) Empty

     

     

    Level 2: Rest

    (A) Empty

     

     

    Level 4: Ninja Run

    Level 10: Combat Flight

    (A) Luck of the Gambler - Recharge Speed

     

     

    Level 2: Swift

    (A) Flight Speed IO

     

     

    Level 2: Health

    (A) Numina's Convalesence - +Regeneration/+Recovery

    (40) Miracle - +Recovery

    (42) Regenerative Tissue - +Regeneration

    (43) Panacea - +Hit Points/Endurance

     

     

    Level 2: Hurdle

    (A) Jumping IO

     

     

    Level 2: Stamina

    (A) Performance Shifter - EndMod

    (42) Performance Shifter - Chance for +End

     

     

    Level 6: Bright Nova Blast

    (A) Ruin - Accuracy/Damage

    (3) Ruin - Damage/Recharge

    (3) Tempest - Accuracy/Damage

    (5) Tempest - Damage/Endurance

    (5) Tempest - Damage/Recharge

    (7) Tempest - Chance of End Drain

     

     

    Level 6: Bright Nova Bolt

    (A) Ruin - Accuracy/Damage

    (7) Ruin - Damage/Recharge

    (9) Tempest - Accuracy/Damage

    (9) Tempest - Damage/Endurance

    (11) Tempest - Damage/Recharge

    (11) Tempest - Chance of End Drain

     

     

    Level 6: Bright Nova Detonation

    (A) Overwhelming Force - Accuracy/Damage

    (13) Overwhelming Force - Accuracy/Damage/Endurance/Recharge

    (13) Annihilation - Accuracy/Damage

    (15) Annihilation - Accuracy/Damage/RechargeTime

    (17) Annihilation - Chance for Res Debuff

    (15) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

     

     

    Level 6: Bright Nova Scatter

    (A) Detonation - Accuracy/Damage

    (17) Detonation - Accuracy/Damage/Endurance

    (19) Detonation - Damage/Recharge

    (19) Detonation - Damage/Range

    (21) Detonation - Damage/Endurance/Range

    (21) Detonation - Damage/Endurance

     

     

    Level 20: White Dwarf Antagonize

    (A) Perfect Zinger - Chance for Psi Damage

    (42) Perfect Zinger - Taunt/Recharge/Range

     

     

    Level 20: White Dwarf Flare

    (A) Fury of the Gladiator - Accuracy/Damage

    (23) Fury of the Gladiator - Damage/Endurance/Recharge

    (23) Fury of the Gladiator - Damage/Recharge

    (25) Fury of the Gladiator - Accuracy/Damage/End/Rech

    (25) Fury of the Gladiator - Chance for Res Debuff

    (27) Force Feedback - Chance for +Recharge

     

     

    Level 20: White Dwarf Smite

    (A) Mako's Bite - Accuracy/Damage

    (27) Mako's Bite - Damage/Endurance

    (29) Focused Smite - Accuracy/Damage

    (29) Focused Smite - Accuracy/Damage/Recharge

    (31) Focused Smite - Damage/Recharge

    (31) Force Feedback - Chance for +Recharge

     

     

    Level 20: White Dwarf Step

    (A) Winter's Gift - Slow Resistance (20%)

     

     

    Level 20: White Dwarf Strike

    (A) Mako's Bite - Accuracy/Damage

    (31) Mako's Bite - Damage/Recharge

    (33) Focused Smite - Accuracy/Damage

    (33) Focused Smite - Accuracy/Damage/Recharge

    (33) Focused Smite - Damage/Recharge

    (34) Force Feedback - Chance for +Recharge

     

     

    Level 20: White Dwarf Sublimation

    (A) Preventive Medicine - Heal

     

     

    ------------

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    • Offloaded all the hardware-only physics effects to the CPU. This results in the same physics quality as enabling PhysX hardware, as has been requested, without having to actually update the PhysX libraries. The reason it's being done this way is because updating the libraries would break the game client for other servers that share the same game files. The impact on the CPU is negligible on modern hardware.

     

    Will this change re-enable the promiscuous propagation of shell casings from Assault Rifle and Merc Masterminds? I live in hope.

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