Hello,
I'm asking for some help, I tried myself at a plant/thorn build. I love the thorn for the defense debuff heavy set which makes confused ennemy attack more their allies. My main question is about the slot of dominator's archetype IO, if there is a better place to put them, and about my Carrion Creeper, if it is proc heavy? I'm open to any suggestion/ help.
Thank you!
Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
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Level 50 Magic Dominator Primary Power Set: Plant Control Secondary Power Set: Thorny Assault Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Leviathan Mastery
Villain Profile: Level 1: Strangler
(A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
(3) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
(3) Superior Ascendency of the Dominator - Endurance/Recharge
(5) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
(5) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
(7) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
Level 1: Thorny Darts
(A) Devastation - Accuracy/Damage
(7) Devastation - Damage/Endurance
(9) Devastation - Accuracy/Damage/Recharge
Level 2: Roots
(A) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance
(9) Superior Dominating Grasp - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime
(11) Superior Dominating Grasp - Endurance/RechargeTime
(11) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized
(21) Superior Dominating Grasp - RechargeTime/Fiery Orb
(21) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime
Level 4: Fling Thorns
(A) Annihilation - Accuracy/Damage/Endurance/RechargeTime
(40) Annihilation - Accuracy/Damage/RechargeTime
(43) Annihilation - Accuracy/Damage
Level 6: Boxing
(A) Empty
Level 8: Combat Jumping
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(34) Luck of the Gambler - Defense
(37) Luck of the Gambler - Defense/Endurance
Level 10: Super Jump
(A) Unbounded Leap - +Stealth
Level 12: Seeds of Confusion
(A) Coercive Persuasion - Contagious Confusion
(13) Coercive Persuasion - Confused
(13) Coercive Persuasion - Confused/Recharge
(15) Coercive Persuasion - Accuracy/Confused/Recharge
(15) Coercive Persuasion - Accuracy/Recharge
(17) Coercive Persuasion - Confused/Endurance
Level 14: Impale
(A) Decimation - Chance of Build Up
(17) Decimation - Accuracy/Damage/Recharge
(19) Decimation - Damage/Endurance
(46) Decimation - Damage/Recharge
(48) Decimation - Accuracy/Endurance/Recharge
Level 16: Build Up
(A) To Hit Buff IO
Level 18: Hasten
(A) Recharge Reduction IO
(19) Recharge Reduction IO
Level 20: Thorn Burst
(A) Fury of the Gladiator - Accuracy/Damage
(45) Fury of the Gladiator - Accuracy/Damage/End/Rech
(45) Fury of the Gladiator - Chance for Res Debuff
(46) Fury of the Gladiator - Damage/Recharge
(46) Fury of the Gladiator - Accuracy/Endurance/Recharge
Level 22: Tough
(A) Impervium Armor - Psionic Resistance
(23) Impervium Armor - Resistance
(23) Impervium Armor - Resistance/Endurance
Level 24: Weave
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(25) Luck of the Gambler - Defense
(25) Luck of the Gambler - Defense/Endurance
Level 26: Carrion Creepers
(A) Annihilation - Chance for Res Debuff
(27) Javelin Volley - Chance of Damage(Lethal)
(27) Positron's Blast - Chance of Damage(Energy)
(29) Javelin Volley - Accuracy/Damage
(29) Javelin Volley - Damage/Recharge
(31) Javelin Volley - Damage/Endurance/Recharge
Level 28: Thorntrops
(A) Ragnarok - Damage/Endurance
(33) Ragnarok - Accuracy/Recharge
(33) Ragnarok - Chance for Knockdown
(33) Ragnarok - Accuracy/Damage/Recharge
(34) Ragnarok - Damage/Recharge
(34) Ragnarok - Damage
Level 30: Maneuvers
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(31) Luck of the Gambler - Defense
(31) Luck of the Gambler - Defense/Endurance
Level 32: Tactics
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 35: Fly Trap
(A) Edict of the Master - Defense Bonus
(36) Edict of the Master - Damage
(36) Edict of the Master - Accuracy/Damage/Endurance
(36) Edict of the Master - Damage/Endurance
(37) Edict of the Master - Accuracy/Endurance
(37) Edict of the Master - Accuracy/Damage
Level 38: Thorn Barrage
(A) Apocalypse - Chance of Damage(Negative)
(39) Apocalypse - Damage/Endurance
(39) Apocalypse - Damage
(39) Apocalypse - Damage/Recharge
(40) Apocalypse - Accuracy/Damage/Recharge
(40) Apocalypse - Accuracy/Recharge
Level 41: Water Spout
(A) Overwhelming Force - Accuracy/Damage
(42) Overwhelming Force - Endurance/Recharge
(42) Overwhelming Force - Accuracy/Damage/Endurance
(42) Overwhelming Force - Damage/Endurance/Recharge
(43) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
(43) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
Level 44: Hibernate
(A) Recharge Reduction IO
(45) Recharge Reduction IO
Level 47: Shark Skin
(A) Gladiator's Armor - TP Protection +3% Def (All)
(48) Gladiator's Armor - End/Resist
(48) Gladiator's Armor - Resistance
Level 49: Spirit Tree
(A) Panacea - +Hit Points/Endurance
(50) Panacea - Heal
(50) Panacea - Hea/Recharge
(50) Panacea - Heal/Endurance/Recharge
Level 1: Brawl
(A) Empty
Level 1: Domination
Level 1: Quick Form Level 1: Prestige Power Dash