RoboKnight
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Posts posted by RoboKnight
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On 8/29/2020 at 2:51 PM, Blushield said:
This is gonna be great! 🙂
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On 8/29/2020 at 2:51 PM, Blushield said:
Firebrand-Island, Antech and The Phenomenals are all entered.
Good Luck everyone!
I'll take the 11:30 slot. Idk why it made me reply to a quote by the way.
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Sure, thanks Vile. There's an idea.
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To make a long story short, I've been trying to find a good horror based nemesis for my power armor character Safe Room. The last player who started left the game & had a good concept going. It was a Fae called Drowned. One friend of mine even suggested making it the actual Boogeyman. The actual character is someone that may have shaped various heroes & villains as well. The character in question attacked Safe Room when he was a child just to give you a sense of time. My global is @Knight of Iron Star & I'm on Everlasting.
Thank you for your time.
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I'd love to see Faultline fully redeveloped or at the very least, more progress made. That & zones like Boomtown restored to being a full city again too. I know that bases aren't at the top of the list, but I feel like that if the base building system was expanded upon to allow us to create full sized zones with a much higher item count, entire skyscrapers as items, etc, the sky would be the limit. I know why we have the limitions & the reasoning behind them, I'm just saying what I wish we could have.
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You have to build above the base plot.
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SG: Antech
Passcode: Marsbase-3909
Global: @Knight of Iron Star
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Also, the last thing I want to hear from anyone is 'It's your build, just redo your build, you're playing it wrong'. Myself & alot of other people have trouble keeping the Henchmen alive even after heavy investment in them.
If our pets have access to set bonsues then they'd be an asset instead of liability that needs to be constantly monitored. Even the heal for bots is inadequite. Make Repair a heal that heals all of the Henchmen at once least. Make it useful.
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35 minutes ago, 10kVolts said:
This has been brought up a few times before and I think the result of previous discussions is that it's probably not likely to happen. MMs are somewhat OP with even-level content but their effectiveness falls off a cliff when dealing with the purple patch at +3 and +4. if there's any changes to be made to MMs at this point it has to target that whilst doing everything possible to not shift the needle even further into OP territory with even-level content.
If people don't want OP, then stick to Training Enhancements. I'm not even talking about OP, I'm talking about QOL & survivability. Because what's the point of building up set bonuses & getting a good build going for an MM if it only affects the MM itself. Again Henchmen are what make an MM an MM. My Pets feel like they're walking paper even with Bodyguard Mode on.
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It's exactly as it sounds. The strength of an MM relies on there Henchmen, so why don't they also have access to set bonsues too?
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I want a shoulder mounted tank cannon.
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It's exactly as it sounds. I noticed that I can unlock all of my other Incarnate Powers in an instant, but not Hybrid, how do I unlock it on Beta? Please help me, thanks.
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I don't get it. So as an Incarnate with the 99 Month Vet Badge, I should turn XP back on now or I won't get any Inf at all?
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On 2/25/2020 at 6:43 PM, Starforge said:
Seems a bit much over a video game, but you do you.
And the crap that was pulled wasn't 'a bit much'? Really?
(I know, zombie post, sorry.)
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I'm just glad that common sense finally won. No one likes being called a 'fucking idiot' & being taunted/ridiculed because someone has a little power trip & thinks that making fun of someone for complaining about dying is funny. You know who you are & I will never forgive & forget you for of the crap you've pulled.
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These changes don't really affect me, but thank you all none the less. 🙂
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Good luck to everyone! 🙂
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Base Name: Antech
Base Code: MARSBASE-3909
Global Handle: @Knight of Iron StarDescription: As one Creys major competitors, Antech has always been on the forefront of innovation & technological advancement. One such achievement is the Antech Mars Colony situated on the Elysium Planaetia. Explore the Albor Thule Branch under direct supervision from security & staff through Antechs 'public' visitation program. Tours & visits can be booked at our company sit. Entry can also be found at your local Vanguard Base for anyone affiliated with the group via our private teleportation network. Antech: Tomorrows innovations today. (I've actually done alot of research for this, everything is set at a real world location on Mars down to the exact region & has been done with a mix of realism & Scifi in mind, please enjoy.)
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I like it except for being immobalized. I don't like my movement being restricted.
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I feel like everything that I want has probably already been mentioned, but I would really like to make characters that are 10 feet tall, being able to make GM sized characters, expanding on the base editor to make full sized zones, a item limit in the base editor, more items to choose from, more NPC's to add such as Scientists, being able to tint more base items, ironing out the kinks in the base editor over all, a shoulder mounted tank cannon, more techy/robotic/power armor/armored type costume parts, a larger color palete, giving us at least the last 4 Incarnate Powers needed for a full 10, more end game content, more higher level zones, more permanent Incarnate Level Shifts, buffing Invul so that it's more possible to reach the soft cap on all damage resistance types or tweaking all defensive power sets so that it's easier to max out the damage resistance/defense types of each set.
I think that's all I have for now. I've been thinking for a while on what to include in my post. Thank you all for bringing this game back, thank you! :)
Focused Feedback: Travel Updates: Base Teleportation, Long Range Teleporter Accolade, Special TP Powers
in [Open Beta] Focused Feedback
Posted
The GM-only command /enterbasefrompasscode is no longer available for players to use unconditionally, and can now only be used:
Within 45 feet of a base portal (including the new summoned portals)
So it's basically useless once i27 goes live then.
You might as well just click on the base portal itself.