I feel as those when together that's when these two powersets should shine brightest. Especially if those who use both powers, play solo.
- Gust needs a potential knockback like depending on how many times you use it the chance of a highspeed gale is summoned and knocks an enemy
- O2 Boost is not effective in combat AT ALL. if you don't really have anyone to heal. It either needs to a group heal so that even while solo the user can get healed or there needs to be a changed to where we can still heal our allies, but if we target an enemy we absorb the oxygen around them to heal ourselves. There's no point in a power like this if I can't keep myself alive while trying to heal my team.
- Intensify should not only enhance the damage but I feel it should slightly lengthen the duration of the of the phenomena when its active. Example: when paired with Storm Cell it should auto trigger the high winds, lighting striker effect when used. It should enhance Storm Summoning's damage output as well when paired with this powerset.
- Storm Cell needs a faster movement, since it is a kinda like a pet it needs to mimic the user's weather creation, especially when paired with Storm Summoning. Example: if I use Cloudburst, and I drench a target in water and damage them, then the Storm Cell copies the me and drenches the target and the group of enemies under it. Or if I use Hailstones, the Storm Cell creates Hailstones. Jetstream creates highspeed winds that knockback enemies, Direct Strike causes simultaneous strikes, or higher chance to get struck by lightning etc.
- Freezing Rain is one of those powers that could coexist with Storm Cell. Where Storm Cell mimics Freezing Rain.
- Lightning Storm which is also somewhat like a pet needs to be mobile and moves where the caster is. whether it has a mobile movement or teleports/respawns where the user is before it dissipates completely.
- Category Five also needs mobility not like Tornado but at least to where its effective and not wasted in one spot while others enemies can take some damage. It also doesn’t summon the lightning strikes
- Hurricane is missing some type of electrical damage much like the Moonsoon Pet from the incarnate powers.
- Thunderclap has a bit of a short range that needs to be increased and even with enhancements time and time again it's just not good.
- Waterspout please, please, PLEASE make waterspout available for blasters and defenders it'll complete my full Weather Control Ladout.
Overall Storm Blast and Storm Summoning are really fun to use together and with other powers, however together these two powersets should be unstoppable whether solo or with a group. They use too much endurance for too little damage and always seem to miss pre and post-enhancement usage.
I love this game and I see the full potential of the Storm Blast and Storm Summoning Powersets, they just need a little bit extra oomf via display and usage.
I would a like to suggest a whole new Weather Control Power for Controller/Dominators the focuses heavily on creating controlled/localized weather phenomena towards enemies where we create clouds above their heads head rain down on them lol.
Please also provide feedback about this.
THANK YOU SO MUCH FOR VIEWING THIS AND RETURNING MY FAVORITE CHILDHOOD GAME.