Jump to content

Arctyc

Members
  • Content Count

    26
  • Joined

  • Last visited

Community Reputation

1 Neutral
  1. Appreciated - I do fine myself using aid self only rarely!
  2. Apologies for the hijack May I trouble the knowledgeable for comments on this similar build please: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! 832: Level 50 Natural Sentinel Primary Power Set: Water Blast Secondary Power Set: Regeneration Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Hero Profile: Level 1: Hydro Blast -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(40), Thn-Dmg/EndRdx(40), ImpSwf-Dam%(40), ExpStr-Dam%(42), FrcFdb-Rechg%(43) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-Heal/Rchg(43) Level 2: Water Burst -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/EndRdx/Rchg(3), SprSntWar-Acc/Dmg(3), SprSntWar-Dmg/Rchg(5), SprSntWar-Acc/Dmg/Rchg(5), SprSntWar-Acc/Dmg/EndRdx(39) Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(48) Level 6: Dehydrate -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(7), Thn-Dmg/EndRdx(7), ImpSwf-Dam%(37), TchofLadG-%Dam(37), ShlBrk-%Dam(39) Level 8: Tidal Forces -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(9), GssSynFr--ToHit(9), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(34) Level 10: Instant Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(11), Prv-Heal/Rchg/EndRdx(11) Level 12: Whirlpool -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg(13), SprOppStr-Dmg/Rchg(13), SprOppStr-Acc/Dmg/Rchg(15), SprOppStr-Acc/Dmg/EndRdx(15), AchHee-ResDeb%(17) Level 14: Reconstruction -- Pnc-Heal(A), Pnc-Heal/EndRedux(17), Pnc-EndRdx/Rchg(25), Pnc-Heal/Rchg(50), Pnc-Heal/EndRedux/Rchg(50) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27) Level 18: Water Jet -- Apc-Dam%(A), Apc-Dmg/EndRdx(19), Apc-Dmg(19), Apc-Acc/Dmg/Rchg(23), Apc-Acc/Rchg(23), Dcm-Build%(25) Level 20: Integration -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-Heal/Rchg/EndRdx(21) Level 22: Dismiss Pain -- Prv-Heal(A), Prv-Heal/Rchg(29) Level 24: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(29) Level 26: Hover -- LucoftheG-Rchg+(A), Ksm-ToHit+(50) Level 28: Resilience -- GldArm-3defTpProc(A), GldArm-ResDam(31), UnbGrd-Max HP%(46) Level 30: Kick -- FrcFdb-Rechg%(A) Level 32: Geyser -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(33), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(34), FrcFdb-Rechg%(34) Level 35: Second Wind -- Pnc-Heal(A), Pnc-Heal/EndRedux(36), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37) Level 38: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(39) Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42) Level 44: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), ShlWal-ResDam/Re TP(48) Level 47: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(48) Level 49: Afterburner -- LucoftheG-Rchg+(A) Level 1: Brawl -- Acc-I(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-Absorb%(46) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46) Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1462;692;1384;HEX;| |78DA65944B6F525110C7CF7DB408B40584421F50288F160A5CA0ADC69D89565DB43| |54DAB76496EEC9112C92D014CECD2855FC08D1B3531D1AA1B37FA05DC5B1F3BB5BA| |D7D8AA5B1706873B7F69233721BFCBCCFCE7CCCC3DE72CDF5C18787EE1D669A10C9| |DAD99CD66794D5AADAA256B8E8B66EB46C3AC097AB45373B30EE2F83F6779D5B42A| |72C358375BB2513E43C256A4EB5B90D7A4D594C6AAAC484B36CC5675CB12AE95ADA| |D9AB1569772C36DBF9EAF552B9BAD417EEFBC56AD8AC7FEB724CD0DD9686E56EB63| |E7EAD5ABC66162B371BDBC4C6BC9C6F6089593A25F242DF0B4FBC443424917D3F7C| |107E08E4281BAC86CAB42F87531735BB5EDAB1DAD626B55F155B36D33DFC0EFCC89| |344228BFF25EB76DEA3BF03553DF05DF30A7DE322F9156E3FC8A7687D72CDC6546C| |9D787BC7DA8BB1F75F7A3EE24EA4EEEB266AA5FB3FFC748EB80D6F18C7DC79E828F| |98138FC11DE6E413E665D23AD1B3133DBBD0B36B9F3949316EE4777FE15E063E801| |F99439FC03DA6F715CF768DB483ACD507639CCF1B668E4498A50930CA8C53331ED6| |A89E2CF73EF61FE394D7879A7C25EEE57811CC31830658608EDCA3F0695DAC93D68| |F9EFDE839809E03E8F90AC50CE35B0D23268C3D90A0FA42BCB612FACCB9C37B4C27| |F946A11BED24E8F4F547D8DFE945868E0CD61D9FC57E2A30F3BF992AE9239C5B44B| |02F93544B14BD464FB22D360BCE81F3F8AE2740685FD29A71CC3F8EF92730FF04E6| |9FC0FC9398BF4635A4D0432AC87B6E2AC4D4C997460F69F49709805EA68F62B21CA| |3651193434C0E3185455ECB4DB1066669608605CC54048528621645E409EBDDF32D| |C418EF8599A3B6363DA2D86329F558E67A2CF33D9625BD7B23D031E1AA56F4EE0D2| |0941857E0F4D2C9665BFBC0457E68943CFB7F1EDA5405BB29871D973F60FE38AA4B| |B3EED7A14D517063E471632CFA09EC6BFF051B42D972| |-------------------------------------------------------------------| I've just finished my SM/SD stalker 😜 - I fear my expectations are running high!!
  3. I remade this toon early doors and am looking to enjoy playing him again and this is what I'm looking at: Please be brutal but polite with the advice. My pockets are deep enough for any build if I like it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Bladedancer: Level 50 Magic Scrapper Primary Power Set: Katana Secondary Power Set: Super Reflexes Power Pool: Speed Power Pool: Medicine Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Sting of the Wasp -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), AchHee-ResDeb%(7) Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(23), Rct-EndRdx/Rchg(23), Rct-Def/Rchg(25), Rct-Def/EndRdx/Rchg(25), Rct-ResDam%(36) Level 2: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(40), RedFrt-EndRdx(42), RedFrt-EndRdx/Rchg(45) Level 4: Agile -- LucoftheG-Rchg+(A), LucoftheG-Def(37) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17) Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(11), GssSynFr--Build%(13) Level 10: Practiced Brawler -- RechRdx-I(A) Level 12: Injection -- RechRdx-I(A) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Dodge -- LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45) Level 18: Aid Self -- IntRdx-I(A), IntRdx-I(19), Pnc-Heal(19), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(21) Level 20: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36), GldArm-ResDam(39), UnbGrd-Max HP%(39) Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def/Rchg(46), LucoftheG-Def(48) Level 24: Quickness -- Run-I(A) Level 26: The Lotus Drops -- Arm-Dmg(A), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(29), Arm-Dmg/EndRdx(29) Level 28: Lucky -- LucoftheG-Rchg+(A), LucoftheG-Def(37) Level 30: Soaring Dragon -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg(31), SprScrStr-Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/Rchg(33) Level 32: Golden Dragonfly -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/Rchg(34), SprCrtStr-Dmg/Rchg(34), SprCrtStr-Acc/Dmg(36) Level 35: Evasion -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(43), RedFrt-EndRdx(43), RedFrt-EndRdx/Rchg(46) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def(43), LucoftheG-Def/Rchg(48) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Laser Beam Eyes -- Apc-Dmg(A), Apc-Dmg/Rchg(46), Apc-Acc/Dmg/Rchg(50), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50) Level 47: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(48) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(7), Pnc-Heal/+End(13), Prv-Absorb%(15) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15) Level 50: Ageless Core Epiphany Level 50: Ion Core Final Judgement Level 50: Assault Radial Embodiment Level 50: Knives of Vengeance Radial Superior Ally Level 50: Degenerative Core Flawless Interface Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1527;695;1390;HEX;| |78DA65945B4F134114C767D9ADD87B4BA9A5026D29D01B74DBAA0FDE1213444C842| |A52F515D7EE009B34A5696B028F3EF8666282267C014579F13BF8EAF59370F1F2E2| |139EF6FCE91ABB69F39BF9CFFC77CE9C39B3E5AD79CF87DBCF6E08C577B366B45AA| |B956AD3683464D35136D6ADAAA0C73D57334C691AF5AA6C0E523F7C3A65B52C6B52| |EA8B46DBA81BF19E3A2FD764BD25F5CAD34E6F45AED5E4966C09D7F2E6664DAF34A| |434BDDD66599A56D5AA4BEE2D58EB1B6DABBEEEEFF696242DD96C6D588DE0AD8655| |D5E736CDEDD5B2D16ACBE6F608C53043FF179D60BACF8943A40684286962200D669| |85A16CC31CF7C24863451EE7815780FD5EED8B923F09839F203FCC99CFCC5BC4B5E| |055EC5A574B5B41BF4823E66D6CF9CF530EF915765AFA286599B1A662669CC81314| |76783A405C097343688BD0EBEE1BD9C7D0BEE315DEFC0F74CCF3E73998C4EF60A27| |DE1723CD0DCD0D6D80342F34EF73F6DE27CDCF31A97EC41B40BCB30130C88CD3DC2| |0FBB5E028BF73E89409CEDD700C8C3355F284F0FED005E43942C2B8265205EEA7FE| |30359A1BC6DCF069EE10431E311410DB0ACD8DF05C11C9730C3BA445115FF432EFE| |FFC15F02A73EC1A789D5921CF28CE64F4BFF37A4563E33893F1EF1C63EC1BF809FC| |CC4C7C05BF305F93370E6F5C6A3C663227AAE013D0604E3E663E206F12F59744FD6| |5517F59D45F0EF59743FDE5517F41F24E2387D3D84F0A39CC615F05E4B242A16650| |0F19D4C84395EF5E278733B39CA37C9E59D2C1025864EE5151E9C8A1BECB5A61873| |944F114714EC5095E634CEBDD6BFAD123E25AEFB69EE4FA468B7D4AA94FB9D8A75C| |EA5396EC55E8C2E0EE68904853121C9F33407798B5930357EF5B2014D4D991ADA9C| |A1D6AA4E9BBF38873EA99E0F3F71D300FFFF567D87F6C6B8A827CF990AFDD10016B| |4787A98DACEC27EDF6EF29BBBD10B1DB8B21BBFD178109DA32| |-------------------------------------------------------------------| How can I improve this Scrapper effectiveness? I typically charge the boss, GD, SD, LD then repeat. Thanks in advance Arctyc
  4. TY to you both - back to the planning board!!
  5. Two questions / requests: Frosticus would you mind sharing your build please? Why are mobs fleeing like I'm a bugged burn patch. I SC in , bounce out then leap, AS, etc mobs are already sprinting for the hills (build as above)
  6. Cheers Frosticus - appreciated
  7. So enjoying this so far. Should I pop on 4 blood or eat the 5 secs debuff of exhaustion? What would your single target and aoe chain be please? All help appreciated
  8. No idea on Stalkers, or these sets. would this build work? What would my rotation be? All advice appreciated. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Arctyk: Level 50 Magic Stalker Primary Power Set: Savage Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Villain Profile: Level 1: Savage Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(33), SprAssMar-Acc/Dmg/Rchg(33), SprAssMar-Dmg/EndRdx/Rchg(33), SprAssMar-Acc/Dmg/EndRdx/Rchg(34), SprAssMar-Rchg/Rchg Build Up(34) Level 1: Hide -- LucoftheG-Rchg+(A), LucoftheG-Def(19) Level 2: Deflection -- LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(19) Level 4: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(7), Rct-Def/Rchg(13), Rct-Def/EndRdx/Rchg(15), Rct-ResDam%(15) Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(25), SprStlGl-Dmg/EndRdx/Rchg(25), SprStlGl-Acc/Dmg/EndRdx/Rchg(27), SprStlGl-Rchg/Hide%(27) Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(11), GssSynFr--Build%(13) Level 10: True Grit -- GldArm-3defTpProc(A) Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(23), ShlWal-ResDam/Re TP(29), Ksm-ToHit+(37), LucoftheG-Def/EndRdx(46) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(43) Level 16: Active Defense -- RechRdx-I(A), RechRdx-I(21) Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43) Level 20: Against All Odds -- EndRdx-I(A) Level 22: Super Speed -- EndRdx-I(A) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(40), Hct-Dam%(46) Level 28: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(29) Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31) Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(34), ScrDrv-Dam%(36), Erd-%Dam(36), Arm-Dam%(36), FuroftheG-ResDeb%(37) Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(39) Level 41: Maiming Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(46), Mk'Bit-Dmg/Rchg(48), Mk'Bit-Acc/EndRdx/Rchg(50), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50), Mk'Bit-Dam%(50) Level 44: Superior Conditioning -- PrfShf-End%(A) Level 47: Physical Perfection -- RgnTss-Regen+(A), PrfShf-End%(48), PrfShf-EndMod(48) Level 49: Assault -- EndRdx-I(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(3), Prv-Absorb%(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5) Level 1: Blood Frenzy ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1470;691;1382;HEX;| |78DA6594596F52411886E7C0A1580A96EE3B952E404168AB5EB837DAAA8996A4491| |36F5CF0584EE158D21220A658BDF0C23FE08D376E17AE37FE024DD45FE056FF4517| |F5CA18835FCFFBD23642429E99F79B6FE69D6FE64C7279CAFBE6DCDD09A5F926734| |6B1989A2D19B905B3E04A1A196BCEA994AA3B55982B9517DCD2EC6630953473A699| |98356E1A19139D40353465CE9B8B4509662D3397AE7695776669299798368DBCB59| |8F1D89DD9BC69A67D76F3AC95C99624D0581D95360BC5AC95EF3A93B7E612A797D2| |E554D22896CC42B9EAAF53EC84E4FF2EA2F8ABB8D4B2AED4B8AEF695C95BE40A18B| |C4DDE012F85254DB37335D5A6D95A732B98929886985363CCCF98DFCFB12DE06519| |EBC4589773DD696B751BE426E8FD01EEFD49FE0257C5BF8BB9AE4FD0DA3F839D5FC| |8AF60F7377215FC2EB96EEEDDFDCC616B7B9E932F40CF4BF215E87D0D5E15CFF558| |57D51FE0BA32590334BD817B6EE79E7B2F60CCD05F09F7E92ACE1A0C488E0F390E5| |F4CD95A2B1925AFC85A8DF0A935FE37E6BDECA10931BDE930BC8D1C218F82D163E4| |71F09ACCD7621F4E45B50431CFA0F868C33CAA8D9A43B40E6A1DF790FB41D6EB62C| |DBA42D086C26038428E9051301E039D325F0FEF4B4F8766D7A1F737EAA24BAC8FF7| |A58FB50BB07601D62AC0FBF2513CF4D343FF1FCC1D5498677085FB5977D8F30F9EA| |0C709C4AFCBDE0758AF8187B8C7238FC1FD8FC827E453B049BC0DD3DB30BD85E82D| |446F217A7B2BDE22F41699879778061CCD82E31679835C007539C818EF54EC017CB| |B454BF07E244EA266A38C8DDE079BC5DF18CF698C67D7A36F7FD795DE9DF656B752| |51D11A65AC4619AF510ED628876A94697DFB4D900F04FE66744AA269F6A87ABFDA3| |A2FDBDD9A67FBA5505A1CEE373CBB5E8FF3D208CB6DBC880A3B82BC316BE0FAEEFC| |08F23777344D63B57456CBDC79B52AFF00ACEBDD55| |-------------------------------------------------------------------|
  9. Given what you've said above - I think you are right!
  10. Appreciated, Ty Darkir 'Opens drawing board!' Insta sniping was the use for Moonbeam for dps and to finish runners
  11. OK - so here's my attempt - please be brutal: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Sassy: Level 50 Natural Stalker Primary Power Set: Staff Fighting Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Precise Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/EndRdx/Rchg(48) Level 1: Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(50) Level 2: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), GldArm-3defTpProc(13) Level 4: Guarded Spin -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(9), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg(42) Level 6: Reconstruction -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(7), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal(17) Level 8: Assassin's Staff -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(21), SprStlGl-Acc/Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(29), SprStlGl-Acc/Dmg/EndRdx/Rchg(34), SprStlGl-Rchg/Hide%(34) Level 10: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(13), StdPrt-ResDam/Def+(19) Level 12: Build Up -- RechRdx-I(A) Level 14: Combat Jumping -- LucoftheG-Rchg+(A) Level 16: Super Jump -- Jump-I(A) Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19) Level 20: Kick -- FrcFdb-Rechg%(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29) Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(25), LucoftheG-Def/Rchg(50) Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def(27), LucoftheG-Def/Rchg(50) Level 28: Eye of the Storm -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(37), SprAssMar-Acc/Dmg/Rchg(37), SprAssMar-Dmg/EndRdx/Rchg(37), SprAssMar-Acc/Dmg/EndRdx/Rchg(39), SprAssMar-Rchg/Rchg Build Up(39) Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33) Level 32: Indomitable Will -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(33), LucoftheG-Def(34) Level 35: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), Ksm-ToHit+(36), LucoftheG-Def/Rchg(48) Level 38: Fast Healing -- RgnTss-Regen+(A), Mrc-Rcvry+(39) Level 41: Sky Splitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43) Level 44: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(48) Level 47: Assault -- EndRdx-I(A) Level 49: Placate -- RechRdx-I(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-End%(9), PrfShf-EndMod(15) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------ ------------ Set Bonus Totals: 10.5% DamageBuff(Smashing) 10.5% DamageBuff(Lethal) 10.5% DamageBuff(Fire) 10.5% DamageBuff(Cold) 10.5% DamageBuff(Energy) 10.5% DamageBuff(Negative) 10.5% DamageBuff(Toxic) 10.5% DamageBuff(Psionic) 28.19% Defense(Smashing) 28.19% Defense(Lethal) 24.75% Defense(Fire) 24.75% Defense(Cold) 14.13% Defense(Energy) 14.13% Defense(Negative) 6% Defense(Psionic) 29.75% Defense(Melee) 14.75% Defense(Ranged) 21% Defense(AoE) 6% Enhancement(Heal) 7.5% Enhancement(Max EnduranceDiscount) 57% Enhancement(Accuracy) 57.5% Enhancement(RechargeTime) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 207.8 HP (17.26%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 60% MezResist(Held) 60% MezResist(Immobilized) 60% MezResist(Sleep) 60% MezResist(Stunned) 60% MezResist(Terrorized) 60% 18.5% (0.31 End/sec) Recovery 52% (2.61 HP/sec) Regeneration 45% ResEffect(SpeedFlying) 45% ResEffect(RechargeTime) 45% ResEffect(SpeedRunning) 14.75% Resistance(Smashing) 24.5% Resistance(Fire) 24.5% Resistance(Cold) 11.75% Resistance(Energy) 11.75% Resistance(Negative) 5% Resistance(Toxic) 5% Resistance(Psionic) 14.75% Resistance(Lethal) 15% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1492;689;1378;HEX;| |78DA6594DB53525114C6F7E11C42105454400413302F490256CFF590D54C4983D2E| |591617273C933C2004EDAE5A187DECB6A7AE93AD345BBFD2D5DFF06B1D27AA8A91E| |1A5A9EF5014E30C3FCF6F9F6B7F75AEBACBD4F7C69CAFEE6F8B5C342711CD1D3E57| |22A5949EBF3B2643995AE2C96D2BA2A8430276962D942233F665371A94B19A1A74C| |26752C9FCD55F20B596F7D724A66E4425946CEE575BD58B8284BC29E2814F4C8B44| |C17C967331E924529E71CC6B0BE4167DD35274BE55CBEE83D5ACC9F8FD4774D1616| |F5543C5DAEC8D2721FE53246FFF5A0C0AFA68A0421A48989597086194D323356A26| |27815E1A2C1A426264FAA06B334A7F09CA6FC206D5413A69FE02FA6F69B69DFCF6B| |AA145BE5D866F5B166686D8F98A30FC107E07DE6DE7BCC1CC533733CB3F92CE7B26| |B069C657624995DA7C133CC0D8A6BC15ACB5BCEA5F71DF89EE9FFC00C7E043F31F3| |14D78A3AADA8D3863A6DA8D3FE87D9ED21E380263E53BC76AE53B48785B18F9B0E8| |383F7110EBC4B0F699DF0758EB12F449A9335C589B5DDA089E67AE0EFB96E323495| |3417EFABBA909F1BF9B9919F1F7DD0C8EB81D7831CFABAC05EF4D7C97492D70BAF1| |7DE7E78FBFFF37EA57A7DE8AB6F89FBB56719BC045E668E5C01AF327B28CE00D60E| |3CE19A763F059F81CF998155708D79817A33C8399A06915B00390591E33C7942E85| |F08750CC13B04CFD05F61F42D8AB53AAD19C6B91F3EC43D1D39A118EF702BC8F768| |3BDFB11B38A337C115E6F82DF036788759A53684B136BCCADABE35F005F89239F18| |A197DCDECA6F71441EF23413E0F5F883168319C119FD6B8DF357F73BCFD58AB89F1| |1625D6A24CB628075A94832DCAB4D6F856D085E1FE243448A42986CBDAD5F802D43| |66D8D2F88502638FB6F4D4D51827C03B54DE6D64E3F6ECBF7A6665202ACB5DDE5E8| |1D2BCC7577F38D54778C37768CFF01E28EEAC4| |-------------------------------------------------------------------|
  12. Hi all, Significant other has decided to roll a Staff WP Stalker - she now wants help building it and I have no clue! Does anyone have a good build they can share please? Ta in advance
  13. I'm not wedded to Rad-Son if someone has a compelling argument of what would make a better late game de-buffer? That said - I like & Know Rad and have never played Sonic. Please be your usual gentle selves!: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Modest V13: Level 50 Science Defender Primary Power Set: Radiation Emission Secondary Power Set: Sonic Attack Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Soul Mastery Hero Profile: Level 1: Radiant Aura (A) Numina's Convalesence - Heal/Endurance (A) Numina's Convalesence - Heal/Endurance (3) Numina's Convalesence - Heal (3) Numina's Convalesence - Heal/Endurance/Recharge (5) Numina's Convalesence - Heal/Recharge (5) Numina's Convalesence - +Regeneration/+Recovery (7) Numina's Convalesence - Endurance/Recharge Level 1: Shriek (A) Superior Defender's Bastion - Accuracy/Damage (A) Superior Defender's Bastion - Accuracy/Damage (7) Superior Defender's Bastion - Damage/Recharge (9) Superior Defender's Bastion - Damage/Endurance/Recharge (9) Superior Defender's Bastion - Accuracy/Damage/Endurance (11) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (11) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 2: Scream (A) Thunderstrike - Accuracy/Damage/Recharge (A) Thunderstrike - Accuracy/Damage/Recharge (13) Thunderstrike - Accuracy/Damage/Endurance (13) Thunderstrike - Damage/Endurance/Recharge (15) Thunderstrike - Accuracy/Damage (15) Thunderstrike - Damage/Endurance (17) Thunderstrike - Damage/Recharge Level 4: Accelerate Metabolism (A) Recharge Reduction IO (A) Recharge Reduction IO (19) Recharge Reduction IO Level 6: Howl (A) Superior Frozen Blast - Accuracy/Damage (A) Superior Frozen Blast - Accuracy/Damage (21) Superior Frozen Blast - Accuracy/Damage/Endurance (23) Superior Frozen Blast - Damage/Endurance (23) Superior Frozen Blast - Accuracy/Damage/Recharge (25) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (25) Superior Frozen Blast - Recharge/Chance for Immobilize Level 8: Hasten (A) Recharge Reduction IO (A) Recharge Reduction IO (27) Recharge Reduction IO (50) Recharge Reduction IO Level 10: Combat Jumping (A) Luck of the Gambler - Recharge Speed (A) Luck of the Gambler - Recharge Speed (27) Luck of the Gambler - Defense Level 12: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) (A) Blessing of the Zephyr - Knockback Reduction (4 points) (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 14: Maneuvers (A) Luck of the Gambler - Recharge Speed (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/Endurance/Recharge Level 16: Radiation Infection (A) Achilles' Heel - Chance for Res Debuff (A) Achilles' Heel - Chance for Res Debuff Level 18: Enervating Field (A) Endurance Reduction IO (A) Endurance Reduction IO (21) Endurance Reduction IO Level 20: Lingering Radiation (A) Recharge Reduction IO (A) Recharge Reduction IO (29) Recharge Reduction IO Level 22: Boxing (A) Accuracy IO (A) Accuracy IO Level 24: Tough (A) Aegis - Resistance/Endurance (A) Aegis - Resistance/Endurance (33) Aegis - Resistance (33) Aegis - Resistance/Endurance/Recharge (33) Aegis - Resistance/Recharge (34) Aegis - Psionic/Status Resistance (34) Steadfast Protection - Resistance/+Def 3% Level 26: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All) (A) Shield Wall - +Res (Teleportation), +5% Res (All) (34) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense (36) Luck of the Gambler - Defense/Endurance/Recharge Level 28: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (37) Gaussian's Synchronized Fire-Control - To Hit Buff (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance (39) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 30: Amplify (A) Rectified Reticle - Increased Perception (A) Rectified Reticle - Increased Perception Level 32: Assault (A) Endurance Reduction IO (A) Endurance Reduction IO Level 35: Screech (A) Superior Vigilant Assault - Accuracy/Damage (A) Superior Vigilant Assault - Accuracy/Damage (39) Superior Vigilant Assault - Accuracy/Damage/Endurance (40) Superior Vigilant Assault - Damage/RechargeTime (40) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (40) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (42) Superior Vigilant Assault - Damage/Endurance/RechargeTime Level 38: Dreadful Wail (A) Armageddon - Accuracy/Damage/Recharge (A) Armageddon - Accuracy/Damage/Recharge (42) Armageddon - Accuracy/Recharge (42) Armageddon - Damage/Endurance (43) Armageddon - Chance for Fire Damage (43) Armageddon - Damage/Recharge (43) Obliteration - Chance for Smashing Damage Level 41: Dark Embrace (A) Gladiator's Armor - Resistance (A) Gladiator's Armor - Resistance (45) Gladiator's Armor - End/Resist (45) Gladiator's Armor - TP Protection +3% Def (All) (45) Gladiator's Armor - Recharge/Resist (46) Gladiator's Armor - Resistance/Rech/End (46) Gladiator's Armor - Recharge/Endurance Level 44: Soul Storm (A) Lockdown - Accuracy/Hold (A) Lockdown - Accuracy/Hold (46) Lockdown - Accuracy/Recharge (48) Lockdown - Recharge/Hold (48) Lockdown - Endurance/Recharge/Hold (48) Lockdown - Accuracy/Endurance/Recharge/Hold (50) Lockdown - Chance for +2 Mag Hold Level 47: Power Boost (A) Recharge Reduction IO (A) Recharge Reduction IO (50) Recharge Reduction IO Level 49: Vengeance (A) Luck of the Gambler - Recharge Speed (A) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) Empty (A) Empty Level 1: Prestige Power Dash (A) Empty (A) Empty Level 1: Prestige Power Slide (A) Empty (A) Empty Level 1: Prestige Power Quick (A) Empty (A) Empty Level 1: Prestige Power Rush (A) Empty (A) Empty Level 1: Prestige Power Surge (A) Empty (A) Empty Level 1: Sprint (A) Celerity - +Stealth (A) Celerity - +Stealth Level 1: Vigilance Level 2: Rest (A) Recharge Reduction IO (A) Recharge Reduction IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO (A) Run Speed IO Level 2: Health (A) Miracle - +Recovery (A) Miracle - +Recovery (17) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (A) Performance Shifter - Chance for +End (19) Performance Shifter - EndMod Level 50: Degenerative Core Flawless Interface Level 50: Longbow Radial Superior Ally Level 50: Clarion Core Epiphany Level 50: Support Radial Embodiment Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement ------------ ------------ Set Bonus Totals: 9.5% DamageBuff(Smashing) 9.5% DamageBuff(Smashing) 9.5% DamageBuff(Lethal) 9.5% DamageBuff(Fire) 9.5% DamageBuff(Cold) 9.5% DamageBuff(Energy) 9.5% DamageBuff(Negative) 9.5% DamageBuff(Toxic) 9.5% DamageBuff(Psionic) 8.5% Defense(Melee) 7.25% Defense(Smashing) 7.25% Defense(Lethal) 23.19% Defense(Fire) 23.19% Defense(Cold) 19.13% Defense(Energy) 19.13% Defense(Negative) 6% Defense(Psionic) 28.5% Defense(Ranged) 28.19% Defense(AoE) 3.6% Max End 60% Enhancement(RechargeTime) 14% Enhancement(Heal) 55% Enhancement(Accuracy) 10% Enhancement(Range) 2.5% Enhancement(Held) 28.5% SpeedFlying 114.5 HP (11.25%) HitPoints 28.5% JumpHeight 28.5% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 43.75% MezResist(Held) 43.75% MezResist(Immobilized) 43.75% MezResist(Sleep) 43.75% MezResist(Stunned) 43.75% MezResist(Terrorized) 43.75% 20% PerceptionRadius 15% (0.25 End/sec) Recovery 42% (1.78 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 11.75% Resistance(Smashing) 11.75% Resistance(Lethal) 20.75% Resistance(Fire) 20.75% Resistance(Cold) 5% Resistance(Energy) 5% Resistance(Negative) 8.75% Resistance(Toxic) 13.75% Resistance(Psionic) 28.5% SpeedRunning Apols for the formatting having issues changing it 😜
  14. TVM to you both - I'll have a detailed look when I'm home later 😉
×
×
  • Create New...