
Arctyc
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Would you mind posting your high end Tanker build please?
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Please be brutal, I typically occasionally do low level stuff, but spend most time doing Apex / Tin ITF. Cost is not an issue, TY in advance:. (Credit to @Flints for his reddit guide: Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! 25 Ice Softcapped: Level 50 Mutation Tanker Primary Power Set: Ice Armor Secondary Power Set: Savage Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Frozen Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(3), LucoftheG-Def(3), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(5), Ksm-ToHit+(15) Level 1: Savage Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(11) Level 2: Hoarfrost -- Prv-Heal(A), Prv-Heal/EndRdx(13), Prv-EndRdx/Rchg(13), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(19) Level 4: Chilling Embrace -- ImpSwf-Dam%(A) Level 6: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def(7), LucoftheG-Def/Rchg+(9), Rct-ResDam%(15) Level 8: Permafrost -- StdPrt-ResDam/Def+(A) Level 10: Wet Ice -- EndRdx-I(A) Level 12: Taunt -- PrfZng-Taunt/Rng(A) Level 14: Icicles -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(19), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(34) Level 16: Kick -- FrcFdb-Rechg%(A) Level 18: Tough -- GldArm-3defTpProc(A), GldArm-ResDam(43), Ags-Psi/Status(43), Ags-ResDam/EndRdx(46), Ags-ResDam(50) Level 20: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(21), LucoftheG-Def/Rchg+(25) Level 22: Glacial Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Def/Rchg+(25) Level 24: Blood Thirst -- GssSynFr--Build%(A) Level 26: Energy Absorption -- PreOptmz-Acc/Rech(A), PrfShf-Acc/Rchg(45), PreOptmz-EndMod/Acc/Rech(45), PrfShf-EndMod/Acc/Rchg(46), PrfShf-EndMod/Acc(46) Level 28: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31) Level 30: Vicious Slash -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(34), SprGntFis-Dmg/Rchg(34), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/EndRdx/Rchg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(36) Level 32: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def/Rchg+(43) Level 35: Hemorrhage -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(42) Level 38: Savage Leap -- PrfZng-Dam%(A), Obl-%Dam(39), ScrDrv-Dam%(39), Erd-%Dam(39), Arm-Dam%(40), FuroftheG-ResDeb%(40) Level 41: Ring of Fire -- Acc-I(A) Level 44: Melt Armor -- AchHee-ResDeb%(A) Level 47: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50) Level 49: Hibernate -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(27), Pnc-Heal/+End(27) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(45) Level 1: Blood Frenzy Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1489;717;1434;HEX;| |78DA6594494C53511486EF6B1F9442A1AD1D289350143A404B8BB034C4881A15922| |AC62D79810B34D6B679AD46E2CA441C760EA01BC78D891B578E1B1397CEBA51715E| 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|054373E03BAAEDE0DA8E1CCEDC29F0CC3AF70B7091F416AA5D8B786000F1E255097| |28F838DC8FD6113A28BB5AE3B94EF5245F1EA44798FE855ECDB738D799D79038CDF| |64DE029FD2338BF17AB12EECD1AC96DE51FAA321426AE98D2F84CBA2B132255EA6A| |C2953FACA94A13225A196FE0308C550AC0E51EC9EE164A19AA2FC8E281178FFBAA4| |99949D8AD1D7C62DC400D18FBE2E2EAF0BA2EEDB92A628A74DC61DEFE63B2A03255| |FCBC62F2F05B9277F013436F562| |-------------------------------------------------------------------|
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As ever, funding no object, please be brutal. Here's what I have so far: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Psychic Blast Secondary Power Set: Mental Manipulation Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Mental Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/EndRdx(13), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(13), SprBlsWrt-Rchg/Dmg%(15) Level 1: Subdual -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(43), OvrFrc-Acc/Dmg/End(45), OvrFrc-Dmg/End/Rech(45), OvrFrc-Acc/Dmg/End/Rech(45), OvrFrc-Dam/KB(46) Level 2: Telekinetic Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(33), SprWntBit-Acc/Dmg/EndRdx(33), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), SprWntBit-Rchg/SlowProc(34) Level 4: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7), ShlWal-ResDam/Re TP(50), Rct-ResDam%(50) Level 6: Psychic Focus -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(43), RechRdx-I(48) Level 8: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(9), LucoftheG-Def/EndRdx(9) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(34) Level 12: Psionic Lance -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/Rchg(17), SprDfnBrr-Acc/Dmg/EndRdx(17), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(19), SprDfnBrr-Rchg/+Status Protect(19) Level 14: Super Speed -- EndRdx-I(A) Level 16: Concentration -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(48), RechRdx-I(48) Level 18: Psionic Tornado -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(25), SprFrzBls-Acc/Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/Rchg(31), SprFrzBls-Dmg/EndRdx/Acc/Rchg(31), SprFrzBls-Rchg/ImmobProc(31) Level 20: Drain Psyche -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(21), PrfShf-EndMod/Acc/Rchg(21), PrfShf-Acc/Rchg(23), PrfShf-EndMod/Acc(23), PrfShf-End%(25) Level 22: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(40) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(27), GldArm-ResDam(46), GldArm-Res/Rech/End(46), UnbGrd-Max HP%(50) Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29) Level 30: Assault -- EndRdx-I(A) Level 32: Psychic Wail -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(43) Level 35: Scorpion Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36) Level 38: Psychic Shockwave -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40) Level 41: Super Jump -- EndRdx-I(A) Level 44: Acrobatics -- EndRdx-I(A) Level 47: Victory Rush -- Range-I(A) Level 49: Vengeance -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3), Pnc-Heal/+End(5), Prv-Absorb%(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1476;673;1346;HEX;| |78DA6593D94F135114C6673A53590B2D5B8B80582A822043ABBEB8C5C4352A4D88B| |8C5173229937692A69DB42591471F7C357101A3B2687001B727D7FFC5F50F404D7C| |323ED4D3F9BE014C2733F3BBF3CD39F79C7BCEBDC9ABC71B5F9FBA76445103C7B26| |6B1387954DE25ABE04F9A693BA554AE1A79BA294F9E3373696BCA182FCEA432760A| |D631EFE7C4B4E3E40B252369E54A66763269E66C673A6B96EC7C2E743A97B10AA21| |BDEA0713C9FCF1A6396E9D8B974B3F73165158A19DBA977BF271CCB9A0AB8C39376| |3A5312C3CE138E9D32BC80493365C9AB329E89489AFDF24C28DE55F62BF7354549E| |84AFD03721E6C5C2017C1A625F0E666DF4FD0863E83BBBF905FC96FE0C877F0BC78| |A9F455577457DBBE4A3E275F80D197E42BB0436AACB9CE655D6B575D6D4B1B19041| |3671127F11BBC20D67EC4F3F9977DC875091C1D565C866AD0BE8A4D0DE7ADE5BCB5| |9CB74F0CEA60A3D6D12F4A5E1234704D0D0A726D52C1A08FD4C0169DF4833199370| |05F2510C57CB38266E6D3ECE5BAFC7FCE970521C60CBDC15C91B7E0D677E0B6F7E4| |07F22338275EAD6E17CAFED65B98B7ED367907EC9825E7C0C85DB055F26D67DCF6C| |7D0624FC01D4FC967E40A38B00AFAC437CCB586AF43D344EB644F3BC332E891FCF7| |70CF8C9271F6F40FA88B4F177C7C5DEC5737FBD5CD7EB5884D0F63F5B0AE5704BDD| |0F4DEFD88BFEB0079903CC43D7218FC1B54943EC6EA63AC1863C518EB1ECF54A526| |FDF3A8F1CE0572915C02071E928FC0B0E439C83C07996744B4616AC3D46E4800839| |A3104AD4DECE2D4E25E1DF4F5B329B75C4A54F78E5CB93C54F5375EA524AA94BD55| |CABE2A656C238A1C14D46E5C5F3FEB8AEA5AD549353528E5B57AF94B0F75042BFAB| |9A169EA45ACC8774638205D8FB2FB6BE08FCDFE83F0FFB5A1A92A77AC8F3BFC1F9A| |8FE13C| |-------------------------------------------------------------------| All comments appreciated
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TVM. As usual a lot for me to think on! Moonbeam was a mule and door to shadowmeld - back to mids! How would you move the procs?
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Please be Brutal, well the superior Scrapper version! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Dark Melee Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Smite -- SprScrStr-Acc/Dmg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), SprScrStr-Rchg/+Crit(7), SprScrStr-Acc/Dmg/Rchg(9), CrsImp-Acc/Dmg/Rchg(9) Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), GldArm-3defTpProc(29), StdPrt-ResDam/Def+(29) Level 2: Inexhaustible -- Pnc-Heal/+End(A), PrfShf-End%(17), PrfShf-EndMod(19) Level 4: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(37) Level 6: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(7), DefBuff-I(11) Level 8: Siphon Life -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(11), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(15) Level 10: Adaptation Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 14: Kick -- FrcFdb-Rechg%(A), KntCmb-Acc/Dmg(17), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(50) Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43) Level 18: Dark Consumption -- SprScrStr-Dmg/EndRdx/Rchg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/Rchg(43), Erd-Acc/Dmg/Rchg(46), Erd-Acc/Rchg(48), Erd-Acc/Dmg/EndRdx/Rchg(48) Level 20: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(23) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(34) Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(25), Rct-ResDam%(25), ShlWal-ResDam/Re TP(39) Level 26: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50) Level 28: DNA Siphon -- Prv-Heal(A), Prv-Heal/Rchg(40) Level 30: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(31) Level 32: Midnight Grasp -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34) Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37) Level 38: Parasitic Aura -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-Heal/Rchg(48) Level 41: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46) Level 44: Shadow Meld -- LucoftheG-Rchg+(A) Level 47: Assault -- EndRdx-I(A) Level 49: Super Speed -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1496;704;1408;HEX;| |78DA65945B4F13511485CFB4532A50EE50A840B1E50EB650F5DDA8A889D28836F1B| |58E652C954A9B294478F4C177C5185FBCBE798B89FE0CAF7F40C56BA2086AA246E2| |ADEECE5A94269D64F29D597BED73F6397B66A2F3639E7BFBCFEC545AED9EB491CBC| |56309CBC8664DCB153592A9842A5C6EB97DEB7A3C6AA64D333C6658D318068B9131| |F384399333C3BB5399F8212B69CCA412F15DD6A98CA53C13994C3A3C6E1AD9D44CB| |2CA7E88654D73B2C61EEE4B25A7662550B7EE9A34ADDC542AEBDB9B4D25C2B15923| |3D2DB3C73273E978D4C8CD9AD6429B543428B7E556BCF2BA7AE8542AA22BFDA4B25| |9F10CCF9B1E9309E8CFBB859A9DE352DF99F303DCFC935C033BB691AD92D0A9AB17| |92AB21D7A10510ABBFE4B0D9B8087AA526273C9AB345B3B59E66F0A5E4BB98EF62A| |C82B12A3FEA9B73E3C40B7B729FD311BB087ACE83B58BE4057049E6ADC4BCF9A024| |5773FDEA61CCE9211D12ABE1DC3567516FFD843C0675D57C180C1D012331F0B5CC5| |D871C57DD07ECB9FF2338B84C7E028756C855F0B4ACD7601F76DED5F0045AE3537A| |1E81A115877DB623CBE42AF846D66DC23E9C4DEC5333FBE4659FBCEC9353D669A1B| |7855E3FBD7E7A03F4EAE26DA5B7953D68630FDABEC1D377109C17AF8FF5FB7EE3BC| |FAFE907FC1FE7F60244F2AE4BE95FADB716E5AFBFAB9F19C1A64DE4EF6A89335F85| |9C382C4BA78DE5DC7D0DF2D06799C4C808149D204DFC99A41E6062F43EBBE425E25| |AF813DD7C91BE07BC9ED45AEA397F50EB2CF23ACBB200FF0FD19B889BCADB7C8DBE| |41D3074175CF328358C1C35CCBD36CA1EC3D4C201BC9BDDA28D521BA5D6A117BFEF| |C2AB9DCFAB2EBDF8F5E687CAA2A3654AA44CD95EA6EC2853C63756910F0B7D9DD02| |989A6D9AECA7A55E8B55DCB6A55F1CFA0B410AAFFB2A169DA51ECDC7140D8AFABCF| |A5FE01F8BF96FAF95771F0AF72BFF08573AD5725E30725E35F5EB172FC1F5B5EFAA| |0| |-------------------------------------------------------------------|
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Which Scrapper ATO crit belongs where please? Superior Scrapper's Strike: Recharge/Critical Hit Bonus Superior Critical Strikes IE which one should be in my set up / filler attack please? Ty as always
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Would you mind posting your build?
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Appreciated - I do fine myself using aid self only rarely!
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Apologies for the hijack May I trouble the knowledgeable for comments on this similar build please: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! 832: Level 50 Natural Sentinel Primary Power Set: Water Blast Secondary Power Set: Regeneration Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Hero Profile: Level 1: Hydro Blast -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(40), Thn-Dmg/EndRdx(40), ImpSwf-Dam%(40), ExpStr-Dam%(42), FrcFdb-Rechg%(43) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-Heal/Rchg(43) Level 2: Water Burst -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/EndRdx/Rchg(3), SprSntWar-Acc/Dmg(3), SprSntWar-Dmg/Rchg(5), SprSntWar-Acc/Dmg/Rchg(5), SprSntWar-Acc/Dmg/EndRdx(39) Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(48) Level 6: Dehydrate -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(7), Thn-Dmg/EndRdx(7), ImpSwf-Dam%(37), TchofLadG-%Dam(37), ShlBrk-%Dam(39) Level 8: Tidal Forces -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(9), GssSynFr--ToHit(9), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(34) Level 10: Instant Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(11), Prv-Heal/Rchg/EndRdx(11) Level 12: Whirlpool -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg(13), SprOppStr-Dmg/Rchg(13), SprOppStr-Acc/Dmg/Rchg(15), SprOppStr-Acc/Dmg/EndRdx(15), AchHee-ResDeb%(17) Level 14: Reconstruction -- Pnc-Heal(A), Pnc-Heal/EndRedux(17), Pnc-EndRdx/Rchg(25), Pnc-Heal/Rchg(50), Pnc-Heal/EndRedux/Rchg(50) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27) Level 18: Water Jet -- Apc-Dam%(A), Apc-Dmg/EndRdx(19), Apc-Dmg(19), Apc-Acc/Dmg/Rchg(23), Apc-Acc/Rchg(23), Dcm-Build%(25) Level 20: Integration -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-Heal/Rchg/EndRdx(21) Level 22: Dismiss Pain -- Prv-Heal(A), Prv-Heal/Rchg(29) Level 24: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(29) Level 26: Hover -- LucoftheG-Rchg+(A), Ksm-ToHit+(50) Level 28: Resilience -- GldArm-3defTpProc(A), GldArm-ResDam(31), UnbGrd-Max HP%(46) Level 30: Kick -- FrcFdb-Rechg%(A) Level 32: Geyser -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(33), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(34), FrcFdb-Rechg%(34) Level 35: Second Wind -- Pnc-Heal(A), Pnc-Heal/EndRedux(36), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37) Level 38: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(39) Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42) Level 44: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), ShlWal-ResDam/Re TP(48) Level 47: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(48) Level 49: Afterburner -- LucoftheG-Rchg+(A) Level 1: Brawl -- Acc-I(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-Absorb%(46) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46) Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1462;692;1384;HEX;| |78DA65944B6F525110C7CF7DB408B40584421F50288F160A5CA0ADC69D89565DB43| |54DAB76496EEC9112C92D014CECD2855FC08D1B3531D1AA1B37FA05DC5B1F3BB5BA| |D7D8AA5B1706873B7F69233721BFCBCCFCE7CCCC3DE72CDF5C18787EE1D669A10C9| |DAD99CD66794D5AADAA256B8E8B66EB46C3AC097AB45373B30EE2F83F6779D5B42A| |72C358375BB2513E43C256A4EB5B90D7A4D594C6AAAC484B36CC5675CB12AE95ADA| |D9AB1569772C36DBF9EAF552B9BAD417EEFBC56AD8AC7FEB724CD0DD9686E56EB63| |E7EAD5ABC66162B371BDBC4C6BC9C6F6089593A25F242DF0B4FBC443424917D3F7C| |107E08E4281BAC86CAB42F87531735BB5EDAB1DAD626B55F155B36D33DFC0EFCC89| |344228BFF25EB76DEA3BF03553DF05DF30A7DE322F9156E3FC8A7687D72CDC6546C| |9D787BC7DA8BB1F75F7A3EE24EA4EEEB266AA5FB3FFC748EB80D6F18C7DC79E828F| |98138FC11DE6E413E665D23AD1B3133DBBD0B36B9F3949316EE4777FE15E063E801| |F99439FC03DA6F715CF768DB483ACD507639CCF1B668E4498A50930CA8C53331ED6| |A89E2CF73EF61FE394D7879A7C25EEE57811CC31830658608EDCA3F0695DAC93D68| |F9EFDE839809E03E8F90AC50CE35B0D23268C3D90A0FA42BCB612FACCB9C37B4C27| |F946A11BED24E8F4F547D8DFE945868E0CD61D9FC57E2A30F3BF992AE9239C5B44B| |02F93544B14BD464FB22D360BCE81F3F8AE2740685FD29A71CC3F8EF92730FF04E6| |9FC0FC9398BF4635A4D0432AC87B6E2AC4D4C997460F69F49709805EA68F62B21CA| |3651193434C0E3185455ECB4DB1066669608605CC54048528621645E409EBDDF32D| |C418EF8599A3B6363DA2D86329F558E67A2CF33D9625BD7B23D031E1AA56F4EE0D2| |0941857E0F4D2C9665BFBC0457E68943CFB7F1EDA5405BB29871D973F60FE38AA4B| |B3EED7A14D517063E471632CFA09EC6BFF051B42D972| |-------------------------------------------------------------------| I've just finished my SM/SD stalker 😜 - I fear my expectations are running high!!
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I remade this toon early doors and am looking to enjoy playing him again and this is what I'm looking at: Please be brutal but polite with the advice. My pockets are deep enough for any build if I like it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Bladedancer: Level 50 Magic Scrapper Primary Power Set: Katana Secondary Power Set: Super Reflexes Power Pool: Speed Power Pool: Medicine Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Sting of the Wasp -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), AchHee-ResDeb%(7) Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(23), Rct-EndRdx/Rchg(23), Rct-Def/Rchg(25), Rct-Def/EndRdx/Rchg(25), Rct-ResDam%(36) Level 2: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(40), RedFrt-EndRdx(42), RedFrt-EndRdx/Rchg(45) Level 4: Agile -- LucoftheG-Rchg+(A), LucoftheG-Def(37) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17) Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(11), GssSynFr--Build%(13) Level 10: Practiced Brawler -- RechRdx-I(A) Level 12: Injection -- RechRdx-I(A) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Dodge -- LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45) Level 18: Aid Self -- IntRdx-I(A), IntRdx-I(19), Pnc-Heal(19), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(21) Level 20: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36), GldArm-ResDam(39), UnbGrd-Max HP%(39) Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def/Rchg(46), LucoftheG-Def(48) Level 24: Quickness -- Run-I(A) Level 26: The Lotus Drops -- Arm-Dmg(A), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(29), Arm-Dmg/EndRdx(29) Level 28: Lucky -- LucoftheG-Rchg+(A), LucoftheG-Def(37) Level 30: Soaring Dragon -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg(31), SprScrStr-Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/Rchg(33) Level 32: Golden Dragonfly -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/Rchg(34), SprCrtStr-Dmg/Rchg(34), SprCrtStr-Acc/Dmg(36) Level 35: Evasion -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(43), RedFrt-EndRdx(43), RedFrt-EndRdx/Rchg(46) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def(43), LucoftheG-Def/Rchg(48) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Laser Beam Eyes -- Apc-Dmg(A), Apc-Dmg/Rchg(46), Apc-Acc/Dmg/Rchg(50), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50) Level 47: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(48) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(7), Pnc-Heal/+End(13), Prv-Absorb%(15) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15) Level 50: Ageless Core Epiphany Level 50: Ion Core Final Judgement Level 50: Assault Radial Embodiment Level 50: Knives of Vengeance Radial Superior Ally Level 50: Degenerative Core Flawless Interface Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1527;695;1390;HEX;| |78DA65945B4F134114C767D9ADD87B4BA9A5026D29D01B74DBAA0FDE1213444C842| |A52F515D7EE009B34A5696B028F3EF8666282267C014579F13BF8EAF59370F1F2E2| |139EF6FCE91ABB69F39BF9CFFC77CE9C39B3E5AD79CF87DBCF6E08C577B366B45AA| |B956AD3683464D35136D6ADAAA0C73D57334C691AF5AA6C0E523F7C3A65B52C6B52| |EA8B46DBA81BF19E3A2FD764BD25F5CAD34E6F45AED5E4966C09D7F2E6664DAF34A| |434BDDD66599A56D5AA4BEE2D58EB1B6DABBEEEEFF696242DD96C6D588DE0AD8655| |D5E736CDEDD5B2D16ACBE6F608C53043FF179D60BACF8943A40684286962200D669| |85A16CC31CF7C24863451EE7815780FD5EED8B923F09839F203FCC99CFCC5BC4B5E| |055EC5A574B5B41BF4823E66D6CF9CF530EF915765AFA286599B1A662669CC81314| |76783A405C097343688BD0EBEE1BD9C7D0BEE315DEFC0F74CCF3E73998C4EF60A27| |DE1723CD0DCD0D6D80342F34EF73F6DE27CDCF31A97EC41B40BCB30130C88CD3DC2| |0FBB5E028BF73E89409CEDD700C8C3355F284F0FED005E43942C2B8265205EEA7FE| |30359A1BC6DCF069EE10431E311410DB0ACD8DF05C11C9730C3BA445115FF432EFE| |FFC15F02A73EC1A789D5921CF28CE64F4BFF37A4563E33893F1EF1C63EC1BF809FC| |CC4C7C05BF305F93370E6F5C6A3C663227AAE013D0604E3E663E206F12F59744FD6| |5517F59D45F0EF59743FDE5517F41F24E2387D3D84F0A39CC615F05E4B242A16650| |0F19D4C84395EF5E278733B39CA37C9E59D2C1025864EE5151E9C8A1BECB5A61873| |944F114714EC5095E634CEBDD6BFAD123E25AEFB69EE4FA468B7D4AA94FB9D8A75C| |EA5396EC55E8C2E0EE68904853121C9F33407798B5930357EF5B2014D4D991ADA9C| |A1D6AA4E9BBF38873EA99E0F3F71D300FFFF567D87F6C6B8A827CF990AFDD10016B| |4787A98DACEC27EDF6EF29BBBD10B1DB8B21BBFD178109DA32| |-------------------------------------------------------------------| How can I improve this Scrapper effectiveness? I typically charge the boss, GD, SD, LD then repeat. Thanks in advance Arctyc
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TY to you both - back to the planning board!!
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Two questions / requests: Frosticus would you mind sharing your build please? Why are mobs fleeing like I'm a bugged burn patch. I SC in , bounce out then leap, AS, etc mobs are already sprinting for the hills (build as above)
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Cheers Frosticus - appreciated
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So enjoying this so far. Should I pop on 4 blood or eat the 5 secs debuff of exhaustion? What would your single target and aoe chain be please? All help appreciated
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No idea on Stalkers, or these sets. would this build work? What would my rotation be? All advice appreciated. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Arctyk: Level 50 Magic Stalker Primary Power Set: Savage Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Villain Profile: Level 1: Savage Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(33), SprAssMar-Acc/Dmg/Rchg(33), SprAssMar-Dmg/EndRdx/Rchg(33), SprAssMar-Acc/Dmg/EndRdx/Rchg(34), SprAssMar-Rchg/Rchg Build Up(34) Level 1: Hide -- LucoftheG-Rchg+(A), LucoftheG-Def(19) Level 2: Deflection -- LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(19) Level 4: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(7), Rct-Def/Rchg(13), Rct-Def/EndRdx/Rchg(15), Rct-ResDam%(15) Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(25), SprStlGl-Dmg/EndRdx/Rchg(25), SprStlGl-Acc/Dmg/EndRdx/Rchg(27), SprStlGl-Rchg/Hide%(27) Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(11), GssSynFr--Build%(13) Level 10: True Grit -- GldArm-3defTpProc(A) Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(23), ShlWal-ResDam/Re TP(29), Ksm-ToHit+(37), LucoftheG-Def/EndRdx(46) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(43) Level 16: Active Defense -- RechRdx-I(A), RechRdx-I(21) Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43) Level 20: Against All Odds -- EndRdx-I(A) Level 22: Super Speed -- EndRdx-I(A) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(40), Hct-Dam%(46) Level 28: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(29) Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31) Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(34), ScrDrv-Dam%(36), Erd-%Dam(36), Arm-Dam%(36), FuroftheG-ResDeb%(37) Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(39) Level 41: Maiming Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(46), Mk'Bit-Dmg/Rchg(48), Mk'Bit-Acc/EndRdx/Rchg(50), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50), Mk'Bit-Dam%(50) Level 44: Superior Conditioning -- PrfShf-End%(A) Level 47: Physical Perfection -- RgnTss-Regen+(A), PrfShf-End%(48), PrfShf-EndMod(48) Level 49: Assault -- EndRdx-I(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(3), Prv-Absorb%(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5) Level 1: Blood Frenzy ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1470;691;1382;HEX;| |78DA6594596F52411886E7C0A1580A96EE3B952E404168AB5EB837DAAA8996A4491| |36F5CF0584EE158D21220A658BDF0C23FE08D376E17AE37FE024DD45FE056FF4517| |F5CA18835FCFFBD23642429E99F79B6FE69D6FE64C7279CAFBE6DCDD09A5F926734| |6B1989A2D19B905B3E04A1A196BCEA994AA3B55982B9517DCD2EC6630953473A699| |98356E1A19139D40353465CE9B8B4509662D3397AE7695776669299798368DBCB59| |8F1D89DD9BC69A67D76F3AC95C99624D0581D95360BC5AC95EF3A93B7E612A797D2| |E554D22896CC42B9EAAF53EC84E4FF2EA2F8ABB8D4B2AED4B8AEF695C95BE40A18B| |C4DDE012F85254DB37335D5A6D95A732B98929886985363CCCF98DFCFB12DE06519| |EBC4589773DD696B751BE426E8FD01EEFD49FE0257C5BF8BB9AE4FD0DA3F839D5FC| |8AF60F7377215FC2EB96EEEDDFDCC616B7B9E932F40CF4BF215E87D0D5E15CFF558| |57D51FE0BA32590334BD817B6EE79E7B2F60CCD05F09F7E92ACE1A0C488E0F390E5| |F4CD95A2B1925AFC85A8DF0A935FE37E6BDECA10931BDE930BC8D1C218F82D163E4| |71F09ACCD7621F4E45B50431CFA0F868C33CAA8D9A43B40E6A1DF790FB41D6EB62C| |DBA42D086C26038428E9051301E039D325F0FEF4B4F8766D7A1F737EAA24BAC8FF7| |A58FB50BB07601D62AC0FBF2513CF4D343FF1FCC1D5498677085FB5977D8F30F9EA| |0C709C4AFCBDE0758AF8187B8C7238FC1FD8FC827E453B049BC0DD3DB30BD85E82D| |446F217A7B2BDE22F41699879778061CCD82E31679835C007539C818EF54EC017CB| |B454BF07E244EA266A38C8DDE079BC5DF18CF698C67D7A36F7FD795DE9DF656B752| |51D11A65AC4619AF510ED628876A94697DFB4D900F04FE66744AA269F6A87ABFDA3| |A2FDBDD9A67FBA5505A1CEE373CBB5E8FF3D208CB6DBC880A3B82BC316BE0FAEEFC| |08F23777344D63B57456CBDC79B52AFF00ACEBDD55| |-------------------------------------------------------------------|
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Given what you've said above - I think you are right!
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Appreciated, Ty Darkir 'Opens drawing board!' Insta sniping was the use for Moonbeam for dps and to finish runners
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OK - so here's my attempt - please be brutal: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Sassy: Level 50 Natural Stalker Primary Power Set: Staff Fighting Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Precise Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/EndRdx/Rchg(48) Level 1: Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(50) Level 2: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), GldArm-3defTpProc(13) Level 4: Guarded Spin -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(9), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg(42) Level 6: Reconstruction -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(7), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal(17) Level 8: Assassin's Staff -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(21), SprStlGl-Acc/Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(29), SprStlGl-Acc/Dmg/EndRdx/Rchg(34), SprStlGl-Rchg/Hide%(34) Level 10: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(13), StdPrt-ResDam/Def+(19) Level 12: Build Up -- RechRdx-I(A) Level 14: Combat Jumping -- LucoftheG-Rchg+(A) Level 16: Super Jump -- Jump-I(A) Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19) Level 20: Kick -- FrcFdb-Rechg%(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29) Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(25), LucoftheG-Def/Rchg(50) Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def(27), LucoftheG-Def/Rchg(50) Level 28: Eye of the Storm -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(37), SprAssMar-Acc/Dmg/Rchg(37), SprAssMar-Dmg/EndRdx/Rchg(37), SprAssMar-Acc/Dmg/EndRdx/Rchg(39), SprAssMar-Rchg/Rchg Build Up(39) Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33) Level 32: Indomitable Will -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(33), LucoftheG-Def(34) Level 35: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), Ksm-ToHit+(36), LucoftheG-Def/Rchg(48) Level 38: Fast Healing -- RgnTss-Regen+(A), Mrc-Rcvry+(39) Level 41: Sky Splitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43) Level 44: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(48) Level 47: Assault -- EndRdx-I(A) Level 49: Placate -- RechRdx-I(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-End%(9), PrfShf-EndMod(15) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------ ------------ Set Bonus Totals: 10.5% DamageBuff(Smashing) 10.5% DamageBuff(Lethal) 10.5% DamageBuff(Fire) 10.5% DamageBuff(Cold) 10.5% DamageBuff(Energy) 10.5% DamageBuff(Negative) 10.5% DamageBuff(Toxic) 10.5% DamageBuff(Psionic) 28.19% Defense(Smashing) 28.19% Defense(Lethal) 24.75% Defense(Fire) 24.75% Defense(Cold) 14.13% Defense(Energy) 14.13% Defense(Negative) 6% Defense(Psionic) 29.75% Defense(Melee) 14.75% Defense(Ranged) 21% Defense(AoE) 6% Enhancement(Heal) 7.5% Enhancement(Max EnduranceDiscount) 57% Enhancement(Accuracy) 57.5% Enhancement(RechargeTime) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 207.8 HP (17.26%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 60% MezResist(Held) 60% MezResist(Immobilized) 60% MezResist(Sleep) 60% MezResist(Stunned) 60% MezResist(Terrorized) 60% 18.5% (0.31 End/sec) Recovery 52% (2.61 HP/sec) Regeneration 45% ResEffect(SpeedFlying) 45% ResEffect(RechargeTime) 45% ResEffect(SpeedRunning) 14.75% Resistance(Smashing) 24.5% Resistance(Fire) 24.5% Resistance(Cold) 11.75% Resistance(Energy) 11.75% Resistance(Negative) 5% Resistance(Toxic) 5% Resistance(Psionic) 14.75% Resistance(Lethal) 15% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1492;689;1378;HEX;| |78DA6594DB53525114C6F7E11C42105454400413302F490256CFF590D54C4983D2E| 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Hi all, Significant other has decided to roll a Staff WP Stalker - she now wants help building it and I have no clue! Does anyone have a good build they can share please? Ta in advance
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TVM I'll have a look
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I'm not wedded to Rad-Son if someone has a compelling argument of what would make a better late game de-buffer? That said - I like & Know Rad and have never played Sonic. Please be your usual gentle selves!: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Modest V13: Level 50 Science Defender Primary Power Set: Radiation Emission Secondary Power Set: Sonic Attack Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Soul Mastery Hero Profile: Level 1: Radiant Aura (A) Numina's Convalesence - Heal/Endurance (A) Numina's Convalesence - Heal/Endurance (3) Numina's Convalesence - Heal (3) Numina's Convalesence - Heal/Endurance/Recharge (5) Numina's Convalesence - Heal/Recharge (5) Numina's Convalesence - +Regeneration/+Recovery (7) Numina's Convalesence - Endurance/Recharge Level 1: Shriek (A) Superior Defender's Bastion - Accuracy/Damage (A) Superior Defender's Bastion - Accuracy/Damage (7) Superior Defender's Bastion - Damage/Recharge (9) Superior Defender's Bastion - Damage/Endurance/Recharge (9) Superior Defender's Bastion - Accuracy/Damage/Endurance (11) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (11) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 2: Scream (A) Thunderstrike - Accuracy/Damage/Recharge (A) Thunderstrike - Accuracy/Damage/Recharge (13) Thunderstrike - Accuracy/Damage/Endurance (13) Thunderstrike - Damage/Endurance/Recharge (15) Thunderstrike - Accuracy/Damage (15) Thunderstrike - Damage/Endurance (17) Thunderstrike - Damage/Recharge Level 4: Accelerate Metabolism (A) Recharge Reduction IO (A) Recharge Reduction IO (19) Recharge Reduction IO Level 6: Howl (A) Superior Frozen Blast - Accuracy/Damage (A) Superior Frozen Blast - Accuracy/Damage (21) Superior Frozen Blast - Accuracy/Damage/Endurance (23) Superior Frozen Blast - Damage/Endurance (23) Superior Frozen Blast - Accuracy/Damage/Recharge (25) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (25) Superior Frozen Blast - Recharge/Chance for Immobilize Level 8: Hasten (A) Recharge Reduction IO (A) Recharge Reduction IO (27) Recharge Reduction IO (50) Recharge Reduction IO Level 10: Combat Jumping (A) Luck of the Gambler - Recharge Speed (A) Luck of the Gambler - Recharge Speed (27) Luck of the Gambler - Defense Level 12: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) (A) Blessing of the Zephyr - Knockback Reduction (4 points) (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 14: Maneuvers (A) Luck of the Gambler - Recharge Speed (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/Endurance/Recharge Level 16: Radiation Infection (A) Achilles' Heel - Chance for Res Debuff (A) Achilles' Heel - Chance for Res Debuff Level 18: Enervating Field (A) Endurance Reduction IO (A) Endurance Reduction IO (21) Endurance Reduction IO Level 20: Lingering Radiation (A) Recharge Reduction IO (A) Recharge Reduction IO (29) Recharge Reduction IO Level 22: Boxing (A) Accuracy IO (A) Accuracy IO Level 24: Tough (A) Aegis - Resistance/Endurance (A) Aegis - Resistance/Endurance (33) Aegis - Resistance (33) Aegis - Resistance/Endurance/Recharge (33) Aegis - Resistance/Recharge (34) Aegis - Psionic/Status Resistance (34) Steadfast Protection - Resistance/+Def 3% Level 26: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All) (A) Shield Wall - +Res (Teleportation), +5% Res (All) (34) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense (36) Luck of the Gambler - Defense/Endurance/Recharge Level 28: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (37) Gaussian's Synchronized Fire-Control - To Hit Buff (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance (39) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 30: Amplify (A) Rectified Reticle - Increased Perception (A) Rectified Reticle - Increased Perception Level 32: Assault (A) Endurance Reduction IO (A) Endurance Reduction IO Level 35: Screech (A) Superior Vigilant Assault - Accuracy/Damage (A) Superior Vigilant Assault - Accuracy/Damage (39) Superior Vigilant Assault - Accuracy/Damage/Endurance (40) Superior Vigilant Assault - Damage/RechargeTime (40) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (40) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (42) Superior Vigilant Assault - Damage/Endurance/RechargeTime Level 38: Dreadful Wail (A) Armageddon - Accuracy/Damage/Recharge (A) Armageddon - Accuracy/Damage/Recharge (42) Armageddon - Accuracy/Recharge (42) Armageddon - Damage/Endurance (43) Armageddon - Chance for Fire Damage (43) Armageddon - Damage/Recharge (43) Obliteration - Chance for Smashing Damage Level 41: Dark Embrace (A) Gladiator's Armor - Resistance (A) Gladiator's Armor - Resistance (45) Gladiator's Armor - End/Resist (45) Gladiator's Armor - TP Protection +3% Def (All) (45) Gladiator's Armor - Recharge/Resist (46) Gladiator's Armor - Resistance/Rech/End (46) Gladiator's Armor - Recharge/Endurance Level 44: Soul Storm (A) Lockdown - Accuracy/Hold (A) Lockdown - Accuracy/Hold (46) Lockdown - Accuracy/Recharge (48) Lockdown - Recharge/Hold (48) Lockdown - Endurance/Recharge/Hold (48) Lockdown - Accuracy/Endurance/Recharge/Hold (50) Lockdown - Chance for +2 Mag Hold Level 47: Power Boost (A) Recharge Reduction IO (A) Recharge Reduction IO (50) Recharge Reduction IO Level 49: Vengeance (A) Luck of the Gambler - Recharge Speed (A) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) Empty (A) Empty Level 1: Prestige Power Dash (A) Empty (A) Empty Level 1: Prestige Power Slide (A) Empty (A) Empty Level 1: Prestige Power Quick (A) Empty (A) Empty Level 1: Prestige Power Rush (A) Empty (A) Empty Level 1: Prestige Power Surge (A) Empty (A) Empty Level 1: Sprint (A) Celerity - +Stealth (A) Celerity - +Stealth Level 1: Vigilance Level 2: Rest (A) Recharge Reduction IO (A) Recharge Reduction IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO (A) Run Speed IO Level 2: Health (A) Miracle - +Recovery (A) Miracle - +Recovery (17) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (A) Performance Shifter - Chance for +End (19) Performance Shifter - EndMod Level 50: Degenerative Core Flawless Interface Level 50: Longbow Radial Superior Ally Level 50: Clarion Core Epiphany Level 50: Support Radial Embodiment Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement ------------ ------------ Set Bonus Totals: 9.5% DamageBuff(Smashing) 9.5% DamageBuff(Smashing) 9.5% DamageBuff(Lethal) 9.5% DamageBuff(Fire) 9.5% DamageBuff(Cold) 9.5% DamageBuff(Energy) 9.5% DamageBuff(Negative) 9.5% DamageBuff(Toxic) 9.5% DamageBuff(Psionic) 8.5% Defense(Melee) 7.25% Defense(Smashing) 7.25% Defense(Lethal) 23.19% Defense(Fire) 23.19% Defense(Cold) 19.13% Defense(Energy) 19.13% Defense(Negative) 6% Defense(Psionic) 28.5% Defense(Ranged) 28.19% Defense(AoE) 3.6% Max End 60% Enhancement(RechargeTime) 14% Enhancement(Heal) 55% Enhancement(Accuracy) 10% Enhancement(Range) 2.5% Enhancement(Held) 28.5% SpeedFlying 114.5 HP (11.25%) HitPoints 28.5% JumpHeight 28.5% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 43.75% MezResist(Held) 43.75% MezResist(Immobilized) 43.75% MezResist(Sleep) 43.75% MezResist(Stunned) 43.75% MezResist(Terrorized) 43.75% 20% PerceptionRadius 15% (0.25 End/sec) Recovery 42% (1.78 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 11.75% Resistance(Smashing) 11.75% Resistance(Lethal) 20.75% Resistance(Fire) 20.75% Resistance(Cold) 5% Resistance(Energy) 5% Resistance(Negative) 8.75% Resistance(Toxic) 13.75% Resistance(Psionic) 28.5% SpeedRunning Apols for the formatting having issues changing it 😜
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TVM to you both - I'll have a detailed look when I'm home later 😉
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Never driven a Blaster before - please enhance and advise on my build: I intend to Hover, out of melee and work from there: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Archery Secondary Power Set: Tactical Arrow Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Mace Mastery Hero Profile: Level 1: Aimed Shot -- Apc-Dmg(A), Apc-Dam%(29), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(31) Level 1: Electrified Net Arrow -- Acc-I(A) Level 2: Glue Arrow -- Slow-I(A) Level 4: Hover -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(5), LucoftheG-Def(9), BlsoftheZ-Travel(9), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(15) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7) Level 8: Kick -- FrcFdb-Rechg%(A) Level 10: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(13) Level 12: Upshot -- GssSynFr--Build%(A), GssSynFr--ToHit(13), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Rchg/EndRdx(42) Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(15), GldArm-ResDam(46) Level 16: Super Speed -- EndRdx-I(A) Level 18: Blazing Arrow -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(21), SprBlsWrt-Rchg/Dmg%(40), SprBlsWrt-Acc/Dmg/EndRdx(43), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(45) Level 20: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Acc/ActRdx/Rng(21), StnoftheM-Dmg/ActRdx/Rchg(23), StnoftheM-Dmg/EndRdx/Rchg(23), StnoftheM-Dam%(25) Level 22: Eagle Eye -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(25) Level 24: Aim -- RechRdx-I(A), RechRdx-I(27) Level 26: Explosive Arrow -- Rgn-Dmg(A), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(34), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(37) Level 28: Agility -- Run-I(A) Level 30: Ice Arrow -- Lck-Acc/Hold(A), Lck-Acc/Rchg(42), Lck-Rchg/Hold(42), Lck-EndRdx/Rchg/Hold(43), Lck-Acc/EndRdx/Rchg/Hold(43), Lck-%Hold(46) Level 32: Rain of Arrows -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/EndRdx(33), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(34), SprDfnBrr-Rchg/+Status Protect(34) Level 35: Scorpion Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(36), RedFrt-EndRdx/Rchg(36), RedFrt-Def/EndRdx/Rchg(36), RedFrt-Def(37), RedFrt-EndRdx(45) Level 38: Gymnastics -- LucoftheG-Rchg+(A), Ksm-ToHit+(39), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 41: ESD Arrow -- Lck-Acc/Hold(A), Lck-%Hold(45), Lck-Acc/Rchg(46), Lck-Rchg/Hold(48), Lck-EndRdx/Rchg/Hold(48), Lck-Acc/EndRdx/Rchg/Hold(48) Level 44: Super Jump -- Jump-I(A) Level 47: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(17), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def(50), RedFrt-EndRdx(50) Level 49: Acrobatics -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(3), Mrc-Rcvry+(3), Prv-Absorb%(19) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5) Level 50: Musculature Core Paragon Level 50: Ion Core Final Judgement Level 50: Longbow Radial Superior Ally Level 50: Assault Radial Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1525;693;1386;HEX;| |78DA65945B4F13511485CF74A6D6DEA0484B5BAEB640B9F542017D5554305130448| |CAF645226D0A4A14D29511E7DF00FE803890AC488175EFC2BC6CB93FA17505FBCC7| |8CBBB3562DB1934CBF336B66EFB3F639FB74F1F6A5C0CBCB77CE292D78B1646E6EA| |E5C90DF9A55F55C336B5B55B3A4EA9747EE2EBE58B96E6EAC59ABD9D96A61DDAA6E| |F737E4E5AD4AA55CAD656F98855AB160965666ABD5F22DE55F2A974BD9F952716DB| |DE673C6CB15CB5A0D42AEABC58DB580F3B46099157988CF558A856C23EDA259B0E4| |A73EDE8E898DB4DC7DAA71D9864ABB94CA1BAA374F66C0FE2C9903E7FCFF6294EA5| |68EB69B524AA3A6E5A079A556DD116DB71ED11CCD088127C3E47BE4F47D00DB3E82| |49897523D6E59E40BE13FFD1E5C172D6E7F4DC455C97085EC67939A78F730538F7B| |E784509B6DB7F88B8C001D8FD141C7946BE00C79E83BAE40F327F302A833EF13CA5| |3BEF32397050BE69A7AFF604BC0E083A3867C7037C77EA21187E048EEC83E3BB607| |A0F4C4A5427F7A8F315F2855F835D6FC8B760EC1DF8586A8CC0A716B907EFB1FBE0| |6951A3C8A745B996DD64DD6E9C73C5A7B8EFD36062061C3A439E05CF8F29D583B95| |44F0679F6528DDEB2DD7D5FB986DFC8EFE0F80FF22798F9C5BC1235C0D80165C0B3| |46BA481D4C18A41BFC1D522AC99E4BFAB0DF837E324006C1A13630DD0E1E88E761C| |4EAC3EC9DD41FE5EC718A3D94620F3D916F47E97194F5A5E93FC33A73AC33C73A73| |AC332AFD31C1FE9818C57A19A265E93B4BDF21FA0ED1779EBEF3F49DA7EF98C44E3| |2DF24FBADD73876466DB964A5148FA86D8FB7BC9D6C51F22DCA748B32D3A22C3467| |9183887A978C63FF0DEC33AFEC930ECD3EF2C97BC668EC9FCF4D4DD76EA24E5702E| |7C175459E47E4FC1CE1F9D3F178AEE797A6A6693BF061F01C5C95C394E74AC4C3CD| |7167A4393E4C36C7F3D1E6D8B976EA0968FE2FD3F9E2F5| |-------------------------------------------------------------------| TY in advance, Arctyc