Borthouth Posted September 25, 2019 Share Posted September 25, 2019 Hi, Can anyone take a look at my attempt at an Elec/Elec blaster build. He is currently lvl50 and I have incarnates so I am planning on doing a respec and re-build him with this. Any opinions are appreciated. [http://www.cohplanner.com/mids/download.php?uc=1516&c=704&a=1408&f=HEX&dc=78DA6594594F135114C7EF2CA5B2545A2B3B082D20B5B5A50583891A48505C21410ABE369376D28E36EDA40C893CFAE017700FABC6FDC5373F811B9F435C9E0413DFF4A19E99FF296DD249DADFDC73CFFFDEFFBDA7A773B72FB4BCBB74674A489EF3796D7939354DDF965E7227D3865E48EB829EC6E962C9CA1557AC9C9B46FD9C915AD00A593D139BC9EB69AB64A4B53CB4A1CA7C72C5344978906058ABA939AD60982B79CD328A05D1325F2CE663B3BA661A85ACC7195C34B2398B464DCE2869EA7AA6B59295D14BCB39C3EC9A318D74ACB2C99C96D6E9CB7E5FED247721FAC444E5292B628330A28AC41AF309731DCC54738558928548A862944612622EC9A53A31AF0A1E5198327854620AD0BE3085B5CA9AE2C45AD6991BE0E14DE636E8DD02E3A472412BBB4EC34BE718D83B01765009DCECD72D2396B06BC47B363E838FCE0DB07B13EC7D0A0E6C83812D304BAA66D63687E063688439C81C028F0F3377A11D23954782174F84E057458ED0CAEBB5BE85BFC04BE60B70F015F335F30D384E2A1F6B7D1F84130B7F04A39FC0D1CFCC2FCC1DD0B0B78717C51F80CF135729D0479C941C6F61F6DD4E17D8865CB9ED0F72DBF7997BA04C391D7CB68EBBF0A750AC8B755D63C8EB1E0507128AB3D74D9AEDE133F44C61EED819CE39CBF7770E1C99649FEC4BA5F5FB78FD3EDBA0ADF5327DE084DD81BC7EFF4FE8C33FC0935F99BBCC6F60F43B788B5441E7975D96828F71A6E87DF09F578861DE7BF81AFBBBCCBC02E6B9BFEC3B09FD852E489E237C4F91086AE1A3588C63B136D4C04FB138C7E29BB2538F5EB5A6F7166D73F41B512BCD572E876BE7CBF488785D24511719AF8B9CAA8BCC5677A1D6C149E6D583AE179293D5E83DE8E5F2AFA69AD928CEB96FC724FE9FB881FAC8D7990BA09A642E820D4BE05EED7A21ACF7BB763DAE4FC323F0D03D26D7ABE901F321B8438D93E07B7B1EACBEBFF757DFFF03CA1DE951](http://www.cohplanner.com/mids/download.php?uc=1516&c=704&a=1408&f=HEX&dc=78DA6594594F135114C7EF2CA5B2545A2B3B082D20B5B5A50583891A48505C21410ABE369376D28E36EDA40C893CFAE017700FABC6FDC5373F811B9F435C9E0413DFF4A19E99FF296DD249DADFDC73CFFFDEFFBDA7A773B72FB4BCBB74674A489EF3796D7939354DDF965E7227D3865E48EB829EC6E962C9CA1557AC9C9B46FD9C915AD00A593D139BC9EB69AB64A4B53CB4A1CA7C72C5344978906058ABA939AD60982B79CD328A05D1325F2CE663B3BA661A85ACC7195C34B2398B464DCE2869EA7AA6B59295D14BCB39C3EC9A318D74ACB2C99C96D6E9CB7E5FED247721FAC444E5292B628330A28AC41AF309731DCC54738558928548A862944612622EC9A53A31AF0A1E5198327854620AD0BE3085B5CA9AE2C45AD6991BE0E14DE636E8DD02E3A472412BBB4EC34BE718D83B01765009DCECD72D2396B06BC47B363E838FCE0DB07B13EC7D0A0E6C83812D304BAA66D63687E063688439C81C028F0F3377A11D23954782174F84E057458ED0CAEBB5BE85BFC04BE60B70F015F335F30D384E2A1F6B7D1F84130B7F04A39FC0D1CFCC2FCC1DD0B0B78717C51F80CF135729D0479C941C6F61F6DD4E17D8865CB9ED0F72DBF7997BA04C391D7CB68EBBF0A750AC8B755D63C8EB1E0507128AB3D74D9AEDE133F44C61EED819CE39CBF7770E1C99649FEC4BA5F5FB78FD3EDBA0ADF5327DE084DD81BC7EFF4FE8C33FC0935F99BBCC6F60F43B788B5441E7975D96828F71A6E87DF09F578861DE7BF81AFBBBCCBC02E6B9BFEC3B09FD852E489E237C4F91086AE1A3588C63B136D4C04FB138C7E29BB2538F5EB5A6F7166D73F41B512BCD572E876BE7CBF488785D24511719AF8B9CAA8BCC5677A1D6C149E6D583AE179293D5E83DE8E5F2AFA69AD928CEB96FC724FE9FB881FAC8D7990BA09A642E820D4BE05EED7A21ACF7BB763DAE4FC323F0D03D26D7ABE901F321B8438D93E07B7B1EACBEBFF757DFFF03CA1DE951) ​ Thanks. Link to comment Share on other sites More sharing options...
Borthouth Posted September 25, 2019 Author Share Posted September 25, 2019 If the link doesn't work here is the build again. Hero Plan by Mids' Reborn : Hero Designer [2.6.0.4](https://2.6.0.4) [https://github.com/ImaginaryDevelopment/imaginary-hero-designer](https://github.com/ImaginaryDevelopment/imaginary-hero-designer) ​ Primary Power Set: Electrical Blast Secondary Power Set: Electricity Manipulation Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mace Mastery ​ Hero Profile: \------------ Level 1: Charged Bolts Dcm-Build%(A), Dcm-Acc/EndRdx/Rchg(50), Dcm-Dmg/EndRdx(50), Dcm-Acc/Dmg/Rchg(50) Level 1: Electric Fence GrvAnc-Hold%(A) Level 2: Lightning Bolt SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(17), SprDfnBrr-Acc/Dmg/EndRdx(19), SprDfnBrr-Acc/Dmg/Rchg(19), SprDfnBrr-Dmg/Rchg(21), SprDfnBrr-Acc/Dmg(21) Level 4: Charged Brawl SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Rchg/Dmg%(15), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(17) Level 6: Ball Lightning Rgn-Knock%(A), Rgn-Dmg(25), Rgn-Dmg/EndRdx(29) Level 8: Super Jump UnbLea-Jump(A) Level 10: Short Circuit SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg(25), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(34) Level 12: Havoc Punch GldStr-%Dam(A), GldStr-Acc/Dmg/End/Rech(37), GldStr-Acc/Dmg(37), GldStr-Dam/Rech(37), GldStr-Dam/End/Rech(39), SuddAcc--KB/+KD(39) Level 14: Aim RechRdx-I(A) Level 16: Build Up GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit(34), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36) Level 18: Zapp ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(43), ExcCnt-Dmg/ActRdx(46), ExcCnt-Dmg/Rng(48), ExcCnt-Dmg/Rchg(48), ExcCnt-Stun%(48) Level 20: Force of Thunder Pnc-Heal/+End(A), Mrc-Rcvry+(42), RgnTss-Regen+(42), SuddAcc--KB/+KD(43) Level 22: Combat Jumping Rct-ResDam%(A), Rct-Def/EndRdx(23), Rct-Def(23) Level 24: Kick FrcFdb-Rechg%(A) Level 26: Tough GldArm-3defTpProc(A), GldArm-ResDam(27), GldArm-End/Res(33) Level 28: Thunder Strike FuroftheG-ResDeb%(A), FuroftheG-Acc/Dmg(31), FuroftheG-Dam/Rech(33), FuroftheG-Dam/End/Rech(39), FuroftheG-Acc/Dmg/End/Rech(40), SuddAcc--KB/+KD(42) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg(31) Level 32: Thunderous Blast Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-Acc/Dmg(45), Ann-Dmg/Rchg(45), Ann-Acc/Dmg/Rchg(45), Ann-Acc/Dmg/EndRdx(46) Level 35: Power Sink PrfShf-End%(A), PrfShf-EndMod/Rchg(46) Level 38: Scorpion Shield ShlWal-ResDam/Re TP(A), ShlWal-EndRdx/Rchg(40), ShlWal-Def/EndRdx/Rchg(40) Level 41: Shocking Grasp Lck-%Hold(A) Level 44: Hasten RechRdx-I(A) Level 47: Maneuvers LucoftheG-Def/Rchg+(A) Level 49: Tactics RctRtc-Pcptn(A) Level 1: Brawl KntCmb-Knock%(A) Level 1: Defiance Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Clr-Stlth(A) Level 2: Rest IntRdx-I(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(3), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(7) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod/Acc(7), PrfShf-EndMod(9), PrfShf-EndMod/Rchg(9), PrfShf-EndMod/Acc/Rchg(11), PrfShf-Acc/Rchg(11) Level 50: Musculature Boost Level 50: Assault Radial Genome Level 50: Diamagnetic Interface Level 50: Clarion Partial Core Invocation \------------ Link to comment Share on other sites More sharing options...
Nemu Posted September 25, 2019 Share Posted September 25, 2019 (edited) I recreated this build in mids and here is a good link for others that wish to take a look: Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Borthouth's blaster: Level 50 Magic BlasterPrimary Power Set: Electrical BlastSecondary Power Set: Electricity ManipulationPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Charged Bolts -- Dcm-Acc/Dmg(A), Dcm-Acc/EndRdx/Rchg(3), Dcm-Acc/Dmg/Rchg(3), Dcm-Build%(5)Level 1: Electric Fence -- GrvAnc-Hold%(A)Level 2: Lightning Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(9), SprDfnBrr-Rchg/+Status Protect(9)Level 4: Charged Brawl -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/EndRdx(13), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(13), SprBlsWrt-Rchg/Dmg%(15)Level 6: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Knock%(15), Rgn-Dmg/EndRdx(17)Level 8: Super Jump -- Empty(A)Level 10: Short Circuit -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(17), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(19), SprAvl-Acc/Dmg/EndRdx/Rchg(25), SprAvl-Rchg/KDProc(33)Level 12: Havoc Punch -- GldStr-Acc/Dmg(A), GldStr-Dam/End/Rech(33), GldStr-Acc/End/Rech(33), GldStr-Acc/Dmg/End/Rech(34), GldStr-%Dam(34), SuddAcc--KB/+KD(34)Level 14: Aim -- Empty(A)Level 16: Build Up -- GssSynFr--ToHit/Rchg(A), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36), GssSynFr--ToHit(37), GssSynFr--Build%(37)Level 18: Zapp -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(37), ExcCnt-Dmg/ActRdx(39), ExcCnt-Dmg/Rng(39), ExcCnt-Dmg/Rchg(39), ExcCnt-Stun%(40)Level 20: Force of Thunder -- SuddAcc--KB/+KD(A), Pnc-Heal/+End(21), Mrc-Rcvry+(21), RgnTss-Regen+(25)Level 22: Combat Jumping -- Rct-ResDam%(A), Rct-Def(23), Rct-Def/EndRdx(23)Level 24: Kick -- Empty(A)Level 26: Tough -- GldArm-3defTpProc(A), GldArm-ResDam(27), GldArm-RechEnd(27)Level 28: Thunder Strike -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(29), FuroftheG-Dam/End/Rech(29), FuroftheG-Acc/Dmg/End/Rech(31), FuroftheG-ResDeb%(31), SuddAcc--KB/+KD(31)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def(40)Level 32: Thunderous Blast -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(42), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43)Level 35: Power Sink -- PrfShf-End%(A), PrfShf-EndMod/Rchg(43)Level 38: Scorpion Shield -- ShlWal-ResDam/Re TP(A), ShlWal-Def(45), ShlWal-Def/EndRdx(45)Level 41: Shocking Grasp -- Empty(A)Level 44: Hasten -- RechRdx-I(A)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 49: Tactics -- Empty(A)Level 1: Brawl -- Empty(A)Level 1: DefianceLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(45), NmnCnv-Heal/Rchg(46), NmnCnv-Heal/EndRdx/Rchg(46), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(48)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(48), PrfShf-EndMod/Acc/Rchg(48), PrfShf-Acc/Rchg(50), PrfShf-EndMod/Acc(50), PrfShf-End%(50)------------ Before I go into my comments I am going to make the assumption that you took the powers you did because you are willing to wade into melee and you are not taking them simply as set mules. There are plenty of "pure range" blasters out there and there are ways to get there without picking so many powers out of your secondary. If that is your intent and you are willing to use any means necessary to dispatch your enemies then read my comments below. My comments: - Most people take scorpion shield to softcap Smashing/Lethal defense at the very least and this build falls short of that. - I think you can drop at least one attack and streamline your slotting to achieve good slotting of all powers and to work towards that s/l softcap if that's a goal that you wish to achieve. The attacks with a single slot don't even deserve any enhancements and ball lightning lacks any accuracy to make it reliable. The one attack that has the least value is havoc punch (HP). The number crunchers will immediately disagree and point out that thunderstrike (TS) has the worst damage per activation (DPA). So let me explain: - Taken in a vacuum TS does have worse DPA. But that completely discounts the utility it has and the synergy it has with force of thunder(FoT). The KB to KD proc and force feedback proc are both game changers and they can be slotted in both FoT and TS. Both powers are AoE with decent cooldowns and that will likely trigger the +recharge proc more consistently. These two powers will turn you into a TANK and you can alternate between the two to keep mobs bouncing for a good while. - Havoc punch is not a bad power, but it does not have enough value compared to what TS can do with FoT. Here is my take on your build. It gets very close to softcapping Smashing/Lethal/Fire/Cold/Enegery, and with FoT and TS you can be very sturdy. All the attacks are well slotted it has decent recharge and most likely perma-hasten with the +recharge proc triggers. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Borthouth New Build: Level 50 Magic BlasterPrimary Power Set: Electrical BlastSecondary Power Set: Electricity ManipulationPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Charged Bolts -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Electric Fence -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Rchg/SlowProc(40)Level 2: Ball Lightning -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(13), Rgn-Acc/Rchg(15), Rgn-Dmg/EndRdx(15), Rgn-Knock%(17)Level 4: Charged Brawl -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), SprBlsWrt-Rchg/Dmg%(37)Level 6: Short Circuit -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Acc/Dmg/Rchg(9), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Rchg/KDProc(11)Level 8: Aim -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(13)Level 10: Lightning Bolt -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46), Apc-Dam%(48)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)Level 14: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(45)Level 16: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(17)Level 18: Boxing -- Empty(A)Level 20: Force of Thunder -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(21), Stp-Acc/Stun/Rchg(21), RopADop-Acc/Stun/Rchg(27), Acc-I(29)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), Ags-ResDam/EndRdx(23), Ags-ResDam/EndRdx/Rchg(50), Ags-ResDam(50)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), HO:Cyto(25)Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(50)Level 28: Thunder Strike -- ClvBlo-Acc/Dmg(A), ClvBlo-Acc/Rchg(29), ClvBlo-Dmg/EndRdx(31), OvrFrc-Dam/KB(33), HO:Nucle(33), FrcFdb-Rechg%(33)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), HO:Cyto(31)Level 32: Thunderous Blast -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/Rchg(34), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36), SprFrzBls-Rchg/ImmobProc(36)Level 35: Power Sink -- EffAdp-EndMod/EndRdx(A), EffAdp-EndMod/Rchg(45), RechRdx-I(46)Level 38: Shocking Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), HO:Cyto(42)Level 44: Tactics -- EndRdx-I(A)Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)Level 49: Super Jump -- WntGif-ResSlow(A)Level 1: Brawl -- Empty(A)Level 1: DefianceLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/Acc(48), EndMod-I(48)Level 50: Cardiac Core ParagonLevel 50: Support Core EmbodimentLevel 50: Clarion Radial Epiphany------------ Edited September 25, 2019 by Nemu Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle! 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Borthouth Posted September 26, 2019 Author Share Posted September 26, 2019 (edited) Thanks, I didn't notice I left out an accuracy on ball lightning. I may have to test out the damage powers to see how the chain looks compared to my play style. So far damage seems pretty good even though I'm not completely slotted yet. I took the first two powers to allow me to continue firing while mezzed however with a T3 clarion incarnate I don't have that problem now (well only 20 seconds I do) so I may drop one of those for something from the power pool that allows for 1 slotting. Edited September 26, 2019 by Borthouth Spelling Link to comment Share on other sites More sharing options...
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