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Posted (edited)

Alright so first...

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Radioactive Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-EndRdx/Rchg(9), Ags-ResDam/EndRdx/Rchg(9), Ags-ResDam(11)
Level 2: Blazing Aura -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(11), ScrDrv-Dmg/EndRdx(13), ScrDrv-Dmg/Rchg(13), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(33)
Level 4: Healing Flames -- Prv-Absorb%(A), Prv-Heal(15), Prv-Heal/Rchg/EndRdx(15)
Level 6: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(19), BlsoftheZ-ResKB(25)
Level 8: Radiation Siphon -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(21), SprBrtFur-Dmg/EndRdx/Rchg(21), SprBrtFur-Rech/Fury(23), SprBrtFur-Acc/Dmg/EndRdx/Rchg(25)
Level 10: Fusion -- RechRdx-I(A)
Level 12: Boxing -- Acc-I(A)
Level 14: Temperature Protection -- ResDam-I(A), StdPrt-ResDam/Def+(27)
Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/Rchg(17), Ags-EndRdx/Rchg(19), Ags-ResDam/EndRdx/Rchg(27)
Level 18: Irradiated Ground -- TchofLadG-%Dam(A), TchofLadG-DefDeb/EndRdx(33), TchofLadG-Rchg/EndRdx(33)
Level 20: Tough -- GldArm-3defTpProc(A)
Level 22: Consume -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(23)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(31)
Level 26: Devastating Blow -- Hct-Dam%(A), Hct-Dmg(36), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(39)
Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(46)
Level 32: Atom Smasher -- ScrDrv-Acc/Rchg(A), ScrDrv-Acc/Dmg(42), ScrDrv-Dmg/EndRdx(42), ScrDrv-Dmg/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(43), ScrDrv-Dam%(43)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(42)
Level 38: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit(39), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)
Level 41: Char -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(46)
Level 44: Melt Armor -- RechRdx-I(A)
Level 47: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Rchg(36), PrfShf-EndMod/Acc(36)
------------

 

That's the build I just worked up in Mids. That's my ideal, and yeah it's gonna cost alot. With maneuvers I'm at 47% fire defense and the rest of the totals look good. Ageless will give me a second consume and help with endurance issues, and I can go from there. Might go for a recharge intensive alpha to help with consume/burn/etc uptime. And -res debuff slot to help bring on the extra damage. 

Now, I don't know much of anything about damage caps. I got this set up defensively where I think I need it to farm, I'm thinking about incarnates I'll need for farming with it. How is this build gonna damage? What do I need to think about when using it? And, hybrid passive or hybrid proc? Will I be far enough away from damage caps that the passive is a good idea with all the AOE I'll be throwing, or will inspirations make up the difference and I should be thinking proc for just extra on top of it?

Second question. I'm not really sure how to build a rad/fire brute for general tanking and exemplaring.  I want something that is set up to do low level stuff, super jump by10 and radiation siphon somewhere in the build, beyond that I have read I should build for resistance first and defense second, help me out with that? I want something that can tank as best I can at any level but that emphasizes incarnate survivability, if possible? I don't mind a build intended to lean on prestige powers a bit at the lowest levels. I've never built something intended to tank before, I always play support or DPS, and I can't quite bring myself to make a tank yet. I know there are better sets for overall tanking than fire, but l know I can be pretty good with a shitload of money spent so I want some help planning it. 

Edited by TheSpiritFox

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