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Reproducible Game Crash


Stray

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I've managed to make the client crash three times now reliably. Some notes in parentheses and below that may or may not be relevant.

 

Steps to reproduce:

  1. Run paper mission (I'm currently Rogue level 50 with +1 level shift and +2 incarnate shift, running paper mission in Grandville)
  2. Fill up on tip missions (I've started each mission with empty tips in case that is relevant)
  3. Complete mission
  4. On exit, dismiss all 3 tip missions
  5. Switch to active tab, no paper at top of contacts
  6. Try to switch to any other tab
  7. Crash to desktop

 

Notes:

  • I've always had the "Tips" tab open in Contact on mission exit, not sure if this is required to reproduce. I never changed tabs before dismissing tips.
  • I've only tried with dismissing all tips, I'm not sure if it happens with less or if dismissing them is even the relevant action.

 

I'll continue testing to narrow down reproduction steps if possible.

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More information:

  • It's not required to run a mission beforehand, simply dismissing all tips and swapping to "Active" contact tab triggered the effect.
  • I can freely switch between Active, Broker, and Tips. Its when I try to go from Active to Inactive that I have the crash. Paper never reappears at top of contacts.
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  • Going to the "Inactive" tab from any tab causes crash.
  • Closing an reopening contacts changes nothing
  • Having 3 tips is required to trigger the crash
  • Only have to dismiss one of them, not all of them
  • Zoning seems to fix the issue

 

Also, in event logs:

 cityofheroes.exe 
   1.0.186.64 
   5d935bc5 
   cityofheroes.exe 
   1.0.186.64 
   5d935bc5 
   c0000005 
   00000000003ad8f8 
   4184 
   01d58561bd6d4f79 
   F:\Documents\Tequila\hc-bin64\cityofheroes.exe 
   F:\Documents\Tequila\hc-bin64\cityofheroes.exe 
   4b0a7015-61c7-48e9-ad76-8873404a8af9 

Looking at the error report with a viewer shows that it was an Access Violation exception, so maybe some sort of pointer going out of bounds?

Edited by Stray
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