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Ice/Battle Axe no purple build


Giocondi

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Anyone have any obvious tweaks that would buff up some of my weaknesses on my current build? I like Ice thematically but It doesn't seem all that beefy. Thanks

 

Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Peltier Effect: Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Battle Axe
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Frozen Armor -- LucoftheG-Rchg+(A), LucoftheG-Def(3)
Level 1: Beheader -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(37), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg/Rchg(42), CrsImp-Acc/Dmg/EndRdx(42), CrsImp-Dmg/EndRdx/Rchg(42)
Level 2: Hoarfrost -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5)
Level 4: Gash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Bns-Acc/Dmg(11)
Level 6: Chilling Embrace -- EndRdx-I(A)
Level 8: Wet Ice -- EndRdx-I(A), RechRdx-I(9)
Level 10: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(43), MckBrt-Taunt/Rchg/Rng(43), MckBrt-Acc/Rchg(43), MckBrt-Taunt/Rng(46), MckBrt-Rchg(50)
Level 12: Permafrost -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(19), GldArm-3defTpProc(21)
Level 14: Icicles -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(15), Obl-Acc/Dmg/Rchg(17), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-%Dam(19)
Level 16: Kick -- FrcFdb-Rechg%(A)
Level 18: Glacial Armor -- LucoftheG-Rchg+(A), LucoftheG-Def(21)
Level 20: Swoop -- RechRdx-I(A), RechRdx-I(34)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25), StdPrt-ResDam/Def+(27)
Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(25)
Level 26: Energy Absorption -- PrfShf-EndMod/Acc/Rchg(A), EffAdp-EndMod/Acc/Rchg(27)
Level 28: Whirling Axe -- Erd-Dmg(A), Erd-Acc/Rchg(29), Erd-Dmg/Rchg(29), Erd-Acc/Dmg/Rchg(31), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(34)
Level 30: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(31)
Level 32: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33)
Level 35: Cleave -- Mlt-Acc/Dmg(A), Mlt-Acc/Dmg/EndRdx(36), Mlt-Dmg/EndRdx(36), Mlt-Dmg/EndRdx/Rchg(36), Obl-Acc/Rchg(37), Obl-Acc/Dmg/Rchg(37)
Level 38: Pendulum -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41: Hibernate -- Empty(A)
Level 44: Gloom -- Tmp-Acc/Dmg(A), Tmp-Dmg/EndRdx(45), Tmp-Dmg/Rchg(45), Slv-Acc/Dmg(45), Slv-Dmg/EndRdx/Rchg(46), Slv-Acc/Dmg/EndRdx/Rng(46)
Level 47: Darkest Night -- DscWrd-ToHitDeb(A), DscWrd-ToHitDeb/Rchg(48), DscWrd-ToHitDeb/Rchg/EndRdx(48), DarWtcDsp-ToHitDeb/EndRdx(48), DarWtcDsp-ToHitDeb(50), DarWtcDsp-ToHitdeb/Rchg/EndRdx(50)
Level 49: Build Up -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(31), Mrc-Rcvry+(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33)
Level 50: Cardiac Core Paragon 
Level 50: Reactive Core Flawless Interface 
Level 50: Ion Core Final Judgement 
Level 50: Longbow Core Superior Ally 
Level 50: Ageless Core Epiphany 
Level 50: Melee Core Embodiment 
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