StratoNexus Posted November 11, 2019 Posted November 11, 2019 I had started a Time/Nrg defender back in the day and made it into the late 30s or early 40s before shutdown. I really enjoyed playing it, so it was one of the first characters I remade. I have been leveling it very slowly, generally soloing through the Praetorian content, but now I am in Primal earth and teaming, so leveling will likely happen faster (although there are a few arcs in Primal I will be sure to hit for his story, so that will slow me down some). I found an old build from back in the day that was really solid, but I have been tinkering with it (adding Nova and Sniper Blast, since I24 made those not suck, for example, and adding some of the PvP procs since they are more plentiful as well as the Defender ATO sets). Below is my current plan. I am tempted to take the recharge IO out of Slowed Response in order to add a KB protection to Combat Jumping, but I have a pretty high tolerance for occasional KB and my defense is so high, I figure it will be rare enough to be enjoyable without being overly detrimental. I ran Citadel the other day, leaping in the middle with the tank and occasional KB did not bother me and that TF has a lot of KB. Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Streamkeeper: Level 50 Magic DefenderPrimary Power Set: Time ManipulationSecondary Power Set: Energy BlastPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Power Mastery Hero Profile:Level 1: Temporal Mending -- DctWnd-Heal/EndRdx(A), DctWnd-Heal(7), DctWnd-Heal/Rchg(9), DctWnd-Heal/EndRdx/Rchg(31), DctWnd-Rchg(40)Level 1: Power Bolt -- Acc-I(A)Level 2: Time's Juncture -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(3), DarWtcDsp-ToHitDeb/Rchg(3), DarWtcDsp-ToHitDeb/EndRdx(15)Level 4: Energy Torrent -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(5), Rgn-Acc/Rchg(5), Rgn-Dmg/EndRdx(7), Rgn-Knock%(34)Level 6: Temporal Selection -- DctWnd-Heal(A), DctWnd-Heal/Rchg(9), DctWnd-Heal/EndRdx/Rchg(15), DctWnd-EndRdx/Rchg(23), DctWnd-Rchg(40)Level 8: Distortion Field -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(13), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Acc/EndRdx/Rchg/Hold(42)Level 10: Power Burst -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/EndRdx/Rchg(11), SprVglAss-Acc/Dmg/EndRdx(11), SprVglAss-Dmg/Rchg(21), SprVglAss-Acc/Dmg/EndRdx/Rchg(31), SprVglAss-Rchg/+Absorb(37)Level 12: Time Stop -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(13), BslGaz-EndRdx/Rchg/Hold(23), BslGaz-Acc/EndRdx/Rchg/Hold(43)Level 14: Combat Jumping -- LucoftheG-Rchg+(A)Level 16: Sniper Blast -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(17), SprDfnBst-Dmg/EndRdx/Rchg(21), SprDfnBst-Acc/Dmg/EndRdx(29), SprDfnBst-Acc/Dmg/EndRdx/Rchg(37), SprDfnBst-Rchg/Heal%(43)Level 18: Farsight -- LucoftheG-Rchg+(A), LucoftheG-Def/Rchg(19), LucoftheG-Def/EndRdx/Rchg(19), RctRtc-Pcptn(29), RctRtc-ToHit/Rchg(40)Level 20: Hasten -- RechRdx-I(A)Level 22: Super Speed -- WntGif-ResSlow(A)Level 24: Time Crawl -- TmpRdn-Acc/Slow(A), TmpRdn-Acc/EndRdx(25)Level 26: Slowed Response -- Acc-I(A), TchofLadG-DefDeb/Rchg(27), TchofLadG-Rchg/EndRdx(27), RechRdx-I(33)Level 28: Burnout -- RechRdx-I(A)Level 30: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(34)Level 32: Chrono Shift -- Mrc-Heal/Rchg(A), Mrc-Heal/EndRdx/Rchg(33), PrfShf-EndMod/Rchg(33), PrfShf-EndMod/Acc/Rchg(34), PrfShf-Acc/Rchg(46)Level 35: Power Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(45)Level 38: Nova -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(45), Arm-Dam%(45)Level 41: Temp Invulnerability -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(42), RctArm-ResDam/EndRdx/Rchg(42), RctArm-EndRdx(43), GldArm-3defTpProc(46), StdPrt-ResDam/Def+(46)Level 44: Boxing -- Empty(A)Level 47: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(48), RctArm-ResDam(48), UnbGrd-Max HP%(50)Level 49: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 1: VigilanceLevel 2: Rest -- RechRdx-I(A)Level 4: Ninja RunLevel 4: Swift -- Run-I(A)Level 4: Health -- Pnc-Heal/+End(A)Level 4: Hurdle -- Jump-I(A)Level 4: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Acc(39)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Intuition Radial ParagonLevel 50: Clockwork Core Superior AllyLevel 50: Ion Core Final JudgementLevel 50: Degenerative Core Flawless InterfaceLevel 50: Support Core EmbodimentLevel 50: Clarion Core Epiphany------------
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now