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Claws/Bio, the scrapper version.


Sovera

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I hate to raise this thread from the dead again but seeing as how I used @Sovera's build almost entirely, I hated to start a new thread looking for feedback. Just curious about the changes made in the following and if there is anything that I may not have taken into account. I basically pulled some slots from Genetic Contamination to put some procs into DNA Siphon instead, including the Theft of Essence +End Proc which also got added into Parasitic Aura which I hope would make up for changing the +End Performance Shifter in Inexhaustible to the Numina Heal for the regen set bonus and general bump to HP and Regen.  These changes are what I am most curious about though I would be interested in hearing thoughts on maybe replacing the ToD damage proc in Follow Up with the Gaussian's Chance for Build Up. Originally this was in Tactics but it would seem to be more controllable as to when it procs by having it in a click attack.

 

Many, many thanks to @Sovera and all the other build wizards out there who give their time so folks like me don't spend weeks only to come up with something sub-par.

 

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Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Bio Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Strike -- Empty(A)
Level 1: Hardened Carapace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(3), RctArm-ResDam(3), StdPrt-ResDam/Def+(5), RctArm-ResDam/Rchg(5)
Level 2: Slash -- AchHee-ResDeb%(A), SprBlsCol-Acc/Dmg(7), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)
Level 4: Inexhaustible -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(13)
Level 6: Spin -- Arm-Dmg(A), Arm-Dmg/Rchg(13), Arm-Acc/Dmg/Rchg(15), Arm-Acc/Rchg(15), Arm-Dmg/EndRdx(17)
Level 8: Super Speed -- WntGif-ResSlow(A)
Level 10: Environmental Modification -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def/Rchg+(19)
Level 12: Follow Up -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), SprCrtStr-Rchg/+50% Crit(21), TchofDth-Dam%(23), Hct-Dam%(23)
Level 14: Adaptation 
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(25), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(27), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(29)
Level 18: Focus -- Apc-Dmg(A), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(31), SuddAcc--KB/+KD(33)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 22: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(33), RctArm-ResDam/EndRdx/Rchg(34), GldArm-3defTpProc(34)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), Rct-Def(42), Rct-ResDam%(50)
Level 26: Kick -- FrcFdb-Rechg%(A)
Level 28: DNA Siphon -- ThfofEss-+End%(A), FuroftheG-ResDeb%(40), Arm-Dam%(40), Obl-%Dam(42)
Level 30: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36)
Level 32: Shockwave -- SprScrStr-Acc/Dmg(A), SprScrStr-Rchg/+Crit(37), SprScrStr-Dmg/EndRdx/Rchg(37), OvrFrc-Acc/Dmg(37), OvrFrc-Dam/KB(39), FrcFdb-Rechg%(39)
Level 35: Genetic Contamination -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-%Dam(39), Erd-Dmg(40)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(43)
Level 41: Parasitic Aura -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(43), Pnc-Heal/Rchg(43), Pnc-Heal/EndRedux/Rchg(46), Pnc-Heal(48), ThfofEss-+End%(50)
Level 44: Eviscerate -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 49: Tactics -- RctRtc-Pcptn(A), RctRtc-ToHit(50)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11)
Level 1: Stamina -- PrfShf-End%(A)
Level 8: Speed Phase 
Level 14: Defensive Adaptation 
Level 14: Efficient Adaptation 
Level 14: Offensive Adaptation 
Level 50: Musculature Core Paragon 
Level 50: Ion Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Barrier Core Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
------------

 

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On 12/22/2019 at 8:57 PM, Sovera said:

 

 

 

Cannot download the build linked by the author. so i been working on my own. would like some feedback. i really like the ease of targeted aoes like ball lightning for easse of use. scrapper ato crit proc. >into ball lightning> into spin for aoe burst with no cone to adjust for.  im always ok running p2w vendor buffs which is why i aimed for 40% def. im also ok with sprint+ninja run as a travel power. not sure if enough rech. n Acc

Claw--Bio--Mu.mxd

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