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Posted (edited)

So this is what I have so far, slotting is kinda weird, but I'm trying to cap everything but toxic/neg. Any thoughts or advice for changes would be appreciated!

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Chogan: Level 50 Magic Brute
Primary Power Set: Savage Melee
Secondary Power Set: Electric Armor
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Savage Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(21), GldStr-Acc/Dmg(23), GldStr-Dam/Rech(23), GldStr-Acc/Dmg/End/Rech(27)
Level 1: Charged Armor -- ImpArm-ResPsi(A), TtnCtn-ResDam/EndRdx(3), TtnCtn-ResDam/EndRdx/Rchg(3), TtnCtn-ResDam(5)
Level 2: Lightning Field -- EndRdx-I(A), FuroftheG-ResDeb%(5), Obl-Dmg(7), Obl-Acc/Dmg/EndRdx/Rchg(7), Obl-%Dam(9), Obl-Dmg/Rchg(9)
Level 4: Conductive Shield -- ImpArm-ResDam/EndRdx/Rchg(A), TtnCtn-ResDam/EndRdx(11), TtnCtn-ResDam/EndRdx/Rchg(11), TtnCtn-ResDam(13)
Level 6: Shred -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(34), FuroftheG-Dam/End/Rech(34), FuroftheG-Acc/End/Rech(34), FuroftheG-Acc/Dmg/End/Rech(37), Erd-%Dam(37)
Level 8: Vicious Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39)
Level 10: Static Shield -- ImpArm-ResPsi(A), TtnCtn-ResDam/EndRdx(13), TtnCtn-ResDam/EndRdx/Rchg(15), TtnCtn-ResDam(15)
Level 12: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(17)
Level 14: Fly -- Empty(A)
Level 16: Grounded -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(19), ImpArm-ResPsi(19), GldArm-3defTpProc(21)
Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Mlt-Dmg/Rchg(40), Mlt-Acc/Dmg(42), Mlt-Dmg/EndRdx(42)
Level 20: Lightning Reflexes -- Empty(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- ImpArm-ResPsi(A), TtnCtn-ResDam/EndRdx(25), TtnCtn-ResDam/EndRdx/Rchg(25), TtnCtn-ResDam(27)
Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dam%(42), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(46)
Level 28: Energize -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(29), DctWnd-Heal/Rchg(29), DctWnd-Heal/EndRdx/Rchg(31), DctWnd-Heal(31), DctWnd-Rchg(31)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(33), RedFrt-Def/EndRdx/Rchg(33), RedFrt-Def(33)
Level 32: Savage Leap -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx(46), Mlt-Dmg/EndRdx/Rchg(48), Mlt-Acc/Dmg(48), Mlt-Dmg/EndRdx(48)
Level 35: Power Sink -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(36), MckBrt-Taunt/Rchg/Rng(36), MckBrt-Rchg(36)
Level 38: Superior Conditioning -- EndMod-I(A)
Level 41: Physical Perfection -- EndMod-I(A)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(45), RedFrt-Def/EndRdx/Rchg(45), RedFrt-Def(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 1: Blood Frenzy 
Level 50: Agility Partial Core Revamp 
------------

 

Edit: I have never built nor played Savage Melee, so bear with me.

Edited by Klipster

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