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Posted (edited)

Hi folks, I made this build a while back, but I'm having doubts with its ability to actually survive higher level content, along with soloing things, say +4/8 radio missions. Is it sufficient?

 

Edit: The two builds I posted aren't good. I guess it could be a jumping off point for anyone else who stumbles here so I'll leave it up; just remember that the lack of defense is what needs to be worked on. I'll try to edit it completely when I figure it out.

 

 

 

Villain Plan by Mids' Villain Designer 2.22
http://www.cohplanner.com/

Amare the Outsider: Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Radiation Armor
Power Pool: Leaping
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
------------
Level 1:    Radioactive Smash    
 (A) Superior Unrelenting Fury - Accuracy/Damage
 (3) Superior Unrelenting Fury - Damage/RechargeTime
 (3) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
 (7) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
 (9) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
 (9) Superior Unrelenting Fury - RechargeTime/+Regen/+End


Level 1:    Alpha Barrier    
 (A) Unbreakable Guard - Resistance
 (11) Unbreakable Guard - Resistance/Endurance
 (11) Unbreakable Guard - Endurance/RechargeTime
 (13) Unbreakable Guard - RechargeTime/Resistance
 (13) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (31) Unbreakable Guard - +Max HP


Level 2:    Gamma Boost    
 (A) Performance Shifter - EndMod
 (15) Panacea - +Hit Points/Endurance
 (17) Performance Shifter - EndMod/Recharge


Level 4:    Combat Jumping    
 (A) Reactive Defenses - Defense/Endurance
 (5) Reactive Defenses - Defense
 (5) Reactive Defenses - Endurance/RechargeTime
 (7) Reactive Defenses - Defense/RechargeTime
 (15) Reactive Defenses - Scaling Resist Damage


Level 6:    Proton Armor    
 (A) Unbreakable Guard - Resistance
 (17) Aegis - Resistance/Recharge
 (19) Unbreakable Guard - Resistance/Endurance
 (19) Unbreakable Guard - RechargeTime/Resistance
 (21) Aegis - Resistance
 (46) Aegis - Psionic/Status Resistance


Level 8:    Fusion    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 10:    Radiation Siphon    
 (A) Achilles' Heel - Chance for Res Debuff
 (23) Mako's Bite - Chance of Damage(Lethal)
 (23) Touch of Death - Chance of Damage(Negative)
 (25) Touch of Lady Grey - Chance for Negative Damage
 (25) Perfect Zinger - Chance for Psi Damage
 (27) Touch of the Nictus - Chance for Negative Energy Damage


Level 12:    Fallout Shelter    
 (A) Unbreakable Guard - Resistance
 (50) Unbreakable Guard - Resistance/Endurance


Level 14:    Hover    
 (A) Gift of the Ancients - Defense/Endurance
 (21) Gift of the Ancients - Defense/Recharge
 (31) Gift of the Ancients - Run Speed +7.5%
 (33) Gift of the Ancients - Defense/Endurance/Recharge
 (37) Gift of the Ancients - Defense
 (50) Gift of the Ancients - Endurance/Recharge


Level 16:    Radiation Therapy    
 (A) Eradication - Chance for Energy Damage
 (27) Fury of the Gladiator - Chance for Res Debuff
 (29) Touch of the Nictus - Chance for Negative Energy Damage
 (29) Scirocco's Dervish - Chance of Damage(Lethal)
 (31) Obliteration - Chance for Smashing Damage


Level 18:    Irradiated Ground    
 (A) Scirocco's Dervish - Chance of Damage(Lethal)
 (33) Eradication - Chance for Energy Damage
 (33) Obliteration - Chance for Smashing Damage
 (34) Touch of Lady Grey - Chance for Negative Damage
 (34) Achilles' Heel - Chance for Res Debuff
 (34) Shield Breaker - Chance for Lethal Damage


Level 20:    Beta Decay    
 (A) Siphon Insight - Chance for +ToHit
 (36) Siphon Insight - ToHit Debuff
 (36) Siphon Insight - Accuracy/ToHit Debuff
 (36) Siphon Insight - Accuracy/Recharge
 (37) Cloud Senses - Accuracy/ToHitDebuff
 (37) Cloud Senses - ToHit Debuff


Level 22:    Maneuvers    
 (A) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 24:    Assault    
 (A) Endurance Reduction IO


Level 26:    Fly    
 (A) Empty


Level 28:    Boxing    
 (A) Empty


Level 30:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (39) Endurance Reduction IO
 (48) Unbreakable Guard - Resistance
 (48) Unbreakable Guard - Resistance/Endurance
 (48) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 32:    Devastating Blow    
 (A) Hecatomb - Chance of Damage(Negative)
 (39) Touch of Death - Chance of Damage(Negative)
 (39) Gladiator's Strike - Chance for Smashing Damage
 (40) Mako's Bite - Chance of Damage(Lethal)
 (40) Touch of Lady Grey - Chance for Negative Damage
 (40) Shield Breaker - Chance for Lethal Damage


Level 35:    Atom Smasher    
 (A) Eradication - Chance for Energy Damage
 (42) Obliteration - Chance for Smashing Damage
 (42) Touch of Lady Grey - Chance for Negative Damage
 (42) Achilles' Heel - Chance for Res Debuff
 (43) Shield Breaker - Chance for Lethal Damage
 (43) Scirocco's Dervish - Chance of Damage(Lethal)


Level 38:    Particle Shielding    
 (A) Preventive Medicine - Chance for +Absorb
 (43) Preventive Medicine - Heal


Level 41:    Ground Zero    
 (A) Touch of Lady Grey - Chance for Negative Damage
 (45) Eradication - Chance for Energy Damage
 (45) Scirocco's Dervish - Chance of Damage(Lethal)
 (45) Obliteration - Chance for Smashing Damage
 (46) Shield Breaker - Chance for Lethal Damage
 (46) Perfect Zinger - Chance for Psi Damage


Level 44:    Superior Conditioning    
 (A) Performance Shifter - EndMod


Level 47:    Focused Accuracy    
 (A) Endurance Reduction IO


Level 49:    Physical Perfection    
 (A) Performance Shifter - EndMod
 (50) Performance Shifter - EndMod/Recharge


Level 1:    Brawl    
 (A) Empty


Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Fury    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Empty


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - EndMod


Level 50:    Gravitic Radial Flawless Interface    
Level 50:    Melee Core Embodiment    
Level 50:    Ageless Core Epiphany    
Level 50:    Agility Core Paragon    
------------

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Edited by Zaddis
Posted

Alright, so I managed to revise the build with a suggestion from my SG lead. I don't know if it's accurate in Pines, but all my defenses and damage resists are all overcapped (Barrier Core Epiphany). I don't really mind, but now I feel like I need to dial the build back a bit. If you're looking, feel free to try it out. It's overly simplistic with only four attack skills, but I personally feel good playing it.

 

Villain Plan by Mids' Villain Designer 2.22
http://www.cohplanner.com/

Amare the Outsider: Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Radiation Armor
Power Pool: Leaping
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
------------
Level 1:    Radioactive Smash        SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(7), SprUnrFur-Acc/Dmg/EndRdx/Rchg(9), SprUnrFur-Rchg/+Regen/+End(9)
Level 1:    Alpha Barrier            UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Max HP%(31)
Level 2:    Gamma Boost            PrfShf-EndMod(A), Pnc-Heal/+End(15), PrfShf-EndMod/Rchg(17)
Level 4:    Combat Jumping            Rct-Def/EndRdx(A), Rct-Def(5), Rct-EndRdx/Rchg(5), Rct-Def/Rchg(7), Rct-ResDam%(15)
Level 6:    Proton Armor            UnbGrd-ResDam(A), Ags-ResDam/Rchg(17), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), Ags-ResDam(21), Ags-Psi/Status(46)
Level 8:    Fusion                GssSynFr--Build%(A)
Level 10:    Radiation Siphon        AchHee-ResDeb%(A), Mk'Bit-Dam%(23), TchofDth-Dam%(23), TchofLadG-%Dam(25), PrfZng-Dam%(25), TchoftheN-%Dam(27)
Level 12:    Fallout Shelter            UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(50)
Level 14:    Hover                GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(21), GifoftheA-Run+(31), GifoftheA-Def/EndRdx/Rchg(33), GifoftheA-Def(37), GifoftheA-EndRdx/Rchg(50)
Level 16:    Radiation Therapy        Erd-%Dam(A), FuroftheG-ResDeb%(27), TchoftheN-%Dam(29), ScrDrv-Dam%(29), Obl-%Dam(31)
Level 18:    Irradiated Ground        ScrDrv-Dam%(A), Erd-%Dam(33), Obl-%Dam(33), TchofLadG-%Dam(34), AchHee-ResDeb%(34), ShlBrk-%Dam(34)
Level 20:    Beta Decay            SphIns-%ToHit(A), SphIns-ToHitDeb(36), SphIns-Acc/ToHitDeb(36), SphIns-Acc/Rchg(36), CldSns-Acc/ToHitDeb(37), EndRdx-I(37)
Level 22:    Maneuvers            ShlWal-ResDam/Re TP(A)
Level 24:    Assault                EndRdx-I(A)
Level 26:    Fly                Empty(A)
Level 28:    Boxing                Empty(A)
Level 30:    Tough                StdPrt-ResDam/Def+(A), EndRdx-I(39), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 32:    Devastating Blow        Hct-Dam%(A), TchofDth-Dam%(39), GldStr-%Dam(39), Mk'Bit-Dam%(40), TchofLadG-%Dam(40), ShlBrk-%Dam(40)
Level 35:    Atom Smasher            Erd-%Dam(A), Obl-%Dam(42), TchofLadG-%Dam(42), AchHee-ResDeb%(42), ShlBrk-%Dam(43), ScrDrv-Dam%(43)
Level 38:    Particle Shielding        Prv-Absorb%(A), Prv-Heal(43)
Level 41:    Ground Zero            TchofLadG-%Dam(A), Erd-%Dam(45), ScrDrv-Dam%(45), Obl-%Dam(45), Arm-Dam%(46), ShlBrk-%Dam(46)
Level 44:    Superior Conditioning        PrfShf-EndMod(A)
Level 47:    Focused Accuracy        EndRdx-I(A)
Level 49:    Physical Perfection        PrfShf-EndMod(A), PrfShf-EndMod/Rchg(50)
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Empty(A)
Level 2:    Health                Empty(A)
Level 2:    Hurdle                Empty(A)
Level 2:    Stamina                PrfShf-EndMod(A)
Level 50:    Gravitic Radial Flawless Interface    
Level 50:    Barrier Core Epiphany    
Level 50:    Assault Core Embodiment    
Level 50:    Vigor Core Paragon    
------------

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Posted

It's great just after you've clicked on your destiny incarnate and you have ten seconds when you are essentially indestructible to all enemies, but I hate to plan on that level of def/res.  You get 10 seconds of insane survivability, 20 more seconds of good survivability, 30 more seconds of a small boost to res/def, and a last 60 seconds of a tiny amount of resistance.  Your defense other than during the first 10-30 seconds of barrier core is very low. 

 

5% to all resists and defense for the full 120 seconds

+2.5% resists and defense for first 60 seconds

+25% resists and defense for first 30 seconds

+57.75% resists and defense for first 10 seconds

  • Thanks 1
Posted
9 hours ago, eknudson said:

It's great just after you've clicked on your destiny incarnate and you have ten seconds when you are essentially indestructible to all enemies, but I hate to plan on that level of def/res.  You get 10 seconds of insane survivability, 20 more seconds of good survivability, 30 more seconds of a small boost to res/def, and a last 60 seconds of a tiny amount of resistance.  Your defense other than during the first 10-30 seconds of barrier core is very low. 

 

5% to all resists and defense for the full 120 seconds

+2.5% resists and defense for first 60 seconds

+25% resists and defense for first 30 seconds

+57.75% resists and defense for first 10 seconds

 

Thanks for explaining it to me; I'm working on just revising the whole build and scrapping the procs entirely, as a very helpful player suggested in game. The extra damage isn't worth it if I'm just going to rack up hospital bills.

Posted

My rad melee tank went full procs in irradiated ground and that's pretty darn amazing just there. But I wouldn't gimp your build to get procs in everywhere.

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