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Dark/Energy Build Critique


oedipus_tex

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I'm normally a Dominator player. But I recently got a Dark/Energy Manip Blaster together, and he's Dom-y enough that I really enjoy it. I also thought the concept I had was pretty funny. Behold Sarcopha-Guy. A dude bro half wrapped up like a Mummy. The blasts are colored yellow, like sand.

 

 

image.thumb.png.fc14790d7ea19483bd28c6f70476adcd.png

 

 

 

I've built a couple of Blasters in the past but never gone all out. How is this looking? I managed to cap S/L resist but could have chased more Ranged Defense if I'd worked at it. I figured between Power Boost lifting Ranged defense and -ToHit in the blasts lowering ToHit I'd be better off with Resists.

 

Also, is taking and proccing out both Char and Abyssal Gaze too much?

 

FWIW right now he's level 42 and already very survivable between the extra range, heals from Life Drain, and Energize.  

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Gloom -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx(29), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(29), SprDfnBrr-Rchg/+Status Protect(31)
Level 1: Power Thrust -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40)
Level 2: Umbral Torrent -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End/Rech(3), OvrFrc-Acc/Dmg/End(3), OvrFrc-Dmg/End/Rech(5), OvrFrc-Dam/KB(5), FrcFdb-Rechg%(37)
Level 4: Build Up -- RechRdx-I(A)
Level 6: Aim -- GssSynFr--Build%(A)
Level 8: Moonbeam -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(9), StnoftheM-Dmg/ActRdx/Rchg(9), StnoftheM-Acc/ActRdx/Rng(11), StnoftheM-Dmg/EndRdx(13), CldSns-%Dam(37)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Tenebrous Tentacles -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(13), Rgn-Acc/Rchg(15), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(17), TraoftheH-Dam%(37)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(50), BlsoftheZ-ResKB(50)
Level 16: Energize -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(17), NmnCnv-Heal/Rchg(23)
Level 18: Abyssal Gaze -- Apc-Dmg(A), GldNet-Dam%(19), NrnSht-Dam%(19), GhsWdwEmb-Dam%(21), CldSns-%Dam(21), NrnSht-Acc/Rchg(23)
Level 20: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(27), Rct-Def(48)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), TtnCtn-ResDam(43), TtnCtn-EndRdx(46), TtnCtn-ResDam/EndRdx(48), TtnCtn-ResDam/EndRdx/Rchg(48)
Level 26: Life Drain -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(33), Apc-Dmg/EndRdx(33), Apc-Dam%(33), Heal-I(34)
Level 28: Power Boost -- RechRdx-I(A)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg(46), LucoftheG-EndRdx/Rchg(46)
Level 32: Blackstar -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(36), SprBlsWrt-Rchg/Dmg%(36)
Level 35: Boost Range -- EndRdx-I(A)
Level 38: Bonfire -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(39)
Level 41: Char -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(42), GldNet-Dam%(42), UnbCns-Dam%(42), GldJvl-Dam%(43), Dmg-I(43)
Level 44: Fire Shield -- TtnCtn-ResDam/Rchg(A), TtnCtn-ResDam(45), TtnCtn-ResDam/EndRdx/Rchg(45), TtnCtn-ResDam/EndRdx(45), UnbGrd-Max HP%(50)
Level 47: Tactics -- ToHit-I(A)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Intuition Radial Paragon 
------------
------------
Set Bonus Totals:

  • 21% DamageBuff(Smashing)
  • 21% DamageBuff(Lethal)
  • 21% DamageBuff(Fire)
  • 21% DamageBuff(Cold)
  • 21% DamageBuff(Energy)
  • 21% DamageBuff(Negative)
  • 21% DamageBuff(Toxic)
  • 21% DamageBuff(Psionic)
  • 6% Defense(Melee)
  • 6% Defense(Smashing)
  • 6% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 19.13% Defense(Energy)
  • 19.13% Defense(Negative)
  • 6% Defense(Psionic)
  • 21% Defense(Ranged)
  • 6% Defense(AoE)
  • 3.6% Max End
  • -0.85 Enhancement(Knockback)
  • 70% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 39% Enhancement(Accuracy)
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 248.5 HP (20.62%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 48.75%
  • MezResist(Held) 48.75%
  • MezResist(Immobilized) 48.75%
  • MezResist(Sleep) 48.75%
  • MezResist(Stunned) 48.75%
  • MezResist(Terrorized) 48.75%
  • MezResist(Teleport) 100% (20% chance)
  • 4% (0.07 End/sec) Recovery
  • 50% (2.51 HP/sec) Regeneration
  • 26.75% Resistance(Smashing)
  • 26.75% Resistance(Lethal)
  • 14% Resistance(Fire)
  • 14% Resistance(Cold)
  • 11% Resistance(Energy)
  • 11% Resistance(Negative)
  • 9.5% Resistance(Toxic)
  • 9.5% Resistance(Psionic)
| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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|9D35BA781CE3F06577F9E574E31813357D4AFF3CA13CC5A8F0978B7FF008CA3E643|
|-------------------------------------------------------------------|

 

Edited by oedipus_tex
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