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Posted (edited)

Hi everyone. I am trying to come up with a powerset that revolves around being an actual voodoo doll. I was thinking of a Dark Melee/Willpower with Body Mastery. I wanted Dark Melee because I believe it fits better with the theme (mainly Siphon Life, Soul Drain, and Dark Consumption). I also wanted Body Mastery for the Conserve Power, Focused Accuracy, and Physical Perfection abilities. As far as Willpower goes I wanted really good defensive abilities but I didn't want to do a bunch of button pressing so I thought Willpower would be perfect since it's all mainly toggles. I came up with a quick rough draft of what I am looking for. Can anyone help me with this build? Thank you in advance for the help.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Living Voodoo Doll    : Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite

  • (A) Hecatomb - Damage/Endurance
  • (3) Hecatomb - Damage/Recharge
  • (5) Hecatomb - Accuracy/Damage/Recharge
  • (13) Hecatomb - Accuracy/Recharge
  • (13) Hecatomb - Chance of Damage(Negative)
  • (46) Mako's Bite - Accuracy/Endurance/Recharge

Level 1: High Pain Tolerance

  • (A) Numina's Convalesence - Heal
  • (3) Numina's Convalesence - Heal/Endurance
  • (5) Numina's Convalesence - Heal/Recharge
  • (19) Impervium Armor - Resistance/Endurance
  • (25) Steadfast Protection - Resistance/+Def 3%
  • (42) Impervium Armor - Resistance

Level 2: Mind Over Body

  • (A) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Endurance
  • (15) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Endurance

Level 4: Fast Healing

  • (A) Numina's Convalesence - Endurance/Recharge
  • (7) Numina's Convalesence - Heal/Recharge
  • (9) Numina's Convalesence - Heal/Endurance/Recharge
  • (15) Numina's Convalesence - +Regeneration/+Recovery
  • (17) Numina's Convalesence - Heal
  • (17) Numina's Convalesence - Heal/Endurance

Level 6: Boxing

  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (50) Kinetic Combat - Damage/Endurance/Recharge

Level 8: Siphon Life

  • (A) Kinetic Combat - Accuracy/Damage
  • (21) Kinetic Combat - Damage/Endurance
  • (21) Kinetic Combat - Damage/Recharge
  • (23) Kinetic Combat - Damage/Endurance/Recharge
  • (23) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Recharge Speed

Level 12: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 14: Super Jump

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range

Level 16: Rise to the Challenge

  • (A) Numina's Convalesence - Heal
  • (27) Numina's Convalesence - Heal/Endurance
  • (27) Numina's Convalesence - Heal/Endurance/Recharge

Level 18: Hasten

  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO

Level 20: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (29) Performance Shifter - EndMod
  • (29) Performance Shifter - EndMod/Accuracy

Level 22: Tough

  • (A) Reactive Armor - Endurance
  • (31) Reactive Armor - Resistance
  • (31) Reactive Armor - Resistance/Endurance
  • (43) Reactive Armor - Resistance/Recharge

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (33) HamiO:Enzyme Exposure
  • (33) HamiO:Enzyme Exposure

Level 26: Soul Drain

  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (33) Rectified Reticle - To Hit Buff
  • (34) Eradication - Accuracy/Recharge
  • (34) Eradication - Damage/Recharge
  • (34) Eradication - Accuracy/Damage/Recharge

Level 28: Heightened Senses

  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (31) HamiO:Enzyme Exposure
  • (39) HamiO:Enzyme Exposure

Level 32: Midnight Grasp

  • (A) Kinetic Combat - Accuracy/Damage
  • (37) Gladiator's Strike - Accuracy/Damage/End/Rech
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Gladiator's Strike - Accuracy/Endurance/Recharge
  • (40) Kinetic Combat - Damage/Recharge
  • (40) Kinetic Combat - Damage/Endurance/Recharge

Level 35: Dark Consumption

  • (A) Eradication - Damage
  • (36) Eradication - Accuracy/Recharge
  • (37) Eradication - Accuracy/Damage/Recharge

Level 38: Strength of Will

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 41: Conserve Power

  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 44: Focused Accuracy

  • (A) Adjusted Targeting - To Hit Buff
  • (45) Adjusted Targeting - To Hit Buff/Recharge
  • (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (45) Adjusted Targeting - Endurance/Recharge
  • (46) Adjusted Targeting - To Hit Buff/Endurance
  • (46) Adjusted Targeting - Recharge

Level 47: Physical Perfection

  • (A) Numina's Convalesence - Heal/Endurance
  • (48) Numina's Convalesence - Endurance/Recharge
  • (48) Numina's Convalesence - Heal/Recharge
  • (50) Numina's Convalesence - Heal

Level 49: Assault

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Recharge
  • (40) Kinetic Combat - Damage/Endurance/Recharge

Level 1: Sprint

  • (A) Unbounded Leap - +Stealth

Level 2: Rest

  • (A) Empty

Level 1: Critical Hit 


Level 4: Ninja Run 
Level 2: Swift

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Edited by benoitsean88
Posted

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(46)
Level 1: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(3), RctArm-ResDam(5)
Level 2: Spine Burst -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)
Level 4: Murky Cloud -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(5), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam(7)
Level 6: Death Shroud -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(17), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Rchg/+Crit(40)
Level 8: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(15), SprWntBit-Rchg/SlowProc(17)
Level 10: Obsidian Shield -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), TtnCtn-ResDam(11), TtnCtn-ResDam/EndRdx(13)
Level 12: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(13)
Level 14: Boxing -- Acc-I(A)
Level 16: Dark Regeneration -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(48), DctWnd-Heal/Rchg(48), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Heal(50), DctWnd-Rchg(50)
Level 18: Quills -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(19), SprCrtStr-Acc/Dmg/Rchg(19), SprCrtStr-Dmg/EndRdx/Rchg(37), SprCrtStr-Acc/Dmg/EndRdx/Rchg(37), SprCrtStr-Rchg/+50% Crit(39)
Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(21), Ksm-Def/Rchg(21), Ksm-Def/EndRdx/Rchg(23)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(23), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(25)
Level 24: Weave -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(27), Ksm-Def/Rchg(27), Ksm-Def/EndRdx/Rchg(29)
Level 26: Ripper -- Arm-Dmg(A), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37)
Level 28: Maneuvers -- LucoftheG-Rchg+(A), Ksm-Def/EndRdx(29), Ksm-Def/Rchg(31), Ksm-Def/EndRdx/Rchg(31)
Level 30: Combat Jumping -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(31)
Level 32: Throw Spines -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34)
Level 35: Oppressive Gloom -- RzzDzz-Immob%(A)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Focused Accuracy -- EndRdx-I(A), GssSynFr--Build%(45)
Level 47: Physical Perfection -- EndMod-I(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: Freedom Phalanx Reserve 
Level 0: The Atlas Medallion 
Level 50: Cardiac Partial Core Revamp 
------------

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