GoldHero101 Posted April 13, 2020 Posted April 13, 2020 (edited) Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Spark Breaker: Level 50 Science Scrapper Primary Power Set: Electrical Melee Secondary Power Set: Energy Aura Power Pool: Teleportation Power Pool: Force of Will Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Charged Brawl (A) Performance Shifter - EndMod (3) Performance Shifter - EndMod/Recharge (5) Performance Shifter - EndMod/Accuracy/Recharge (11) Performance Shifter - Accuracy/Recharge (27) Performance Shifter - EndMod/Accuracy (46) Performance Shifter - Chance for +End Level 1: Kinetic Shield (A) Reactive Defenses - Scaling Resist Damage (3) Reactive Defenses - Defense (21) Reactive Defenses - Defense/Endurance Level 2: Jacobs Ladder (A) Avalanche - Accuracy/Damage (5) Avalanche - Damage/Endurance (9) Avalanche - Accuracy/Damage/Endurance (15) Avalanche - Accuracy/Damage/Recharge (29) Avalanche - Accuracy/Damage/Endurance (48) Avalanche - Recharge/Chance for Knockdown Level 4: Teleport (A) Jaunt - Range (7) Jaunt - Endurance (48) Jaunt - Endurance/Range Level 6: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 8: Dampening Field (A) Gladiator's Armor - TP Protection +3% Def (All) (9) Gladiator's Armor - Resistance (37) Gladiator's Armor - Recharge/Resist Level 10: Power Shield (A) Shield Wall - +Res (Teleportation), +5% Res (All) (11) Shield Wall - Endurance/Recharge (34) Shield Wall - Defense Level 12: Havoc Punch (A) Efficacy Adaptor - EndMod (13) Efficacy Adaptor - EndMod/Recharge (13) Efficacy Adaptor - EndMod/Accuracy/Recharge (21) Efficacy Adaptor - Accuracy/Recharge (29) Efficacy Adaptor - EndMod/Accuracy (39) Efficacy Adaptor - EndMod/Endurance Level 14: Teleport Foe (A) Accuracy IO (15) Range IO Level 16: Entropic Aura (A) Endurance Reduction IO (17) Endurance Reduction IO (37) Endurance Reduction IO Level 18: Chain Induction (A) Superior Critical Strikes - Accuracy/Damage (19) Superior Critical Strikes - Damage/RechargeTime (19) Superior Critical Strikes - Accuracy/Damage/RechargeTime (23) Superior Critical Strikes - Damage/Endurance/RechargeTime (40) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (46) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 20: Long Range Teleport (A) Recharge Reduction IO (25) Recharge Reduction IO Level 22: Thunder Strike (A) Superior Scrapper's Strike - Accuracy/Damage (23) Superior Scrapper's Strike - Damage/Recharge (25) Superior Scrapper's Strike - Accuracy/Damage/Recharge (27) Superior Scrapper's Strike - Damage/Endurance/Recharge (40) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (46) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 24: Energy Protection (A) Unbreakable Guard - +Max HP (31) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance Level 26: Weaken Resolve (A) Touch of Lady Grey - Chance for Negative Damage (33) Touch of Lady Grey - Defense Debuff Level 28: Energize (A) Panacea - Endurance/Recharge (31) Panacea - Hea/Recharge (34) Panacea - Heal/Endurance/Recharge Level 30: Energy Cloak (A) Reactive Defenses - Defense (31) Reactive Defenses - Defense/Endurance (42) Reactive Defenses - Endurance/RechargeTime Level 32: Lightning Rod (A) Cleaving Blow - Accuracy/Damage (33) Cleaving Blow - Damage/Endurance (34) Cleaving Blow - Damage/Recharge (37) Cleaving Blow - Accuracy/Recharge Level 35: Energy Drain (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense/Endurance/Recharge (36) Luck of the Gambler - Defense Level 38: Overload (A) Preventive Medicine - Chance for +Absorb (42) Preventive Medicine - Heal/RechargeTime/Endurance (43) Preventive Medicine - Endurance/RechargeTime Level 41: Mu Bolts (A) Apocalypse - Chance of Damage(Negative) (43) Apocalypse - Damage/Recharge (43) Apocalypse - Damage Level 44: Ball Lightning (A) Annihilation - Chance for Res Debuff (45) Annihilation - Accuracy/Damage (45) Annihilation - Damage/RechargeTime Level 47: Electric Shackles (A) Superior Winter's Bite - Accuracy/Damage (50) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (50) Superior Winter's Bite - Accuracy/Damage/Endurance Level 49: Recall Friend (A) Range IO (50) Interrupt Reduction IO Level 1: Brawl (A) Recharge Reduction IO Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Healing IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Healing IO (39) Healing IO (39) Healing IO Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (40) Endurance Modification IO (42) Endurance Modification IO ------------ Wanted to put this build past y'all, did I do it right? Edited April 13, 2020 by GoldHero101
GoldHero101 Posted April 13, 2020 Author Posted April 13, 2020 For context... I was aiming for High Damage with some utility on the side.
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