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Willpower / stone / energy tank - Build review request


EnjoyTheJourney

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I've not yet IO'd up a tank in, well, ever. So, this first effort may fall way short. 

 

On the plus side, smash / lethal resists are maxed and the build reaches softcap defenses for all damage types but psionic. Plus, psionic damage resistance is solid. On the "not as great" side, defenses to smash / lethal / energy / neg energy just reach softcap and resistance to debuffs could be better. And, toxic damage will probably hurt quite a bit, along with energy and negative energy damage, when it lands. Plus, I may not have enough recharge to keep a solid attack chain going, especially when soloing (and not taunting). Finally, I may be giving away too much damage by taking Agility Radial Paragon for the alpha slot.  

 

The empty slot is where I'm planning to put the unique "Power transfer: chance to heal" IO. 

 

The destiny incarnate is planned to be "Ageless Radial Paragon", to try to build up debuff resistances and to improve recharge; I didn't put it in here because the character planner acts as if the maximum benefit applies all the time (even in content for which incarnates cannot be used), which produces misleading numbers. 

 

Any suggestions for improvement would be appreciated. 

 

Edit: Fixed a problem with smash / lethal resists not being maxed earlier and some other mistakes. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Will of Stone: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(7), NmnCnv-Heal/Rchg(11), Ags-Psi/Status(11), Ags-ResDam(13), Ags-ResDam/EndRdx(13)
Level 1: Stone Fist -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(3), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Dmg/EndRdx/Rchg(5), SprGntFis-Acc/Dmg/EndRdx/Rchg(5), SprGntFis-Rchg/+Absorb(7)
Level 2: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Max HP%(19)
Level 4: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(46)
Level 6: Indomitable Will -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46)
Level 8: Rise to the Challenge -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(46), NmnCnv-Heal/Rchg(50)
Level 10: Heavy Mallet -- SprMghoft-Acc/Dmg(A), SprMghoft-Rchg/Res%(15), SprMghoft-Dmg/Rchg(25), SprMghoft-Acc/Dmg/Rchg(27), SprMghoft-Dmg/EndRdx/Rchg(27), SprMghoft-Acc/Dmg/EndRdx/Rchg(29)
Level 12: Quick Recovery -- PrfShf-End%(A)
Level 14: Super Jump -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(36)
Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 18: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31)
Level 20: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(21), PrfZng-Taunt/Rchg/Rng(21), PrfZng-Acc/Rchg(23), PrfZng-Taunt/Rng(23), PrfZng-Dam%(25)
Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/EndRdx/Rchg(37), KntCmb-Knock%(37)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 26: Tough -- StdPrt-ResDam/Def+(A)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(33), LucoftheG-Def/Rchg(34), LucoftheG-EndRdx/Rchg(34), LucoftheG-Def/EndRdx/Rchg(34)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(33), ShlWal-Def(36), ShlWal-Def/EndRdx(37), Rct-ResDam%(40)
Level 32: Build Up -- RctRtc-Pcptn(A), RctRtc-ToHit/Rchg(33)
Level 35: Strength of Will -- GldArm-3defTpProc(A)
Level 38: Seismic Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(40)
Level 41: Tremor -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Hurl Boulder -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 49: Physical Perfection -- Mrc-Rcvry+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(9), Empty(9)
Level 50: Mighty Core Final Judgement 
Level 50: Diamagnetic Radial Flawless Interface 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Agility Radial Paragon 
Level 50: Melee Radial Embodiment 
Level 50: Ageless Radial Epiphany 
------------

Edited by EnjoyTheJourney
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I've been doing more tweaking. Overall this build has substantially better resists overall and slightly better defenses.

 

I changed alpha to resilient core paragon, dropped strength of will, and added in a single target melee attack (stone mallet) to have a place for more set bonuses. Pos / Neg NRG resists are up about 30 points, to the mid-50s, which is about where fire / cold resists are now as well. All typed defenses against damage taken are softcapped except psionic, which is in the mid 30s and is backed up by 74% psi resists. Toxic resistance is up to a little over 30%. 

 

My plan is to chew on orange inspirations when needed to fill in the weaker spots (pos / neg energy resists, toxic resist, etc). 

 

It's still not as resilient as a build put together for willpower / energy melee that is visible on this forum. I probably still need to do more tweaking. 

 

For reference, here's the "somewhat improved, but still needs work" version:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Will of Stone: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), TtnCtn-ResDam(5), TtnCtn-ResDam/EndRdx(7)
Level 1: Stone Fist -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)
Level 2: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17)
Level 4: Fast Healing -- Prv-Absorb%(A)
Level 6: Indomitable Will -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(25), GifoftheA-EndRdx/Rchg(27), GifoftheA-Def/EndRdx/Rchg(27), GifoftheA-Def(29), Ksm-ToHit+(29)
Level 8: Rise to the Challenge -- Mrc-Rcvry+(A), Mrc-Heal(17), DmpSpr-ToHitDeb(19), DmpSpr-ToHitDeb/EndRdx(19), DmpSpr-ToHitDeb/Rchg(21), DmpSpr-ToHitDeb/Rchg/EndRdx(21)
Level 10: Heavy Mallet -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(31), SprMghoft-Acc/Dmg/Rchg(31), SprMghoft-Dmg/EndRdx/Rchg(31), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(33)
Level 12: Quick Recovery -- PrfShf-End%(A)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 18: Heightened Senses -- ShlWal-Def/EndRdx(A), ShlWal-Def(46), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx/Rchg(46), Rct-ResDam%(48)
Level 20: Taunt -- MckBrt-Taunt(A)
Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(48)
Level 24: Tough -- GldArm-3defTpProc(A), ImpArm-ResPsi(25), StdPrt-ResDam/Def+(40)
Level 26: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(36), GifoftheA-EndRdx/Rchg(45), GifoftheA-Def/EndRdx/Rchg(45), GifoftheA-Def(45)
Level 28: Maneuvers -- ShlWal-ResDam/Re TP(A), ShlWal-Def(34), ShlWal-Def/EndRdx(34), ShlWal-Def/EndRdx/Rchg(34), LucoftheG-Def/Rchg+(36)
Level 30: Tactics -- RctRtc-ToHit(A)
Level 32: Stone Mallet -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(48)
Level 35: Tremor -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(37), ScrDrv-Acc/Dmg/EndRdx(37), FuroftheG-Dam/Rech(37), FuroftheG-ResDeb%(40)
Level 38: Seismic Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(50)
Level 41: Hurl Boulder -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(50)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- NmnCnv-Regen/Rcvry+(A)
Level 49: Build Up -- RctRtc-Pcptn(A), RctRtc-ToHit/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), Empty(33)
Level 50: Diamagnetic Radial Flawless Interface 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Melee Radial Embodiment 
Level 50: Void Radial Final Judgement 
Level 50: Resilient Core Paragon 
------------

Edited by EnjoyTheJourney
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A third attempt is given below.  There are some tweaks here and there. Overall smash / lethal defenses rise to 48%, psi resist rises to 76%, and a few other notable tweaks take place. 

 

I don't know whether to feel good about a regen of 521%; I've seen noticeably higher on willpower tank builds and I'm not sure what I'm doing to undercut regen so much. I'm also unsure of whether or not I put enough emphasis on accuracy / to hit for the late game. 

 

Notably, hurl boulder and tremor are reversed in their selection in Mids reborn, compared to in-game. So, just transpose those two when thinking how the build would come together. 

 

Any insights offered would be appreciated. 

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Earthwrym: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), ImpArm-ResPsi(5), GldArm-3defTpProc(7)
Level 1: Stone Fist -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)
Level 2: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17)
Level 4: Fast Healing -- Prv-Absorb%(A)
Level 6: Indomitable Will -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(25), GifoftheA-EndRdx/Rchg(27), GifoftheA-Def/EndRdx/Rchg(27), GifoftheA-Def(29), Ksm-ToHit+(29)
Level 8: Rise to the Challenge -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), DmpSpr-ToHitDeb(19), DmpSpr-ToHitDeb/EndRdx(19), DmpSpr-ToHitDeb/Rchg(21), DmpSpr-ToHitDeb/Rchg/EndRdx(21)
Level 10: Heavy Mallet -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(31), SprMghoft-Acc/Dmg/Rchg(31), SprMghoft-Dmg/EndRdx/Rchg(31), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(33)
Level 12: Quick Recovery -- PrfShf-End%(A)
Level 14: Super Jump -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(23)
Level 16: Combat Jumping -- LucoftheG-Rchg+(A)
Level 18: Heightened Senses -- ShlWal-Def/EndRdx(A), ShlWal-Def(46), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx/Rchg(46), Rct-ResDam%(48)
Level 20: Taunt -- MckBrt-Taunt(A)
Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(50), KntCmb-Dmg/EndRdx/Rchg(50)
Level 24: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(25), TtnCtn-EndRdx/Rchg(43), StdPrt-ResDam/Def+(48)
Level 26: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(36), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45)
Level 28: Maneuvers -- ShlWal-ResDam/Re TP(A), ShlWal-Def(34), ShlWal-Def/EndRdx(34), ShlWal-Def/EndRdx/Rchg(34), LucoftheG-Rchg+(36)
Level 30: Hurl Boulder -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)
Level 32: Tactics -- RctRtc-ToHit(A), RctRtc-Pcptn(40)
Level 35: Tremor -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), FuroftheG-ResDeb%(40)
Level 38: Seismic Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(43)
Level 41: Stone Mallet -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- Mrc-Rcvry+(A)
Level 49: Strength of Will -- Ags-Psi/Status(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), Empty(33)
Level 50: Diamagnetic Radial Flawless Interface 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Melee Radial Embodiment 
Level 50: Void Radial Final Judgement 
Level 50: Resilient Radial Paragon 
------------

 

Edited by EnjoyTheJourney
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