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Posted (edited)

Please be brutal, I typically occasionally do low level stuff, but spend most time doing Apex / Tin ITF.

 

Cost is not an issue, TY in advance:.

(Credit to @Flints for his reddit guide:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

25 Ice Softcapped: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Savage Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Frozen Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(3), LucoftheG-Def(3), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(5), Ksm-ToHit+(15)
Level 1: Savage Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(11)
Level 2: Hoarfrost -- Prv-Heal(A), Prv-Heal/EndRdx(13), Prv-EndRdx/Rchg(13), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(19)
Level 4: Chilling Embrace -- ImpSwf-Dam%(A)
Level 6: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def(7), LucoftheG-Def/Rchg+(9), Rct-ResDam%(15)
Level 8: Permafrost -- StdPrt-ResDam/Def+(A)
Level 10: Wet Ice -- EndRdx-I(A)
Level 12: Taunt -- PrfZng-Taunt/Rng(A)
Level 14: Icicles -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(19), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(34)
Level 16: Kick -- FrcFdb-Rechg%(A)
Level 18: Tough -- GldArm-3defTpProc(A), GldArm-ResDam(43), Ags-Psi/Status(43), Ags-ResDam/EndRdx(46), Ags-ResDam(50)
Level 20: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(21), LucoftheG-Def/Rchg+(25)
Level 22: Glacial Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Def/Rchg+(25)
Level 24: Blood Thirst -- GssSynFr--Build%(A)
Level 26: Energy Absorption -- PreOptmz-Acc/Rech(A), PrfShf-Acc/Rchg(45), PreOptmz-EndMod/Acc/Rech(45), PrfShf-EndMod/Acc/Rchg(46), PrfShf-EndMod/Acc(46)
Level 28: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31)
Level 30: Vicious Slash -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(34), SprGntFis-Dmg/Rchg(34), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/EndRdx/Rchg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(36)
Level 32: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def/Rchg+(43)
Level 35: Hemorrhage -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(42)
Level 38: Savage Leap -- PrfZng-Dam%(A), Obl-%Dam(39), ScrDrv-Dam%(39), Erd-%Dam(39), Arm-Dam%(40), FuroftheG-ResDeb%(40)
Level 41: Ring of Fire -- Acc-I(A)
Level 44: Melt Armor -- AchHee-ResDeb%(A)
Level 47: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(27), Pnc-Heal/+End(27)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(45)
Level 1: Blood Frenzy 
Level 50: Agility Core Paragon 
------------

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Edited by Arctyc

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