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Posted

With the new IO sets that came out, I tried reworking my build seeing it I can tighten it up, and cap the S/L/E/N defs while keeping a perma-dom state. I think I am finally able to mostly achieve this, and clear some end consumption.

 

Before the Incarnate is added, I was able to cap S/L and have .4% short on cap for E/N. With keeping about 90% recharge on the build which while not fully perma-hasten gives me pema-dom. Once I add my incarnate it is perma-haste and capped to all four types.

 

I just want to make sure I am not missing anything too glaring. 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Block of Ice -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)
Level 1: Psionic Dart -- Empty(A)
Level 2: Mind Probe -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Acc/Dmg(11), Mk'Bit-Dam%(11)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 6: Arctic Air -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprDmnGrs-EndRdx/Rchg(15), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(17), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(17)
Level 8: Super Speed -- Clr-Stlth(A)
Level 10: Mental Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Dam%(19), Apc-Acc/Dmg/Rchg(21), Apc-Acc/Rchg(21), GldJvl-Dam%(23)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(33), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(50)
Level 18: Flash Freeze -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(23), FrtHyp-Acc/Sleep/Rchg(25), FrtHyp-Acc/Rchg(25), FrtHyp-Sleep/EndRdx(27)
Level 20: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(27)
Level 22: Drain Psyche -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(29), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(31), EffAdp-EndMod/Rchg(31)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)
Level 26: Glacier -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(33), SprEnt-End/Rchg(34), SprEnt-Acc/Hold/End(34), SprEnt-Acc/Hold/End/Rchg(34)
Level 28: Subdue -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg(37), GldJvl-Dam/End/Rech(37)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 32: Jack Frost -- ExpRnf-Acc/Rchg(A), ExpRnf-+Res(Pets)(37), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-EndRdx/Dmg/Rchg(48)
Level 35: Sleet -- Artl-Acc/Dam(A), Artl-Dam/End(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(42), Artl-End/Rech/Rng(42)
Level 38: Psychic Shockwave -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), FuroftheG-ResDeb%(45)
Level 41: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 44: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(46), Artl-Dam/Rech(46), Artl-Acc/Dam/Rech(46), Artl-Acc/Rech/Rng(48), Artl-End/Rech/Rng(50)
Level 47: Tactics -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Quick Form 
Level 50: Agility Core Paragon 
Level 50: Assault Core Embodiment 
------------

 

Psicy Chill - Ice/Psi/Psi | Sive Ni Brielan - Plant/Earth/Fire | Elemental Elder Lord - Earth/Fire/Fire | Selinia Baneheart - Dark/Therm/Fire | Mylia Stenetch - Necro/Dark/Soul | Radiated Shot - Rad/Arch/Mace | Nameless Witch - Storm/Water/Mu | Phantom Racer - Fire/Cold/Scorp | Neera Darkspar - Beam/Temp/Soul | Neera Etra - Dark/SR | Shieldbreaker - Elec/Shield/Mu | Frozen Tombstress Ice/Rad/Ice | Subliminal Darkness - Psi/Dark/Psi | Mirana Darkblade - Katana/Regen/Soul | Máistir Fiach - SoA Huntmaster | Night Reaver - SoA Widow | Sweet Senpai - SoA Bane

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