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Posted

This is the first time I've developed a full build for a character, so I'm not too sure how good it is.  It looks fun to play,  but I don't want to cause a party wipe because I neglected basic utility.

 

TLDR: It's more focused around regeneration, but it gets close to a few soft caps.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Alistair: Level 50 Natural Tanker

Primary Power Set: Willpower

Secondary Power Set: Titan Weapons

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Flight

Ancillary Pool: Energy Mastery

 

Villain Profile:

Level 1: High Pain Tolerance

  • (A) Numina's Convalesence - Heal
  • (3) Numina's Convalesence - Heal/Endurance
  • (3) Numina's Convalesence - Heal/Recharge
  • (5) Titanium Coating - Resistance
  • (5) Titanium Coating - Resistance/Endurance
  • (7) Titanium Coating - Resistance/Recharge

Level 1: Defensive Sweep

  • (A) Obliteration - Damage
  • (7) Obliteration - Accuracy/Recharge
  • (9) Obliteration - Damage/Recharge
  • (9) Obliteration - Accuracy/Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage

Level 2: Crushing Blow

  • (A) Mako's Bite - Accuracy/Damage
  • (11) Mako's Bite - Damage/Endurance
  • (13) Mako's Bite - Damage/Recharge
  • (13) Mako's Bite - Accuracy/Endurance/Recharge
  • (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (15) Mako's Bite - Chance of Damage(Lethal)

Level 4: Titan Sweep

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (17) Superior Might of the Tanker - Damage/Recharge
  • (17) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (19) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (19) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (21) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 6: Mind Over Body

  • (A) Unbreakable Guard - Resistance
  • (21) Unbreakable Guard - Resistance/Endurance
  • (23) Unbreakable Guard - Endurance/RechargeTime
  • (23) Unbreakable Guard - RechargeTime/Resistance
  • (25) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (25) Unbreakable Guard - +Max HP

Level 8: Fast Healing

  • (A) Preventive Medicine - Heal
  • (27) Preventive Medicine - Heal/Endurance
  • (27) Preventive Medicine - Heal/RechargeTime

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense/Endurance/Recharge

Level 12: Rise to the Challenge

  • (A) Doctored Wounds - Heal
  • (31) Doctored Wounds - Heal/Endurance
  • (31) Doctored Wounds - Heal/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
  • (33) Doctored Wounds - Endurance/Recharge
  • (33) Taunt Duration IO

Level 14: Quick Recovery

  • (A) Performance Shifter - EndMod
  • (33) Performance Shifter - EndMod/Recharge
  • (34) Performance Shifter - EndMod/Accuracy

Level 16: Follow Through

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (34) Superior Blistering Cold - Damage/Endurance
  • (36) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (36) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (37) Superior Blistering Cold - Recharge/Chance for Hold

Level 18: Super Jump

  • (A) Jumping IO

Level 20: Heightened Senses

  • (A) Reactive Defenses - Defense
  • (37) Reactive Defenses - Defense/Endurance
  • (37) Reactive Defenses - Endurance/RechargeTime
  • (39) Reactive Defenses - Defense/RechargeTime
  • (39) Reactive Defenses - Defense/Endurance/RechargeTime
  • (39) Reactive Defenses - Scaling Resist Damage

Level 22: Boxing

  • (A) Accuracy IO

Level 24: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (40) Steadfast Protection - Knockback Protection
  • (42) Impervious Skin - Status Resistance

Level 26: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Endurance/Recharge
  • (43) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 28: Rend Armor

  • (A) Crushing Impact - Accuracy/Damage
  • (43) Crushing Impact - Damage/Recharge
  • (45) Crushing Impact - Accuracy/Damage/Recharge
  • (45) Crushing Impact - Accuracy/Damage/Endurance
  • (45) Crushing Impact - Damage/Endurance/Recharge

Level 30: Combat Jumping

  • (A) Karma - Knockback Protection

Level 32: Strength of Will

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 35: Hover

  • (A) Kismet - Accuracy +6%

Level 38: Arc of Destruction

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (46) Superior Gauntleted Fist - Damage/RechargeTime
  • (46) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (46) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (48) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (48) Superior Gauntleted Fist - RechargeTime/+Absorb

Level 41: Focused Accuracy

  • (A) Endurance Reduction IO

Level 44: Physical Perfection

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (48) Miracle - +Recovery

Level 47: Taunt

  • (A) Mocking Beratement - Taunt
  • (50) Mocking Beratement - Taunt/Recharge
  • (50) Mocking Beratement - Accuracy/Recharge
  • (50) Mocking Beratement - Taunt/Recharge/Range

Level 49: Build Momentum

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Regenerative Tissue - +Regeneration

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Efficacy Adaptor - EndMod
  • (34) Efficacy Adaptor - EndMod/Recharge

Level 1: Momentum

------------

 

 

 

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For those who don't have Pine's:

Defense -

37.5 Smashing/Lethal

44.4 Fire/Cold

41.2 Positive/Negative Energy

34.1 Psionic

34.5 Melee

22.6 Ranged

21.4 AoE

 

Resistance -

85.8 Smashing/Lethal

41.3 Fire/Cold

29.3 Positive/Negative Energy

30.8 Toxic

62.3 Psionic

 

649% Regeneration

154.7% Max HP

4.26/sec Endurance Recovery

0.91/sec Endurance Drain

105.4% Max Endurance

 

This build hits Smashing and Melee defense soft cap if I use Defensive Sweep, S/L Resistance cap if I toggle Tough on, but that adds .3/sec to End Drain.  Focused Accuracy isn't factored into End Drain.

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