Gammos Posted July 17, 2022 Share Posted July 17, 2022 Hey Nemu, I'm late to the party. Looking at this build, I was curious as to why you chose to skip Fire Blast and Havoc Punch? I can assume it might a matter of DPS but I wanted to confirm since i'm also looking to work on a Fire/Elec blapper. Link to comment Share on other sites More sharing options...
Nemu Posted July 18, 2022 Author Share Posted July 18, 2022 Fire blast has a slight delay between activation and when you can use your next power, it always bugged me. Flares technically has higher DPA but there is something to be said about using Fire blast to finish off a foe with one shot rather than using 2 flares. In the end Flares just felt smoother but you can go with either. As much as I like Havoc punch, it has knockback and I didn't have slots to pay for the KB tax and get the bonuses I wanted to get. Knocking mobs back is not conducive to the playstyle, my survival depends on having mobs close to me so I can chain KD them. Charged brawl was the easy fallback. Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle! Link to comment Share on other sites More sharing options...
Gammos Posted July 19, 2022 Share Posted July 19, 2022 3 hours ago, Nemu said: Fire blast has a slight delay between activation and when you can use your next power, it always bugged me. Flares technically has higher DPA but there is something to be said about using Fire blast to finish off a foe with one shot rather than using 2 flares. In the end Flares just felt smoother but you can go with either. As much as I like Havoc punch, it has knockback and I didn't have slots to pay for the KB tax and get the bonuses I wanted to get. Knocking mobs back is not conducive to the playstyle, my survival depends on having mobs close to me so I can chain KD them. Charged brawl was the easy fallback. Makes sense! Thanks for the explanation 🙂 Link to comment Share on other sites More sharing options...
Nemu Posted March 13, 2023 Author Share Posted March 13, 2023 I had a few people ping me for page 5 updates. It's a slight update with power pick shuffles. Getting Inferno at level 26 makes this build even more exemp friendly. I still kept Electric Fence for an immob vs AVs that love to run. so no major changes other than moving some stuff up earlier in the progression. This Hero build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Jezebel Delias i27 P5: Level 49 Mutation BlasterPrimary Power Set: Fire BlastSecondary Power Set: Electricity ManipulationPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Flares (A) Superior Defiant Barrage - Accuracy/Damage (40) Superior Defiant Barrage - Damage/RechargeTime (42) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (42) Superior Defiant Barrage - Accuracy/Damage/Endurance (42) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (43) Superior Defiant Barrage - RechargeTime/+StatusLevel 1: Charged Brawl (A) Superior Blistering Cold - Accuracy/Damage (9) Superior Blistering Cold - Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Endurance (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (11) Superior Blistering Cold - Recharge/Chance for HoldLevel 2: Fire Ball (A) Artillery - Accuracy/Damage (3) Artillery - Damage/Endurance (3) Artillery - Damage/Recharge (5) Artillery - Accuracy/Damage/Recharge (7) Artillery - Accuracy/Recharge/Range (7) Artillery - Endurance/Recharge/RangeLevel 4: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (5) Kismet - Accuracy +6%Level 6: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) (13) Winter's Gift - Slow Resistance (20%)Level 8: Hasten (A) Recharge Reduction IO (13) Recharge Reduction IOLevel 10: Kick (A) EmptyLevel 12: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build UpLevel 14: Tough (A) Steadfast Protection - Resistance/+Def 3% (15) Gladiator's Armor - TP Protection +3% Def (All)Level 16: Thunder Strike (A) Superior Avalanche - Accuracy/Damage (17) Superior Avalanche - Damage/Endurance (17) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (48) Armageddon - Chance for Fire Damage (48) Sudden Acceleration - Knockback to Knockdown (49) Force Feedback - Chance for +RechargeLevel 18: Blaze (A) Superior Winter's Bite - Accuracy/Damage (19) Superior Winter's Bite - Accuracy/Damage/Endurance (19) Superior Winter's Bite - Accuracy/Damage/Recharge (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (27) Superior Winter's Bite - Recharge/Chance for -Speed & -RechargeLevel 20: Dynamo (A) Preemptive Optimization - Accuracy/Recharge (21) Preemptive Optimization - EndMod/Endurance (21) Preemptive Optimization - EndMod/Recharge (23) Preemptive Optimization - EndMod/Accuracy/Endurance (23) Preemptive Optimization - EndMod/Accuracy/Recharge (25) Preemptive Optimization - EndMod/Endurance/RechargeLevel 22: Blazing Bolt (A) Sting of the Manticore - Accuracy/Damage (39) Sting of the Manticore - Damage/Endurance (39) Sting of the Manticore - Accuracy/Interrupt/Range (39) Sting of the Manticore - Damage/Endurance/Recharge (40) Sting of the Manticore - Chance of Damage(Toxic)Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - Defense/Endurance (47) Shield Wall - Defense (48) Shield Wall - +Res (Teleportation), +5% Res (All)Level 26: Inferno (A) Superior Blaster's Wrath - Accuracy/Damage (31) Superior Blaster's Wrath - Damage/Recharge (34) Superior Blaster's Wrath - Accuracy/Damage/Recharge (37) Superior Blaster's Wrath - Accuracy/Damage/Endurance (37) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (37) Superior Blaster's Wrath - Recharge/Chance for Fire DamageLevel 28: Power Sink (A) Preemptive Optimization - Accuracy/Recharge (29) Preemptive Optimization - EndMod/Endurance (29) Preemptive Optimization - EndMod/Recharge (31) Preemptive Optimization - EndMod/Accuracy/Endurance (34) Preemptive Optimization - EndMod/Accuracy/Recharge (34) Preemptive Optimization - EndMod/Endurance/RechargeLevel 30: Maneuvers Hamidon Origin:Cytoskeleton ExposureLevel 32: Force of Thunder (A) Absolute Amazement - Stun/Recharge/Accuracy (33) Absolute Amazement - Recharge/Accuracy (33) Sudden Acceleration - Knockback to Knockdown (33) Force Feedback - Chance for +RechargeLevel 35: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Reactive Defenses - Defense (36) Reactive Defenses - Defense/Endurance (36) Reactive Defenses - Scaling Resist DamageLevel 38: Shocking Grasp (A) Hecatomb - Damage/Recharge/Accuracy (40) Hecatomb - Damage/Endurance (43) Hecatomb - Chance of Damage(Negative) (43) Unbreakable Constraint - Chance for Smashing Damage (46) Ghost Widow's Embrace - Chance of Damage(Psionic) (47) Neuronic Shutdown - Chance of Damage(Psionic)Level 41: Tactics (A) Endurance Reduction IOLevel 44: Rain of Fire (A) Artillery - Accuracy/Damage (45) Artillery - Damage/Endurance (45) Artillery - Damage/Recharge (45) Artillery - Accuracy/Damage/Recharge (46) Artillery - Accuracy/Recharge/Range (46) Artillery - Endurance/Recharge/RangeLevel 47: Electric Fence Hamidon Origin:Endoplasm ExposureLevel 49: Build Up (A) Rectified Reticle - To Hit Buff/Recharge (49) Rectified Reticle - To Hit BuffLevel 1: Brawl (A) EmptyLevel 1: DefianceLevel 1: Sprint | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1673;753;1506;HEX;| |78DA65945B4F134114C7FFDBDD5A402A60B95F5B10AD2D5D90047D32215CAA429B1| |0F900A4B62BACD6B6694B22BEFBAE466322A03E7AFD14BE6AD4E8A36F3E0B263E78| |41B39EEDD92383DD64777F33E73233FF9933E9EB73CD6F5EA7A6A10567F3994A656| |586BE55ABDC905EAF66AA76B1007A3A16AC1BD6252B1F9EB3F276A612B627CF8497| |A60264E9F1DC572E660AAB56CE4CDA658B5344C5B2BC5E2A15CB55733E6F65AB653| |B6B573756D299825D5ACFF300CD4BC562DE4C5999925D586DAA35964B96950BD630| |69AFAE55C9D0225E39AB5C59B34B3DF3253B6BCA20E94CD6A28FCB1BDD34AF08BDD| |3EED435C8E3F8E96300A70C9C80C670123E015DC06088C1CF60FD97867A6FB1A501| |B705EE3034E1AEC03D861937589D8406DD5FB3F86008F8190C1C623884804003432| |789AD2B69341D1D9A17F4873A060C8C908B5F75F1E393AFE6D28C3EBD06C3E41250| |5D0288C373F1C0472E8DD877A186430FE6A971785F06871A4F297BBB019D22826AD| |220BAB4DA8C8E6092C7BD42FD2DFB2A38FE166CB13CADD81678CC308EB33E0F3E73| |CF046E724F9262DBD49D68C31376398A6702CF19BAF182A1172F192E534848DD891| |0BEB3A51D3F047E3274E297C09EE4FBCD70CEAD0775121D78CBD21DC73B81F7021F| |E01DB88F0C0689D5A544EB5DB28FBD48BA6235C2C402C3381659BEF36EA1A933EFC| |103B60C629321822D8663D8167828F088E12AC5F669FFF6D0F1F78900FD2240BF08| |3028024444808808D0464B1850F77B4096308829EA08E8B0E937A41C167D0829DEC| |230D202DEEE866577F75A8161559A61C93B821D566404BB02DF784D79F21C55A519| |45D4E7491EF379851C17B8C090C0354E6C22C32735446B8A2A6910ADDD20E4324BB| |FB83A405CEA774CEA774CEA774CEA3721F59B90FACD51ACA90E60E2B47B1DE958A3| |DF845270DA04B6689A21F7DC6F32F41B501FC77DDD9A8C18076F262755EFD8C84B5| |E32544FB2689CE24BD3C114F42678E1BBF596086BBE536F8972CCD77ACB7D1EFF55| |8C2E27657C67317670D9CE5FCA47D2DF| |-------------------------------------------------------------------| 1 1 Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle! 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Senkan Posted March 14, 2023 Share Posted March 14, 2023 8 hours ago, Nemu said: I had a few people ping me for page 5 updates. It's a slight update with power pick shuffles. Getting Inferno at level 26 makes this build even more exemp friendly. I still kept Electric Fence for an immob vs AVs that love to run. so no major changes other than moving some stuff up earlier in the progression. This Hero build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Jezebel Delias i27 P5: Level 49 Mutation BlasterPrimary Power Set: Fire BlastSecondary Power Set: Electricity ManipulationPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Flares (A) Superior Defiant Barrage - Accuracy/Damage (40) Superior Defiant Barrage - Damage/RechargeTime (42) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (42) Superior Defiant Barrage - Accuracy/Damage/Endurance (42) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (43) Superior Defiant Barrage - RechargeTime/+Status Level 1: Charged Brawl (A) Superior Blistering Cold - Accuracy/Damage (9) Superior Blistering Cold - Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Endurance (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (11) Superior Blistering Cold - Recharge/Chance for Hold Level 2: Fire Ball (A) Artillery - Accuracy/Damage (3) Artillery - Damage/Endurance (3) Artillery - Damage/Recharge (5) Artillery - Accuracy/Damage/Recharge (7) Artillery - Accuracy/Recharge/Range (7) Artillery - Endurance/Recharge/Range Level 4: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (5) Kismet - Accuracy +6% Level 6: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) (13) Winter's Gift - Slow Resistance (20%) Level 8: Hasten (A) Recharge Reduction IO (13) Recharge Reduction IO Level 10: Kick (A) Empty Level 12: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3% (15) Gladiator's Armor - TP Protection +3% Def (All) Level 16: Thunder Strike (A) Superior Avalanche - Accuracy/Damage (17) Superior Avalanche - Damage/Endurance (17) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (48) Armageddon - Chance for Fire Damage (48) Sudden Acceleration - Knockback to Knockdown (49) Force Feedback - Chance for +Recharge Level 18: Blaze (A) Superior Winter's Bite - Accuracy/Damage (19) Superior Winter's Bite - Accuracy/Damage/Endurance (19) Superior Winter's Bite - Accuracy/Damage/Recharge (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (27) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 20: Dynamo (A) Preemptive Optimization - Accuracy/Recharge (21) Preemptive Optimization - EndMod/Endurance (21) Preemptive Optimization - EndMod/Recharge (23) Preemptive Optimization - EndMod/Accuracy/Endurance (23) Preemptive Optimization - EndMod/Accuracy/Recharge (25) Preemptive Optimization - EndMod/Endurance/Recharge Level 22: Blazing Bolt (A) Sting of the Manticore - Accuracy/Damage (39) Sting of the Manticore - Damage/Endurance (39) Sting of the Manticore - Accuracy/Interrupt/Range (39) Sting of the Manticore - Damage/Endurance/Recharge (40) Sting of the Manticore - Chance of Damage(Toxic) Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - Defense/Endurance (47) Shield Wall - Defense (48) Shield Wall - +Res (Teleportation), +5% Res (All) Level 26: Inferno (A) Superior Blaster's Wrath - Accuracy/Damage (31) Superior Blaster's Wrath - Damage/Recharge (34) Superior Blaster's Wrath - Accuracy/Damage/Recharge (37) Superior Blaster's Wrath - Accuracy/Damage/Endurance (37) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (37) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 28: Power Sink (A) Preemptive Optimization - Accuracy/Recharge (29) Preemptive Optimization - EndMod/Endurance (29) Preemptive Optimization - EndMod/Recharge (31) Preemptive Optimization - EndMod/Accuracy/Endurance (34) Preemptive Optimization - EndMod/Accuracy/Recharge (34) Preemptive Optimization - EndMod/Endurance/Recharge Level 30: Maneuvers Hamidon Origin:Cytoskeleton Exposure Level 32: Force of Thunder (A) Absolute Amazement - Stun/Recharge/Accuracy (33) Absolute Amazement - Recharge/Accuracy (33) Sudden Acceleration - Knockback to Knockdown (33) Force Feedback - Chance for +Recharge Level 35: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Reactive Defenses - Defense (36) Reactive Defenses - Defense/Endurance (36) Reactive Defenses - Scaling Resist Damage Level 38: Shocking Grasp (A) Hecatomb - Damage/Recharge/Accuracy (40) Hecatomb - Damage/Endurance (43) Hecatomb - Chance of Damage(Negative) (43) Unbreakable Constraint - Chance for Smashing Damage (46) Ghost Widow's Embrace - Chance of Damage(Psionic) (47) Neuronic Shutdown - Chance of Damage(Psionic) Level 41: Tactics (A) Endurance Reduction IO Level 44: Rain of Fire (A) Artillery - Accuracy/Damage (45) Artillery - Damage/Endurance (45) Artillery - Damage/Recharge (45) Artillery - Accuracy/Damage/Recharge (46) Artillery - Accuracy/Recharge/Range (46) Artillery - Endurance/Recharge/Range Level 47: Electric Fence Hamidon Origin:Endoplasm Exposure Level 49: Build Up (A) Rectified Reticle - To Hit Buff/Recharge (49) Rectified Reticle - To Hit Buff Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Sprint | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1673;753;1506;HEX;| |78DA65945B4F134114C7FFDBDD5A402A60B95F5B10AD2D5D90047D32215CAA429B1| |0F900A4B62BACD6B6694B22BEFBAE466322A03E7AFD14BE6AD4E8A36F3E0B263E78| |41B39EEDD92383DD64777F33E73233FF9933E9EB73CD6F5EA7A6A10567F3994A656| |586BE55ABDC905EAF66AA76B1007A3A16AC1BD6252B1F9EB3F276A612B627CF8497| |A60264E9F1DC572E660AAB56CE4CDA658B5344C5B2BC5E2A15CB55733E6F65AB653| |B6B573756D299825D5ACFF300CD4BC562DE4C5999925D586DAA35964B96950BD630| |69AFAE55C9D0225E39AB5C59B34B3DF3253B6BCA20E94CD6A28FCB1BDD34AF08BDD| |3EED435C8E3F8E96300A70C9C80C670123E015DC06088C1CF60FD97867A6FB1A501| |B705EE3034E1AEC03D861937589D8406DD5FB3F86008F8190C1C623884804003432| |789AD2B69341D1D9A17F4873A060C8C908B5F75F1E393AFE6D28C3EBD06C3E41250| |5D0288C373F1C0472E8DD877A186430FE6A971785F06871A4F297BBB019D22826AD| |220BAB4DA8C8E6092C7BD42FD2DFB2A38FE166CB13CADD81678CC308EB33E0F3E73| |CF046E724F9262DBD49D68C31376398A6702CF19BAF182A1172F192E534848DD891| |0BEB3A51D3F047E3274E297C09EE4FBCD70CEAD0775121D78CBD21DC73B81F7021F| |E01DB88F0C0689D5A544EB5DB28FBD48BA6235C2C402C3381659BEF36EA1A933EFC| |103B60C629321822D8663D8167828F088E12AC5F669FFF6D0F1F78900FD2240BF08| |3028024444808808D0464B1850F77B4096308829EA08E8B0E937A41C167D0829DEC| |230D202DEEE866577F75A8161559A61C93B821D566404BB02DF784D79F21C55A519| |45D4E7491EF379851C17B8C090C0354E6C22C32735446B8A2A6910ADDD20E4324BB| |FB83A405CEA774CEA774CEA774CEA3721F59B90FACD51ACA90E60E2B47B1DE958A3| |DF845270DA04B6689A21F7DC6F32F41B501FC77DDD9A8C18076F262755EFD8C84B5| |E32544FB2689CE24BD3C114F42678E1BBF596086BBE536F8972CCD77ACB7D1EFF55| |8C2E27657C67317670D9CE5FCA47D2DF| |-------------------------------------------------------------------| @nemu I'm thinking of replacing the Preemptive Optimization set in Dynamo and replacing it a Numina Convalescence set. I haven't played the build yet but it seems that endurance won't be a problem with Power Sink. So this change trades a little recharge for a good bit of regeneration. This makes sense to me (on paper) but do you think it's a good trade off? Link to comment Share on other sites More sharing options...
Nemu Posted March 14, 2023 Author Share Posted March 14, 2023 Let's run through the numbers. Screenshots reflect all 4 accolades With Preemptive you get 26.33 hp/s and 4.68 end/s, and 3.75% more global recharge With Numina you get 35.69 HP/s and 3.87 end/s and 5 more max HP In the end I favored pre-emptive because I don't think the extra 10hp/sec regen will help me on a high defense/low resist build, because those moments when I really need regen are the moments I'm most likely to just pop a green. Whereas the extra recovery and recharge helps me more offensively so I don't have to use powersink as often. However, there's nothing wrong with trying that Numina configuration out. If it works for you great! If you change your mind you can always use those unslotters. 1 Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle! Link to comment Share on other sites More sharing options...
Senkan Posted March 14, 2023 Share Posted March 14, 2023 1 hour ago, Nemu said: Let's run through the numbers. Screenshots reflect all 4 accolades With Preemptive you get 26.33 hp/s and 4.68 end/s, and 3.75% more global recharge With Numina you get 35.69 HP/s and 3.87 end/s and 5 more max HP In the end I favored pre-emptive because I don't think the extra 10hp/sec regen will help me on a high defense/low resist build, because those moments when I really need regen are the moments I'm most likely to just pop a green. Whereas the extra recovery and recharge helps me more offensively so I don't have to use powersink as often. However, there's nothing wrong with trying that Numina configuration out. If it works for you great! If you change your mind you can always use those unslotters. I see your point. But alternatively you could pop a blue just as easy as a green. I'm going to have to play the build to see what works best for me. Thanks for the build and the reply. Link to comment Share on other sites More sharing options...
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