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Archery/Fire farm build


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This is my go at making a farm build for this set combo.  It caps just under 45 for fire/cold defense and is wel past the 75% resist cap.  I always have toons get their own money so this will be used to fund a better build for general killage.  Any improvement suggestions would be appreciated.

Hero Plan by Mids' Reborn : Hero Designer

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Level 50 Magic Sentinel
Primary Power Set: Archery
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Aimed Shot -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(3), MlsFur-Dmg/EndRdx/Rchg(3)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(5), Ags-ResDam/EndRdx/Rchg(5)
Level 2: Molten Embrace -- EndRdx-I(A)
Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(50)
Level 6: Stunning Shot -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(9), SprOppStr-Acc/Dmg/Rchg(9), SprOppStr-Acc/Dmg/EndRdx(11), SprOppStr-Acc/Dmg/EndRdx/Rchg(11), SprOppStr-Rchg/+Opportunity(13)
Level 8: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(46)
Level 10: Temperature Protection -- GldArm-3defTpProc(A)
Level 12: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(50)
Level 14: Explosive Arrow -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(15), Dtn-Dmg/Rchg(15), Dtn-Acc/Dmg/EndRdx(17), Dtn-Dmg/EndRdx/Rng(17), SuddAcc--KB/+KD(19)
Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(19), Ags-ResDam/EndRdx/Rchg(27)
Level 18: Fly -- Empty(A)
Level 20: Blazing Arrow -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/EndRdx(23), SprWntBit-Acc/Dmg/Rchg(25), SprWntBit-Dmg/EndRdx/Acc/Rchg(25), SprWntBit-Rchg/SlowProc(27)
Level 22: Consume -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(39), PrfShf-EndMod/Acc/Rchg(39), PrfShf-Acc/Rchg(40), PrfShf-EndMod/Acc(40), PrfShf-End%(42)
Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 26: Perfect Shot -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(29), SprSntWar-Acc/Dmg/Rchg(29), SprSntWar-Acc/Dmg/EndRdx(31), SprSntWar-Acc/Dmg/EndRdx/Rchg(31), SprSntWar-Rchg/+Absorb(31)
Level 28: Burn -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(33), ScrDrv-Dam%(37), FuroftheG-ResDeb%(40)
Level 30: Kick -- Empty(A)
Level 32: Rain of Arrows -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(34), Ann-Acc/Dmg/Rchg(34), Ann-Acc/Dmg/EndRdx(34), Ann-Acc/Dmg/EndRdx/Rchg(36), Ann-ResDeb%(36)
Level 35: Cauterizing Blaze -- HrmHln-Heal/EndRdx(A), HrmHln-EndRdx/Rchg(36), HrmHln-Heal/Rchg(37), HrmHln-Heal/EndRdx/Rchg(37), HrmHln-Heal(39), HrmHln-EndRdx(42)
Level 38: Fire Cages -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Rchg/ImmobProc(45)
Level 41: Tough -- StdPrt-ResDam/Def+(A)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def/EndRdx/Rchg(46)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Shadow Recall -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(21)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(21)

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