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A few of the standard mobs - the Skulls and the Hellions - have their levels mislabeled in AE.

 

Both of them are listed as 1-14 but they have mobs that go up to at least twenty. What this means is that if you wanted to make a mission of level 15-20, even though the mob supports those levels, AE won’t let you use them as the default mob.

 

Vahzs may need an update too...

 

Easy enough to work around by creating a custom mob, but not everyone will know to/think of doing that.

 

 

AE Arcs: Search for @Ankylosaur    * denotes Dev's Choice

  • Adventures in Lit:  Adventures in Wonderland - 25-54*  |  Adventures in Oz - 40-54  |  Adventures in Neverland - 45-54
  • Notable One-offs: Rularularian - 41-54*  |  The Serpent Beyond the Horizon - 46-52*   |  Robolution - 25-34*  |  The Genesis & Geneticists of The Coming Hamiggedon -  41-54*   |  Spycraft and Spidermen - 40-47  |  Return to Faultline - 40-54
  • Post-Praetoria Series: All That Glitters: Gold Brickers, Mooks, & Praetorian tech proliferation 9 Arcs  |  All That Glimmers: First Warders relocation in Astoria, the Mu, & Praetorian magic - 9 Arcs  |  All That Glints: The Awakened, The Council, & psionics after Mr. G and Striga collapse - 3 Arcs  |  All That Glows: Nictus & 5th Column after the Nictus schism/Striga collapse - 3 Arcs*   |  All That Gleams: Epilogue (Neo Tokyo) - 1 Arc  |  Neo Praetoria: Parallel Goldside escape from Night Ward post Diabolique - 3 arcs   Monkey Fight Club: Takes place after Glitters - 2 arcs

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