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I decided to do something different and so I made an Electric Melee / Ice Scrapper. He is currently level 20 and so I am starting to look into an end game build for him. I scoured the forums and found nothing for this combination and so I started looking at some Ice Scrapper Builds and some Electric Melee build to see if I could mash together something that works. Unfortunately I had to ultimately pull out my Ice/Ice Stalker to finally get something that I was happy with.

 

So, here is the purpose of this thread: I would like to have some people that are more informed and better at tweaking builds than I am to have a look at my build and see if I am making any glaring mistakes and if there is anywhere I can min/max to up its performance.

 

Here is my build:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Mostafa: Level 50 Natural Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Ice Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(48), Mk'Bit-Dmg/Rchg(48), Mk'Bit-Acc/EndRdx/Rchg(48), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50), Mk'Bit-Dam%(50)
Level 1: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(3), Ksm-ToHit+(13)
Level 2: Jacobs Ladder -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(45), SprScrStr-Acc/Dmg/Rchg(45), SprScrStr-Dmg/EndRdx/Rchg(46), SprScrStr-Acc/Dmg/EndRdx/Rchg(46), SprScrStr-Rchg/+Crit(46)
Level 4: Hoarfrost -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(7), Prv-Absorb%(9)
Level 6: Build Up -- GssSynFr--Build%(A)
Level 8: Thunder Strike -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(11), SprCrtStr-Acc/Dmg/Rchg(15), SprCrtStr-Dmg/EndRdx/Rchg(40), SprCrtStr-Acc/Dmg/EndRdx/Rchg(43), SprCrtStr-Rchg/+50% Crit(45)
Level 10: Wet Ice -- EndRdx-I(A)
Level 12: Combat Jumping -- RedFrt-Def(A), RedFrt-Def/EndRdx(13)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Glacial Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(17), RedFrt-Def(17)
Level 18: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), SprBlsCol-Rchg/HoldProc(40)
Level 20: Energy Absorption -- LucoftheG-Def/Rchg+(A), PreOptmz-EndMod/Rech(21), PreOptmz-EndMod/End/Rech(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(25), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam(27), Ags-Psi/Status(27)
Level 26: Weave -- Rct-Def(A), Rct-Def/EndRdx(29), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(31)
Level 28: Permafrost -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33), UnbGrd-Max HP%(39)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(33), RedFrt-Def(33)
Level 32: Lightning Rod -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(34), ScrDrv-Dmg/Rchg(34), ScrDrv-Acc/Rchg(34), ScrDrv-Acc/Dmg/EndRdx(37), ScrDrv-Dam%(40)
Level 35: Icicles -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)
Level 38: Icy Bastion -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(39), Ags-ResDam(39)
Level 41: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(43)
Level 44: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 47: Summon Widow -- SlbAll-Acc/Dmg/Rchg(A), SlbAll-Build%(50)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Shadow Recall -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11)
Level 50: Agility Core Paragon 
Level 50: Assault Core Embodiment 
Level 50: Ageless Core Epiphany 
------------

 

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Thanks in advance for any help or feedback!

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