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I was hoping you guys could look at this and give me some advice. This is my first ever attempt to make a build and I feel like there's definitely a lot of room for improvement.

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Chop -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(48), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50)
Level 1: High Pain Tolerance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(5), RctArm-ResDam/EndRdx/Rchg(5), RctArm-ResDam(7), StdPrt-ResDam/Def+(7), GldArm-3defTpProc(9)
Level 2: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(9), RctArm-ResDam/EndRdx/Rchg(11), RctArm-ResDam(11), RctArm-EndRdx(13), RctArm-EndRdx/Rchg(13)
Level 4: Gash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(48), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50)
Level 6: Fast Healing -- Heal-I(A), Heal-I(15), Heal-I(15)
Level 8: Swoop -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(25), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Acc/EndRdx/Rchg(42), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-EndRdx/Rchg(34), LucoftheG-Def/EndRdx(46), ShlWal-ResDam/Re TP(46), Rct-ResDam%(46)
Level 12: Super Jump -- Jump-I(A)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Rise to the Challenge -- DctWnd-Heal/EndRdx(A), NmnCnv-Heal/EndRdx(42)
Level 18: Whirling Axe -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(19), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(21), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Rech/Fury%(23)
Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(23), EndMod-I(25)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(37), RctArm-ResDam(39), RctArm-EndRdx/Rchg(43), RctArm-EndRdx(43)
Level 24: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(36), ShlWal-EndRdx/Rchg(37), ShlWal-Def/EndRdx/Rchg(40), ShlWal-Def(45), LucoftheG-Def/Rchg+(45)
Level 26: Cleave -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(27), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29), SprUnrFur-Rchg/+Regen/+End(31)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 30: Maneuvers -- ShlWal-Def(A)
Level 32: Pendulum -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), Arm-Dam%(34)
Level 35: Superior Conditioning -- PrfShf-End%(A)
Level 38: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(40), GssSynFr--ToHit/EndRdx(40)
Level 41: Physical Perfection -- Prv-Absorb%(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 49: Resurgence -- PrfShf-End%(A)
Level 1: Fury
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(42), Pnc-Heal/+End(43)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(17), EndMod-I(17)
------------

 

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