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Water/Rad build


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Looking through the forum for an Water/Rad build, but seems to be non-existent. I don't usually play sentinels, but thought this combo would be fun to try.


So, here's my first try at a build. Any advice would be appreciated. TIA.


This Hero build was built using Mids Reborn

Click this DataLink to open the build!

Epidural: Level 50 Mutation Sentinel
Primary Power Set: Water Blast
Secondary Power Set: Radiation Armor
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: Hydro Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(40), Dvs-Dmg/Rchg(42), Dvs-Acc/Dmg/Rchg(43), Dvs-Acc/Dmg/EndRdx/Rchg(43), Dvs-Hold%(43)
Level 1: Alpha Barrier -- Ags-ResDam/Rchg(A), Ags-ResDam/EndRdx/Rchg(37), Ags-ResDam/EndRdx(37), Ags-ResDam(40), Ags-Psi/Status(50)
Level 2: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(3), PstBls-Dmg/Rchg(3), PstBls-Dmg/Rng(31), PstBls-Acc/Dmg/EndRdx(34), PstBls-Dam%(37)
Level 4: Proton Armor -- RctArm-ResDam/EndRdx/Rchg(A), RctArm-ResDam/EndRdx(5), RctArm-EndRdx(5)
Level 6: Dehydrate -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), Range-I(27)
Level 8: Tidal Forces -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit(21)
Level 10: Fallout Shelter -- GldArm-End/Res(A), GldArm-3defTpProc(11)
Level 12: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(13), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(15), Artl-End/Rech/Rng(27)
Level 14: Fly -- Flight-I(A)
Level 16: Proton Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(46)
Level 18: Water Jet -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(19), SprSntWar-Acc/Dmg/Rchg(19), SprSntWar-Acc/Dmg/EndRdx(21), SprSntWar-Acc/Dmg/EndRdx/Rchg(23), SprSntWar-Rchg/+Absorb(23)
Level 20: Particle Acceleration -- Run-I(A)
Level 22: Stealth -- LucoftheG-Def/Rchg+(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Boxing -- Acc-I(A)
Level 28: Particle Shielding -- PreOptmz-EndMod/End(A), PreOptmz-EndMod/Rech(29), PreOptmz-EndMod/End/Rech(29)
Level 30: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(31), StdPrt-ResKB(31)
Level 32: Geyser -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Acc/Dmg/EndRdx/Rchg(34), SprOppStr-Rchg/+Opportunity(34)
Level 35: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg+(36)
Level 38: Chain Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40)
Level 41: Meltdown -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam(42), UnbGrd-Max HP%(46)
Level 44: Lightning Field -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/Acc/Rech(45), PreOptmz-EndMod/End(45), PreOptmz-EndMod/Acc/End(45), PreOptmz-EndMod/End/Rech(46)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Gamma Boost -- EndMod-I(A), Heal-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(48), Pnc-Heal/+End(50)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-EndMod/Acc(A), PrfShf-EndMod(48), PrfShf-End%(48)
Level 14: Afterburner 



Edited by OldLost
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