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INV/TW tanker build/critique help


blazeredrow

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Would like to keep the 3 single target/3 AoE attacks with this one, any advice for optimizing things would be appreciated. Resists are lower than I would like unbuffed. (Going for a general purpose build that can do everything from Hamidon on down including exemplar content)

 

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

inv/tw: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(5)
Level 1: Defensive Sweep -- LucoftheG-Def/Rchg+(A)
Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7)
Level 4: Crushing Blow -- SprGntFis-Acc/Dmg(A), AchHee-ResDeb%(17), SprGntFis-Acc/Dmg/Rchg(21), SprGntFis-Dmg/EndRdx/Rchg(21), SprGntFis-Acc/Dmg/EndRdx/Rchg(23), SprGntFis-Rchg/+Absorb(23)
Level 6: Resist Elements -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-EndRdx/Rchg(11), Ags-Psi/Status(17), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx(45)
Level 8: Unyielding -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(9), UnbGrd-EndRdx/Rchg(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam(13), UnbGrd-Max HP%(13)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Titan Sweep -- SprMghoft-Acc/Dmg(A), FuroftheG-ResDeb%(25), SprMghoft-Acc/Dmg/Rchg(25), SprMghoft-Dmg/EndRdx/Rchg(31), SprMghoft-Acc/Dmg/EndRdx/Rchg(31), SprMghoft-Rchg/Res%(33)
Level 14: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam(15), RctArm-ResDam/EndRdx/Rchg(46)
Level 16: Follow Through -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(34), TchofDth-Dmg/EndRdx/Rchg(37), TchofDth-Dam%(37)
Level 18: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def(19), ShlWal-Def/EndRdx/Rchg(19), GssSynFr--Build%(37)
Level 20: Dull Pain -- Pnc-Heal/EndRedux/Rchg(A), Pnc-Heal/Rchg(31)
Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(34), ShlWal-Def/Rchg(36)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tough Hide -- Rct-Def/EndRdx/Rchg(A), Rct-Def/Rchg(27), Rct-EndRdx/Rchg(29), Rct-ResDam%(29), Rct-Def/EndRdx(34), Rct-Def(48)
Level 28: Rend Armor -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(42), Hct-Dam%(43)
Level 30: Tough -- ImpArm-ResPsi(A)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(40)
Level 35: Whirling Smash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 38: Arc of Destruction -- Arm-Dmg(A), Arm-Dmg/Rchg(48), Arm-Acc/Dmg/Rchg(48), Arm-Dam%(50), Arm-Acc/Rchg(50), Arm-Dmg/EndRdx(50)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 44: Build Momentum -- GssSynFr--ToHit/Rchg(A)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Stealth -- LucoftheG-Def/Rchg+(A)
Level 1: Gauntlet 
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- IntRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39), Pnc-Heal/+End(40)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)
Level 1: Momentum 
Level 50: Diamagnetic Core Flawless Interface 
Level 50: Carnival Radial Superior Ally 
Level 50: Barrier Core Epiphany 
Level 50: Pyronic Core Final Judgement 
Level 50: Assault Radial Embodiment 
Level 50: Musculature Core Paragon 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
------------

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Edited by blazeredrow
Build update
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Your resistances are decent, especially Psionic. But unfortunately without Dull Pain you're lacking a self-heal, and your HP is scrapper-level at best (2239 in your mids file, rising to about 2614 with accolades? Compare that to with Dull Pain: 3534 HP and a self-heal of north of 2200 every few minutes...)
Also, your Endurance is going to be an issue unless you swap to Ageless.

So you're going to be playing like a lower-damage scrapper with no sustainability outside of popping green and blue inspirations.

Grab Dull Pain. Stick the Panacea proc in Health and the Power Transfer Proc in Stamina. Personally, I'd drop Stealth, Infiltration, Grant Invisibility and Resist Physical Damage for Dull Pain, Super Speed (Celerity Stealth in Sprint), Conserve Power and Physical Perfection (which can take another Power Transfer Proc).

 

Edited by Maelwys
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Okay updated the build with a few of your suggestions. Tried to keep stealth for one more LoTG and resist physical damage for the def debuff resistance, added panacea to health, dull pain with 100% up time, and conserve power with a recharge IO. How does that look?

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That's a little better, your HP isn't quite capped (Dull Pain without any Health slotting is a sad Dull Pain, and it's not going to be perma unless you keep spamming Kick) but your Endurance consumption shouldn't be as much of a problem now.

Looks like 3364HP now with accolades (not capped but much better than previously) and Softcapped S/L Defence with one foe in Invincibility range (perfect!). Your Energy and Negative Energy defences are about 10% under the softcap though, so you may struggle against certain Negative-damage enemies... but there are very few attacks out there that deal purely Energy-typed damage. Realistically you should be fine here on the vast majority of content.

Your S/L Resistance is hardcapped without Tough running (good, this means you don't have to run Tough ever!) or the Might of the Tanker IO kicking in (this is technically a little bit inefficient, since you'll typically have at least one stack up and usually two!). A potential upgrade here would be to drop one of the Might of the Tanker IOs - the Dam/Rech - for a decent proc. A "Fury of the Gladiator: Chance for -Res" would get my vote.

I'm not a huge Titan Weapon fan, but I've an INV/SS Tanker build that might give you some ideas:

Spoiler

 

+ Capped HP and Perma Dull Pain.
+ Softcapped Typed Defence to all but Psi with one foe within Invincibility range.
+ Hardcapped S/L and decent other Resistances including Psi (its Might of the Tanker Proc is in KO Blow and it reliably has 2 stacks... so it usually sits at 90% S/L, 68.5% E/N/F/C, 52.75% T, 56.4% P Resistance, and gains another +10% as its HP drops via the Reactive Defences unique)
+ Regenerates about 52.649 HP/Second (factoring in Panacea and PT Procs but not Dull Pain's heal or Incarnates).
+ Has a LOT of +Absorb: a Preventive Medicine Proc in Dull Pain, a Superior Entomb Proc in KO Blow and a Superior Gauntleted Fist Proc in Haymaker.
+ Capped ToHit chance vs +5s with a single copy of Rage (although it can easily double stack Rage) and has multiple procs in most of its main attacks - Boxing, KO Blow, Cross Punch and Footstomp.
 

This Hero build was built using Mids Reborn 3.0.5.9
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-Psi/Status(7), ImpArm-ResPsi(43)
Level 1: Jab -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(46)
Level 2: Dull Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(3), Prv-Heal/Rchg(11), Prv-Absorb%(13)
Level 4: Haymaker -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(5), SprGntFis-Acc/Dmg/Rchg(5), SprGntFis-Dmg/EndRdx/Rchg(7), SprGntFis-Acc/Dmg/EndRdx/Rchg(9), SprGntFis-Rchg/+Absorb(9)
Level 6: Resist Elements -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-ResDam(42), ImpArm-ResPsi(46)
Level 8: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Max HP%(15), StdPrt-ResDam/Def+(15), ImpArm-ResPsi(43)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 12: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-ResDam(42), ImpArm-ResPsi(46)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Boxing -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(17), OvrFrc-Dmg/End/Rech(17), OvrFrc-Acc/Dmg/End/Rech(25), OvrFrc-Dam/KB(31), Hct-Dam%(33)
Level 18: Invincibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), Rct-Def(19), Rct-ResDam%(27)
Level 20: Knockout Blow -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(21), SprMghoft-Rchg/Res%(23), UnbCns-Dam%(23), SprEnt-Rchg/AbsorbProc(25)
Level 22: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(48), MckBrt-Taunt/Rchg/Rng(48), MckBrt-Acc/Rchg(50), MckBrt-Taunt/Rng(50), MckBrt-Rchg(50)
Level 24: Kick -- Acc-I(A)
Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27)
Level 28: Rage -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(29), AdjTrg-Rchg(34)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(33), ShlWal-ResDam/Re TP(33)
Level 32: Unstoppable -- GldArm-3defTpProc(A)
Level 35: Cross Punch -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(36), Erd-%Dam(36), Obl-%Dam(36), ScrDrv-Acc/Dmg/EndRdx(37), ScrDrv-Dam%(37)
Level 38: Foot Stomp -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(39), Erd-%Dam(39), Arm-Dam%(39), FuroftheG-Acc/Dmg/End/Rech(40), FuroftheG-ResDeb%(40)
Level 41: Focused Accuracy -- RctRtc-ToHit(A), RctRtc-Pcptn(42)
Level 44: Physical Perfection -- PwrTrns-EndMod(A), PwrTrns-+Heal(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Resist Physical Damage -- ImpArm-ResPsi(A)
Level 1: Gauntlet 
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13), Pnc-Heal/+End(29)
Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(37)
Level 14: Double Jump 
Level 50: Rebirth Radial Epiphany 
Level 50: Void Radial Final Judgement 
Level 50: Assault Radial Embodiment 
Level 50: Degenerative Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Musculature Core Paragon 
Level 50: The Atlas Medallion 
Level 50: Task Force Commander 
Level 50: Portal Jockey 
Level 50: Freedom Phalanx Reserve 
------------

 

Edited by Maelwys
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Added Fury of the Gladiator -res proc to Titan Sweep dropping one Might of the Tanker enchancements and also droppd one gauntleted fist enchancement in crushing blow for an achilles heel -res proc (not sure if those stack or having both is over kill). Dropped a slot from tough and added to dull pain in order to 2 slot panacea so I kept the +endurance set bonus and can now cap HP with near 100% up time. I am entertaining the thought of dropping Musculature for Spiritual to pick up more recharge giving 100% up time on dull pain and nearly 100% on hasten, will post the recharge iteration. What do you guys think?

 

(Edit: I tried your inv/SS build but unfortunately I really couldnt get into the SS power set as much as Id like)

Edited by blazeredrow
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Recharge iteration.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

inv/tw: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment

Hero Profile:
Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(5)
Level 1: Defensive Sweep -- LucoftheG-Def/Rchg+(A)
Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7)
Level 4: Crushing Blow -- SprGntFis-Acc/Dmg(A), AchHee-ResDeb%(17), SprGntFis-Acc/Dmg/Rchg(21), SprGntFis-Dmg/EndRdx/Rchg(21), SprGntFis-Acc/Dmg/EndRdx/Rchg(23), SprGntFis-Rchg/+Absorb(23)
Level 6: Resist Elements -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-EndRdx/Rchg(11), Ags-Psi/Status(17), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx(45)
Level 8: Unyielding -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(9), UnbGrd-EndRdx/Rchg(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam(13), UnbGrd-Max HP%(13)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Titan Sweep -- SprMghoft-Acc/Dmg(A), FuroftheG-ResDeb%(25), SprMghoft-Acc/Dmg/Rchg(25), SprMghoft-Dmg/EndRdx/Rchg(31), SprMghoft-Acc/Dmg/EndRdx/Rchg(31), SprMghoft-Rchg/Res%(33)
Level 14: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam(15), RctArm-ResDam/EndRdx/Rchg(46)
Level 16: Follow Through -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(34), TchofDth-Dmg/EndRdx/Rchg(37), TchofDth-Dam%(37)
Level 18: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def(19), ShlWal-Def/EndRdx/Rchg(19), GssSynFr--Build%(37)
Level 20: Dull Pain -- DctWnd-Heal/Rchg(A)
Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx/Rchg(27), LucoftheG-Def/Rchg+(31), ShlWal-Def(34), ShlWal-Def/Rchg(36)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tough Hide -- Rct-Def/EndRdx/Rchg(A), Rct-Def/Rchg(27), Rct-EndRdx/Rchg(29), Rct-ResDam%(29), Rct-Def/EndRdx(34), Rct-Def(48)
Level 28: Rend Armor -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(42), Hct-Dam%(43)
Level 30: Tough -- ImpArm-ResPsi(A)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(40)
Level 35: Whirling Smash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 38: Arc of Destruction -- Arm-Dmg(A), Arm-Dmg/Rchg(48), Arm-Acc/Dmg/Rchg(48), Arm-Dam%(50), Arm-Acc/Rchg(50), Arm-Dmg/EndRdx(50)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 44: Build Momentum -- GssSynFr--ToHit/Rchg(A)
Level 47: Stealth -- LucoftheG-Def/Rchg+(A)
Level 49: Infiltration -- LucoftheG-Def/Rchg+(A)
Level 1: Gauntlet 
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- IntRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39), Pnc-Heal/+End(40)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)
Level 1: Momentum 
Level 50: Diamagnetic Core Flawless Interface 
Level 50: Carnival Radial Superior Ally 
Level 50: Pyronic Core Final Judgement 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
Level 50: Melee Core Embodiment 
Level 50: Spiritual Core Paragon 
Level 50: Ageless Core Epiphany 
------------

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		|-------------------------------------------------------------------|

 

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