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  • 3 months later
Posted

I see this topic was posted a while back,.  While I was looking for the same sort of information, I wound up simply doing my own.  So here's my Time/AR build.  I wanted to have ample amounts of recharge to take advantage of Time Manipulation's buffs.  I added procs to attacks to try to get damage into a respectable range.  It doesn't come cheap, but this is the build I'm planning for the upcoming Justice Superteamers "Timey Whimey" team found here: 

Anyway.  Here's the build I'm using.  And I had a bit of help from the aforementioned superteamers to improve it and get it team-ready.

 

This Hero build was built using Mids Reborn 3.1.1.2
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Beefmaster General: Level 50 Science Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Assault Rifle
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Force of Will
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Temporal Mending

  • (A) Preventive Medicine - Heal
  • (3) Preventive Medicine - Heal/Endurance
  • (3) Preventive Medicine - Endurance/RechargeTime
  • (5) Preventive Medicine - Heal/RechargeTime
  • (5) Preventive Medicine - Heal/RechargeTime/Endurance
  • (7) Preventive Medicine - Chance for +Absorb

Level 1: Burst

  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (15) Superior Defender's Bastion - Damage/Recharge
  • (17) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (17) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (19) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (19) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal

Level 2: Time's Juncture

  • (A) Dark Watcher's Despair - Chance for Recharge Slow
  • (7) Dark Watcher's Despair - To Hit Debuff
  • (9) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (9) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance

Level 4: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 6: Buckshot

  • (A) Force Feedback - Chance for +Recharge
  • (34) Bombardment - Chance for Fire Damage
  • (34) Annihilation - Chance for Res Debuff
  • (36) Superior Vigilant Assault - Accuracy/Damage
  • (36) Superior Vigilant Assault - Accuracy/Damage/Endurance
  • (46) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime

Level 8: Temporal Selection

  • (A) Regenerative Tissue - +Regeneration

Level 10: Maneuvers

  • (A) Reactive Defenses - Defense/Endurance
  • (11) Reactive Defenses - Defense
  • (11) Reactive Defenses - Endurance/RechargeTime
  • (13) Reactive Defenses - Defense/RechargeTime
  • (13) Reactive Defenses - Defense/Endurance/RechargeTime
  • (15) Reactive Defenses - Scaling Resist Damage

Level 12: Slug

  • (A) Force Feedback - Chance for +Recharge
  • (31) Apocalypse - Accuracy/Damage/Recharge
  • (37) Apocalypse - Accuracy/Recharge
  • (43) Apocalypse - Damage/Endurance
  • (48) Apocalypse - Damage
  • (48) Apocalypse - Damage/Recharge

Level 14: Mighty Leap

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 16: Project Will

  • (A) Force Feedback - Chance for +Recharge

Level 18: Farsight

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Luck of the Gambler - Defense
  • (34) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Shield Wall - Defense

Level 20: Sniper Rifle

  • (A) Superior Vigilant Assault - Damage/RechargeTime
  • (21) Superior Vigilant Assault - Damage/Endurance/RechargeTime
  • (21) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb
  • (23) Sting of the Manticore - Chance of Damage(Toxic)
  • (23) Apocalypse - Chance of Damage(Negative)
  • (25) Gladiator's Javelin - Chance of Damage(Toxic)

Level 22: Unleash Potential

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 24: Time Stop

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (25) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (31) Basilisk's Gaze - Endurance/Recharge/Hold
  • (33) Basilisk's Gaze - Recharge/Hold

Level 26: Slowed Response

  • (A) Shield Breaker - Chance for Lethal Damage
  • (27) Touch of Lady Grey - Chance for Negative Damage
  • (27) Achilles' Heel - Chance for Res Debuff

Level 28: Distortion Field

  • (A) Basilisk's Gaze - Chance for Recharge Slow
  • (29) Basilisk's Gaze - Accuracy/Hold
  • (29) Basilisk's Gaze - Endurance/Recharge/Hold
  • (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 30: Hasten

  • (A) Recharge Reduction IO

Level 32: Chrono Shift

  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO

Level 35: Dark Consumption

  • (A) Eradication - Chance for Energy Damage
  • (36) Eradication - Damage
  • (37) Eradication - Accuracy/Damage/Endurance/Recharge
  • (39) Cleaving Blow - Accuracy/Recharge
  • (40) Cleaving Blow - Accuracy/Damage
  • (40) Cleaving Blow - Damage/Endurance

Level 38: Full Auto

  • (A) Ragnarok - Damage
  • (39) Ragnarok - Damage/Recharge
  • (39) Ragnarok - Accuracy/Damage/Recharge
  • (40) Ragnarok - Chance for Knockdown
  • (43) Ragnarok - Accuracy/Recharge
  • (43) Ragnarok - Damage/Endurance

Level 41: Dark Embrace

  • (A) Unbreakable Guard - Resistance/Endurance
  • (42) Unbreakable Guard - Resistance
  • (42) Steadfast Protection - Resistance/+Def 3%
  • (42) Gladiator's Armor - TP Protection +3% Def (All)

Level 44: Soul Drain

  • (A) Cleaving Blow - Accuracy/Damage
  • (45) Cleaving Blow - Damage/Endurance
  • (45) Cleaving Blow - Accuracy/Recharge
  • (45) Eradication - Damage
  • (46) Eradication - Accuracy/Damage/Endurance/Recharge
  • (46) Eradication - Chance for Energy Damage

Level 47: Oppressive Gloom

  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (48) Absolute Amazement - Stun/Recharge
  • (50) Absolute Amazement - Stun
  • (50) Absolute Amazement - Endurance/Stun
  • (50) Absolute Amazement - Accuracy/Stun/Recharge

Level 49: Soul Transfer

  • (A) Fury of the Gladiator - Chance for Res Debuff

Level 1: Vigilance


Level 1: Brawl

 

 

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