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Necromancer/Time


Rikis

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Here's a build for a Necro/Time with mostly capped out Defenses (to most damage types, melee, and ranged) and over 40% to the rest (except psionic). Maxed out Smashing/Lethal resistance. Near perma Chrono Shift (just 0.13 seconds shy). What I wish I could fit: Provoke and Assault. Alas, it is not to be. I could drop Hasten (since I already have over 70% global recharge) but without Hasten, Chrono Shift isn't anywhere near perma (19 seconds away!) for Provoke so that all of my defenses aren't wasted. I also wish I could slot my zombies with one Heal IO, but oh well. On the other hand, I am providing my little undead murdering army with +30% Defenses (+45% to AoE!) and some regen to my Grave Knight heavy hitters.

 

 

New Fixed Pines':

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Mastermind

Primary Power Set: Necromancy

Secondary Power Set: Time Manipulation

Power Pool: Flight

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Speed

Ancillary Pool: Soul Mastery

 

Villain Profile:

Level 1: Zombie Horde -- SprCmmoft-Acc/Dmg/Rchg(A), SprCmmoft-Acc/Dmg(3), SprCmmoft-Dmg/EndRdx(3), EdcoftheM-PetDef(5), CaltoArm-+Def(Pets)(5), SprCmmoft-Rchg/PetAoEDef(7)

Level 1: Time Crawl -- PcnoftheT-Acc/EndRdx(A)

Level 2: Temporal Mending -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(11), NmnCnv-EndRdx/Rchg(43), NmnCnv-Heal/Rchg(43), NmnCnv-Heal/EndRdx/Rchg(46)

Level 4: Hover -- LucoftheG-Rchg+(A)

Level 6: Enchant Undead -- EndRdx-I(A)

Level 8: Time's Juncture -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(9), DarWtcDsp-ToHitDeb(9), DarWtcDsp-Rchg/EndRdx(11)

Level 10: Fly -- EndRdx-I(A)

Level 12: Grave Knight -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-Dmg(13), SprMarofS-Acc/Dmg(13), SprMarofS-EndRdx/+Resist/+Regen(15), AchHee-ResDeb%(15), SlbAll-Build%(17)

Level 14: Temporal Selection -- DctWnd-Heal/Rchg(A)

Level 16: Distortion Field -- Lck-%Hold(A), UnbCns-Dam%(17), GldNet-Dam%(23), GhsWdwEmb-Dam%(25), NrnSht-Dam%(25)

Level 18: Soul Extraction -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(19), ExpRnf-Dmg/EndRdx(19), ExpRnf-Acc/Dmg/Rchg(21), ExpRnf-EndRdx/Dmg/Rchg(21), ExpRnf-+Res(Pets)(23)

Level 20: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(37), ShlWal-ResDam/Re TP(37)

Level 22: Boxing -- OvrFrc-Dam/KB(A)

Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(34), GldArm-3defTpProc(34), GldArm-ResDam(34), GldArm-End/Res(40)

Level 26: Lich -- HO:Nucle(A), HO:Endo(27), HO:Perox(27), HO:Perox(29), CldSns-%Dam(29), SvrRgh-PetResDam(31)

Level 28: Farsight -- LucoftheG-Rchg+(A), HO:Membr(31), HO:Membr(31), HO:Membr(33)

Level 30: Weave -- LucoftheG-Rchg+(A), Rct-ResDam%(33), Rct-Def(33)

Level 32: Dark Empowerment -- EndRdx-I(A)

Level 35: Slowed Response -- TchofLadG-%Dam(A), AchHee-ResDeb%(36), AnlWkn-Acc/Rchg/EndRdx(36), AnlWkn-Acc/Rchg(36), AnlWkn-DefDeb/EndRdx/Rchg(37)

Level 38: Chrono Shift -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(39), Prv-Heal/Rchg(39), Prv-EndRdx/Rchg(39), Prv-Heal/EndRdx(40), Prv-Heal(40)

Level 41: Dark Embrace -- Ags-Psi/Status(A), Ags-ResDam(42), Ags-ResDam/EndRdx(42), Ags-ResDam/EndRdx/Rchg(42), Ags-EndRdx/Rchg(43)

Level 44: Soul Tentacles -- EnfOpr-Acc/Immob(A), EnfOpr-Acc/Immob/Rchg(45), EnfOpr-Immob/Rng(45), EnfOpr-Acc/EndRdx(45), EnfOpr-EndRdx/Immob(46), EnfOpr-Acc/Rchg(46)

Level 47: Soul Storm -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold/End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-End/Rchg(48), SprEnt-Hold/Rchg(50), SprEnt-Acc/Hold(50)

Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)

Level 1: Brawl -- SprBlsCol-Rchg/HoldProc(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Clr-Stlth(A)

Level 1: Supremacy

Level 2: Rest -- RechRdx-I(A)

Level 1: Health -- Pnc-Heal/+End(A)

Level 1: Hurdle -- Empty(A)

Level 1: Stamina -- PrfShf-End%(A)

Level 1: Swift -- Empty(A)

Level 50: Agility Core Paragon

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