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Posted

I tried to make a build generally solid for just about any task.  I know with Dark Armor I should focus on resistances, but I couldn't resist trying to soft cap at least one set of defenses.

 

Thanks!

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Street Justice
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Initial Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(9)
Level 1: Hide -- LucoftheG-Def/Rchg+(A)
Level 2: Heavy Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(13), TchofDth-Dam%(13), TchofDth-Acc/Dmg/EndRdx(39)
Level 4: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(19)
Level 6: Assassin's Strike -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(21), SprStlGl-Acc/Dmg(21), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(23), SprStlGl-Dmg/EndRdx/Rchg(25)
Level 8: Murky Cloud -- StdPrt-ResDam/Def+(A), UnbGrd-Rchg/ResDam(9), UnbGrd-EndRdx/Rchg(15), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27)
Level 10: Shadow Dweller -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def/Rchg(42)
Level 12: Super Jump -- BlsoftheZ-ResKB(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(31)
Level 16: Obsidian Shield -- GldArm-3defTpProc(A), TtnCtn-ResDam(33), TtnCtn-ResDam/EndRdx(33)
Level 18: Spinning Strike -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(34), PstBls-Acc/Dmg(34), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(36), Bmbdmt-+FireDmg(36)
Level 20: Dark Regeneration -- TchoftheN-%Dam(A), TchoftheN-Acc/EndRdx/Rchg(36), Obl-%Dam(37), Obl-Acc/Rchg(37), Erd-%Dam(37), ThfofEss-+End%(39)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-EndRdx/Rchg(40), UnbGrd-Rchg/ResDam(48)
Level 26: Shin Breaker -- SprAssMar-Dmg/Rchg(A), SprAssMar-Acc/Dmg/Rchg(33), SprAssMar-Acc/Dmg/EndRdx/Rchg(42), SprAssMar-Rchg/Rchg Build Up(42), SprAssMar-Acc/Dmg(43), SprAssMar-Dmg/EndRdx/Rchg(43)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx/Rchg(40), ShlWal-ResDam/Re TP(45), ShlWal-Def(45), ShlWal-Def/EndRdx(45)
Level 30: Maneuvers -- Rct-Def/EndRdx/Rchg(A), Rct-Def(46), Rct-Def/EndRdx(46), Rct-ResDam%(48)
Level 32: Crushing Uppercut -- Hct-Dam%(A), Hct-Dmg/EndRdx(43), Hct-Dmg(48), Hct-Acc/Dmg/Rchg(50), Hct-Acc/Rchg(50), TchofDth-Dam%(50)
Level 35: Superior Conditioning -- EffAdp-EndMod(A)
Level 38: Teleport Target -- RechRdx-I(A)
Level 41: Physical Perfection -- EffAdp-EndMod(A)
Level 44: Build Up -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3), Pnc-Heal/+End(3)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(5), PrfShf-End%(5)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Cardiac Radial Boost 
Level 1: Assassination 
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