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Posted

Hola

 

Rebuilding my old Main, just thought I'd share the plans.

I'm pretty sure I was closer to the HP cap, but lost the original build :/

 

Finally got some set IOs, and some basic Incarnate stuff happening.

This build is both hillarious, and terrifying !

 

I have already survived against multiple EBs with a single small purple, and died to random things due to Energy Transfer activation time.

 

If you're OK with random Face Plants, find keeping AVs stunned for ( so far ) 1/4 of the time, and just love the feel of high impact attacks that one-shot Lieutenants, I fully recommend this build!

 

Note:

No Hasten is Deliberate

Perma Dull Pain when Incarnate ( 4 sec off without )

3 Attack DPS Cycle : Energy Transfer > Total Focus > Bone Crusher

On Live with T4 Spiritual, I had at least 50% stun time on most AVs ( Energy Transfer > Total Focus > Stun / Whirling Hands )

 

Villain Plan by Mids' Villain Designer 1.96

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Brute

Primary Power Set: Energy Melee

Secondary Power Set: Regeneration

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Concealment

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Villain Profile:

Level 1: Energy Punch

  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (3) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (3) Mako's Bite - Damage/Recharge: Level 50

Level 1: Fast Healing

  • (A) Panacea - +Hit Points/Endurance: Level 30

Level 2: Bone Smasher

  • (A) Crushing Impact - Accuracy/Damage: Level 50
  • (7) Crushing Impact - Damage/Recharge: Level 50
  • (7) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (9) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (9) Crushing Impact - Damage/Endurance/Recharge: Level 50

Level 4: Quick Recovery

  • (A) Performance Shifter - Chance for +End: Level 50
  • (5) Performance Shifter - EndMod: Level 50
  • (5) Performance Shifter - EndMod/Accuracy: Level 50

Level 6: Reconstruction

  • (A) Doctored Wounds - Heal: Level 50
  • (11) Doctored Wounds - Heal/Endurance/Recharge: Level 50
  • (15) Doctored Wounds - Recharge: Level 50
  • (15) Doctored Wounds - Heal/Recharge: Level 50
  • (17) Doctored Wounds - Endurance/Recharge: Level 50

Level 8: Whirling Hands

  • (A) Stupefy - Accuracy/Recharge: Level 50
  • (13) Stupefy - Stun/Range: Level 50
  • (27) Stupefy - Endurance/Stun: Level 50
  • (27) Stupefy - Accuracy/Endurance: Level 50
  • (31) Stupefy - Accuracy/Stun/Recharge: Level 50

Level 10: Dull Pain

  • (A) Doctored Wounds - Heal: Level 50
  • (11) Doctored Wounds - Endurance/Recharge: Level 50
  • (19) Doctored Wounds - Heal/Recharge: Level 50
  • (19) Doctored Wounds - Heal/Endurance/Recharge: Level 50
  • (21) Doctored Wounds - Recharge: Level 50

Level 12: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (17) Winter's Gift - Slow Resistance (20%): Level 50

Level 14: Boxing

  • (A) Empty

Level 16: Integration

  • (A) Panacea - Heal/Endurance: Level 50
  • (21) Panacea - Heal/Endurance/Recharge: Level 50
  • (23) Panacea - Heal: Level 50
  • (23) Panacea - Endurance/Recharge: Level 50
  • (25) Panacea - Hea/Recharge: Level 50

Level 18: Total Focus

  • (A) Crushing Impact - Accuracy/Damage: Level 50
  • (33) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (34) Crushing Impact - Damage/Recharge: Level 50
  • (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (34) Crushing Impact - Damage/Endurance/Recharge: Level 50

Level 20: Resilience

  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (36) Impervious Skin - Status Resistance: Level 30

Level 22: Tough

  • (A) Aegis - Resistance: Level 50
  • (36) Aegis - Resistance/Endurance: Level 50
  • (36) Impervium Armor - Resistance: Level 40
  • (37) Impervium Armor - Resistance/Endurance: Level 40
  • (42) Aegis - Psionic/Status Resistance: Level 50

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (25) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (37) Luck of the Gambler - Defense: Level 50
  • (37) Luck of the Gambler - Defense/Endurance: Level 50

Level 26: Stun

  • (A) Stupefy - Accuracy/Recharge: Level 50
  • (33) Stupefy - Stun/Range: Level 50
  • (40) Stupefy - Accuracy/Stun/Recharge: Level 50
  • (40) Stupefy - Endurance/Stun: Level 50
  • (42) Stupefy - Accuracy/Endurance: Level 50

Level 28: Instant Healing

  • (A) Doctored Wounds - Heal/Endurance/Recharge: Level 50
  • (29) Doctored Wounds - Recharge: Level 50
  • (29) Doctored Wounds - Heal/Endurance: Level 50
  • (31) Doctored Wounds - Endurance/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Recharge: Level 50

Level 30: Stealth

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (39) Luck of the Gambler - Defense: Level 50
  • (39) Luck of the Gambler - Defense/Endurance: Level 50
  • (40) Luck of the Gambler - Defense/Endurance/Recharge: Level 50

Level 32: Energy Transfer

  • (A) Superior Brute's Fury - Accuracy/Endurance/Recharge: Level 50
  • (39) Superior Brute's Fury - Recharge/Fury Bonus: Level 50
  • (42) Superior Brute's Fury - Damage/Recharge: Level 50
  • (43) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 50
  • (43) Superior Brute's Fury - Accuracy/Damage: Level 50
  • (43) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50

Level 35: Revive

  • (A) Recharge Reduction IO: Level 50
  • (46) Recharge Reduction IO: Level 50

Level 38: Moment of Glory

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (50) Recharge Reduction IO: Level 50

Level 41: Focused Accuracy

  • (A) Adjusted Targeting - To Hit Buff/Endurance: Level 50
  • (45) Adjusted Targeting - To Hit Buff: Level 50
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
  • (45) Performance Shifter - EndMod/Accuracy: Level 50

Level 47: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (48) Luck of the Gambler - Defense: Level 50
  • (48) Luck of the Gambler - Defense/Endurance: Level 50
  • (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 50

Level 49: Assault

  • (A) Endurance Reduction IO: Level 50
  • (50) Endurance Reduction IO: Level 50

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO: Level 50

Level 2: Health

  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50

Level 2: Hurdle

  • (A) Jumping IO: Level 50

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End: Level 50
  • (13) Performance Shifter - EndMod: Level 50
  • (33) Performance Shifter - EndMod/Accuracy: Level 50

Level 0: Marshal

Level 0: Invader

Level 0: High Pain Threshold

Level 0: Born In Battle

Level 50: Spiritual Core Paragon

------------

 

 

Posted

Oh, you are not wrong at all.

 

However:

//REG is essentially my first love <3

EnM// I just find to be straight up hilarious

 

At the top end, even if you perma - Hasten, I cant think of any nicer alpha for a //REG other than Spiritual Core.

 

Since you want as much recharge as possible, in order to keep the clickable clickies in your secondary clicked, you may as well go for a primary that will benefit from all that recharge.

The stun bonus is also nice for mitigation as well as amusement.

 

Another option would be to get rid of Bone Crusher, Focused Accuracy and Physical Perfection, in place of Leadership, Gloom and Darkest Night.

 

It does make you way less effective if you get subbed too low,  but it should be a massive boost to the whole staying alive thing.

 

I mean, even I am willing to admit that 4x +end procs is a little overkill.

Still funny though.

 

Lup o7

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