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Suggestion for possible weapon customization


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The "basic first attack" of any power set is better than a pool power attack.

Besides, why should they shoehorn a weapon attack into a pool that otherwise has nothing to do with weapons?

 

Now, creating a weapon-based power pool akin to fighting could work.  Not sure what it would offer to distinguish itself from the fighting pool, but it could be an option.

 

It would be enough to let characters that want to have an axe, sword, mace, or whatever at the ready an opportunity to do so without them having to commit to a weapon-based framework to do so.

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