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Please fix the bow-legged animation for Parkour / Blitz stance.


A.I.D.A.

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I love everything about the new stance, except for the bow-legged and extremely awkward-looking posture the character's legs are in. On paper, the idea of having a more forward-leaning run without needing to go full Naruto is appealing -- my character pumps her arms while she runs, pulls cool flips when she jumps, and doesn't hold her arms in a perma-dab while running empty-handed or crouch down when stationary.

 

But that bow-legged running stance for the lower body just kills me. The worst part is, when you draw a weapon (either from your powerset or a temp), the legs revert back to the close-together Ninja Run stance, so I know the close-together leg stance can be done with the parkour stance.

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