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Minor UI bugs


BlackSpectre

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In SG base...

 

UI for "Show Permissions" window (in salvage racks window) is a little messed up. 169591077_ScreenShot2022-09-24at1_32_19PM.png.15027461423a24114e6c3f737d18afba.png

 

 

Also not sure these are bugs, but just in case... none of these supposedly active windows found in WDW.txt work with /window_show, /window_hide, or /window_scale commands:

 

baseprops

baseinv

baseroom

inventory

conceptinv

recipeinv

invent

base_storage

scriptui

also

baselog window.

 

P.S. It's possible I just haven't been able to find these windows, but so far they're resisted all my attempts...

 

P.P.S. You guys probably already know, but using the missionmaker window with /window_show messes up the entire UI, forcing a client restart to get the UI back.

 

P.P.P.S. Using /window_show with the playernote window produces a partial UI. 

Edited by BlackSpectre
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