Jump to content

Discrepancy in assault rifle powers


hollow effigy

Recommended Posts

I made a defender with the assault rifle secondary, and noticed a discrepancy for the "slug" power.

 

When you choose that power in the fullscreen power selection screen, it says that it has a chance to knock enemies down, When you right click the power on the tray, it says "foe knockback." The power has knockback, not knockdown, and I think that should be reflected in the power description on the select screen.

 

That's all! Thanks. 🙂

Edited by hollow effigy
typo

@hollow effigy || everlasting

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...