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HEAT “Travel Power” Changes


dtj714

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Been away for a bit so yeah I’m a little late on the topic (otherwise would have put in focused feedback), but why in the Kheldian galaxy did you move Quantum Maneuvers/Shadow Slip even higher? It was already bad enough having to wait 10 more levels than when non-HEATs could get the equivalent pool powers, now it’s 12 and the same level as the top tier nuke?

 

Sure HEATs get a couple of travel powers for “free”, but that’s part of the HEAT gig, and certainly doesn’t seem like appropriate justification for putting the top-tier power that far off (IMHO). Generally speaking you’ve made travel in the game easy to the point of triviality, and in the context of the other level availability changes, these make no sense (the only 2 that went up).

 

Want to make a QoL improvement for HEAT travel? Grant Combat Flight/Shadow Recall at 4 instead of 10 (to mirror the pools) and make QM/SS available at or close to 14.

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