Agorazium Posted November 9, 2022 Share Posted November 9, 2022 Hi all, I have a few questions about my planned Demon/Pain build having never taken either set to 50. Mainly: - Not sure my pet slotting is optimal. I went for maxed accuracy/damage then seasoned to taste. I see most people putting the Soulbound proc in the Demons but it seems to me like Demon Prince does significantly more damage so it was better there? - I have two empty power picks with no slots to afford them. I'm torn between Provoke (I like the tankermind playstyle though Provoke never feels super necessary), Suppress Pain with the Panacea proc, Conduit of Pain as a just-in-case, Oppressive Gloom for an extra soft control option, and Combat Jumping for a little more defense which the build is sorely lacking. Thoughts? This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Soothsayer: Level 50 Mutation MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Pain DominationPower Pool: TeleportationPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Soul Mastery Villain Profile:Level 1: Corruption -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(3), Apc-Dmg/EndRdx(5), Apc-Dam%(5)Level 1: Nullify Pain -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(23)Level 2: Summon Demonlings -- SprMarofS-Dmg(A), SprMarofS-Acc/EndRdx(13), ExpRnf-Acc/Rchg(15), ExpRnf-Acc/Dmg/Rchg(15), ExpRnf-EndRdx/Dmg/Rchg(17), ExpRnf-+Res(Pets)(17)Level 4: Soothe -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(19)Level 6: Enchant Demon -- EndRdx-I(A)Level 8: Crack Whip -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx(23), PstBls-Dam%(25), PstBls-Acc/Dmg/EndRdx(25), FrcFdb-Rechg%(42)Level 10: Combat Teleport -- EndRdx-I(A)Level 12: Summon Demons -- SprMarofS-Dmg/EndRdx(A), SprMarofS-Acc/Dmg(27), OvrFrc-Acc/Dmg(27), OvrFrc-Acc/Dmg/End(29), ResDam-I(29), EdcoftheM-PetDef(31)Level 14: [Empty] -- Empty(A)Level 16: Enforced Morale -- EndRdx-I(A)Level 18: Hell on Earth -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-EndRdx/+Resist/+Regen(31), CaltoArm-+Def(Pets)(31), CaltoArm-Acc/Rchg(33), SvrRgh-PetResDam(33), SvrRgh-Acc/Dmg(33)Level 20: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def/EndRdx(36)Level 22: Assault -- EndRdx-I(A)Level 24: Tactics -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit/EndRdx(36)Level 26: Summon Demon Prince -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(36), SprCmmoft-Acc/Dmg/EndRdx/Rchg(37), SprCmmoft-Rchg/PetAoEDef(37), SlbAll-Build%(37), IceMisTrmt-+ColdDmg(39)Level 28: World of Pain -- GldArm-End/Res(A), GldArm-RechRes(39), GldArm-RechEnd(39), GldArm-Res/Rech/End(40), GldArm-ResDam(40), GldArm-3defTpProc(40)Level 30: Hasten -- RechRdx-I(A)Level 32: Abyssal Empowerment -- EndRdx-I(A)Level 35: Anguishing Cry -- AchHee-ResDeb%(A), AnlWkn-Acc/Rchg(42), AnlWkn-Acc/Rchg/EndRdx(42), AnlWkn-DefDeb/EndRdx/Rchg(43), ShlBrk-%Dam(43), TchofLadG-%Dam(43)Level 38: Painbringer -- Pnc-Heal/Rchg(A), Pnc-Heal/EndRedux/Rchg(45)Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), StdPrt-ResDam/Def+(45)Level 44: Soul Tentacles -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dam%(48), Bmbdmt-+FireDmg(48)Level 47: Soul Storm -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(48), GldNet-Dam%(50), GhsWdwEmb-Acc/EndRdx(50), GhsWdwEmb-EndRdx/Hold(50)Level 49: [Empty] Level 1: Supremacy Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(34)Level 1: Stamina -- PrfShf-End%(A), SynSck-EndMod(11), SynSck-EndMod/+RunSpeed(13)------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1706;742;1484;HEX;| |78DA75944B4F135114C7FFD399F228081444405A0A2882802D557CED8C80094A131| |21475451A3BC898D269FA48E403F819D4F85C19F71A752946134D2451D7EAC2C428| |284214769A7A9833476E6B98A433BF7B5EF77F6ECF4CECF270F5C2EBB163D0EA869| |2F16C762A16CFE6CCCCAC954A54C4F2B978CEB2533A00DF846DE766B2F13933534E| |CB8ECDB0A989FCECAC9D0A0F9B74771756EA624889389E9F9E0E8FC7ADD4D4B04D0| |6A728EAC76D3B193E6D26CDB49DE18D6A1DD398194F9899EC8C95F639EB89B46926| |FC0EC6E2292B9D4F3AC18191B47521ACEAB0F34957FE5C3369ECA2DFB53ABA6990A| |B6000FD1E206AC083B04084C1C0804094E1777571B617F8AA3B9E322C32D4638961| |3BBE097C67D8816586EB244253CB68386D389E6A9C65A8C18AC7859F0C75F825B0C| |6F087D4E86A2F3A02A226C85081368190E86B67B84122BC4A36BCE880E3B9499EF2| |4D7D05A31C5FA483CF0CCD7802171E33ECC51556B587C6A152AD5B29756F51DD2AB| |5ED2A9CE16E776252E03D6F10C047817ECE6EC32241B781025DD8C60F7AA25643E2| |DF66B5B2D96DDACCAF6EE6C739C32D745EE013490E1A68C7078175CE6EC72A839FB| |A6950CAE80D68D41C4F074EE92E8C32ECC209F78C29A9513D824651D5409E26C5A3| |35E19EC74DBECF708784B74011DE82E752FF05C36EBC14782530E49E3E6ABC3CC57| |432AD6AFFAD88EA6EC8A0C001866E0C084404F6337492E0A0DA4A107DDCCA5DD219| |523D216952A7AD3BD5AD3B314FEA1A3686E48DC79D96770CBD782B50A63BFF412F1| |6DCB78ECA74A967D525C3DC2FC3FC941E3D4A88A7076B12B22EB071DE54779ED67D| |EAB9F6E101EBDD8787028F04DCA98EC89C47E0E1737D4665C24A19238C518F1B32C| |B9311C588EEC225B1580C1B435B881950AF42215062708C34DD635BD8C70DF52B44| |768DEDCBBEE2CF93C4FFD8C2BE5262A73E4E6ACE3BE6C3A44C7907F7B2FA7FEC55E| |EDB8725F978AD300CF616EB2B1CED2D9EE9C2613254A98683A529874A0D474A53FE| |0296B9F81A| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
bellona100 Posted November 9, 2022 Share Posted November 9, 2022 Hi Sovereigne, I don't know anything about /Pain, but do play Demon/ quite a bit. The Soulbound proc will activate more in Demons because there are 2 henchmen. A build will get the most benefit from having the Soulbound proc in Demons. Additionally, there is a better way to slot Demon Prince for +DAM. I've attached part of a build for your consideration. You can take the last slot in Demons and place one of the Pet unique in there to adjust Hell on Earth to more your likening. demIIII - Demon.Rad0.mxd 1 Link to comment Share on other sites More sharing options...
bellona100 Posted November 9, 2022 Share Posted November 9, 2022 I wouldn't mess around with Provoke. Provoke on a MM is just nonsense. Just use Teleport Target to pull something. Teleport Target serves the additional use of tp'ing any stuck henchmen out of terrain. Which will happen, 100%. Link to comment Share on other sites More sharing options...
DocMidknight Posted November 10, 2022 Share Posted November 10, 2022 Here's my demon/pain build to maybe give you some ideas. Very solid with good defense and resist to s/l. Pets are very sturdy with the buffs that pain offers them and with sorcery thrown in for some added goodies. I also slot the soulbound proc in my demons with my Demon Prince having cold and hold procs slotted which really seem to pay off. Most of my demon MM's are slotting very similar to this with maybe a few slight difference between them This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Pain DominationPower Pool: SorceryPower Pool: LeadershipPower Pool: FlightPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Summon Demonlings (A) Overwhelming Force - Accuracy/Damage/Endurance (5) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (5) Superior Command of the Mastermind - Accuracy/Damage (7) Superior Command of the Mastermind - Damage/Endurance (7) Superior Command of the Mastermind - Accuracy/Damage/Recharge (9) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge Level 1: Nullify Pain (A) Preventive Medicine - Chance for +Absorb (9) Preventive Medicine - Heal/RechargeTime/Endurance (11) Preventive Medicine - Heal (11) Preventive Medicine - Heal/Endurance (17) Preventive Medicine - Endurance/RechargeTime (25) Preventive Medicine - Heal/RechargeTime Level 2: Lash (A) Hecatomb - Damage/Recharge (34) Hecatomb - Damage/Recharge/Accuracy (34) Hecatomb - Recharge/Accuracy (34) Hecatomb - Damage/Endurance (36) Hecatomb - Chance of Damage(Negative) Level 4: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 6: Enchant Demon (A) Endurance Reduction IOLevel 8: Spirit Ward (A) Preventive Medicine - Heal (25) Preventive Medicine - Heal/RechargeTime (31) Preventive Medicine - Heal/Endurance Level 10: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Defense Level 12: Summon Demons (A) Superior Mark of Supremacy - Damage (13) Superior Mark of Supremacy - Damage/Endurance (13) Superior Mark of Supremacy - Accuracy/Damage (15) Superior Mark of Supremacy - Accuracy/Endurance (15) Superior Mark of Supremacy - Accuracy/Damage/Endurance (17) Soulbound Allegiance - Chance for Build Up Level 14: Enflame (A) Annihilation - Chance for Res Debuff (36) Annihilation - Accuracy/Damage (36) Annihilation - Accuracy/Damage/RechargeTime Level 16: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 18: Hell on Earth (A) Sovereign Right - Resistance Bonus (19) Edict of the Master - Defense Bonus (19) Expedient Reinforcement - Resist Bonus Aura for Pets (21) Call to Arms - Defense Bonus Aura for Pets (21) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (23) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen Level 20: Suppress Pain (A) Numina's Convalesence - +Regeneration/+Recovery (31) Numina's Convalesence - Heal (33) Numina's Convalesence - Heal/Endurance (37) Numina's Convalesence - Endurance/Recharge (37) Numina's Convalesence - Heal/Recharge (46) Numina's Convalesence - Heal/Endurance/Recharge Level 22: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 24: Rune of Protection (A) Aegis - Psionic/Status Resistance (37) Aegis - Resistance (39) Aegis - Resistance/Recharge Level 26: Summon Demon Prince (A) Sovereign Right - Accuracy/Damage/Endurance (27) Sovereign Right - Damage/Endurance (27) Sovereign Right - Accuracy/Endurance (29) Unbreakable Constraint - Chance for Smashing Damage (29) Ice Mistral's Torment - Chance for Cold Damage (31) Impeded Swiftness - Chance of Damage(Smashing) Level 28: World of Pain (A) Unbreakable Guard - +Max HP (39) Unbreakable Guard - Resistance/Endurance/RechargeTime (42) Unbreakable Guard - Resistance (43) Unbreakable Guard - Resistance/Endurance (43) Unbreakable Guard - Endurance/RechargeTime (50) Unbreakable Guard - RechargeTime/Resistance Level 30: Boxing (A) EmptyLevel 32: Abyssal Empowerment (A) Endurance Reduction IOLevel 35: Anguishing Cry (A) Achilles' Heel - Chance for Res Debuff (40) Shield Breaker - Defense Debuff (40) Shield Breaker - Accuracy/Defense Debuff (40) Shield Breaker - Accuracy/Recharge Level 38: Painbringer (A) Miracle - Heal/Endurance (43) Miracle - Endurance/Recharge (45) Miracle - Heal/Recharge (46) Miracle - Heal/Endurance/Recharge (46) Miracle - Heal Level 41: Tough (A) Steadfast Protection - Resistance/+Def 3% (42) Gladiator's Armor - TP Protection +3% Def (All) (42) Gladiator's Armor - Resistance Level 44: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Reactive Defenses - Scaling Resist Damage (45) Reactive Defenses - Defense (48) Reactive Defenses - Defense/Endurance Level 47: Power Boost (A) Recharge Reduction IOLevel 49: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Shield Wall - +Res (Teleportation), +5% Res (All) (50) Shield Wall - Defense Level 1: Supremacy Level 1: Brawl 1 Link to comment Share on other sites More sharing options...
Agorazium Posted November 10, 2022 Author Share Posted November 10, 2022 Thank you @bellona100 for the slotting and @DocMidknight for the suggestions! I think it was actually one of your Demon builds way back that inspired me to give the set a try. Sorcery is another option I was entertaining, I feel like the Prince would be unkillable with Painbringer + Spirit Ward. I didn't think about dropping Soothe so I can 6-slot the aura...might give that a shot. Thanks again! Link to comment Share on other sites More sharing options...
Agorazium Posted November 10, 2022 Author Share Posted November 10, 2022 6 hours ago, DocMidknight said: Here's my demon/pain build to maybe give you some ideas. Very solid with good defense and resist to s/l. Pets are very sturdy with the buffs that pain offers them and with sorcery thrown in for some added goodies. I also slot the soulbound proc in my demons with my Demon Prince having cold and hold procs slotted which really seem to pay off. Most of my demon MM's are slotting very similar to this with maybe a few slight difference between them This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Pain DominationPower Pool: SorceryPower Pool: LeadershipPower Pool: FlightPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Summon Demonlings (A) Overwhelming Force - Accuracy/Damage/Endurance (5) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (5) Superior Command of the Mastermind - Accuracy/Damage (7) Superior Command of the Mastermind - Damage/Endurance (7) Superior Command of the Mastermind - Accuracy/Damage/Recharge (9) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge Level 1: Nullify Pain (A) Preventive Medicine - Chance for +Absorb (9) Preventive Medicine - Heal/RechargeTime/Endurance (11) Preventive Medicine - Heal (11) Preventive Medicine - Heal/Endurance (17) Preventive Medicine - Endurance/RechargeTime (25) Preventive Medicine - Heal/RechargeTime Level 2: Lash (A) Hecatomb - Damage/Recharge (34) Hecatomb - Damage/Recharge/Accuracy (34) Hecatomb - Recharge/Accuracy (34) Hecatomb - Damage/Endurance (36) Hecatomb - Chance of Damage(Negative) Level 4: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 6: Enchant Demon (A) Endurance Reduction IO Level 8: Spirit Ward (A) Preventive Medicine - Heal (25) Preventive Medicine - Heal/RechargeTime (31) Preventive Medicine - Heal/Endurance Level 10: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Defense Level 12: Summon Demons (A) Superior Mark of Supremacy - Damage (13) Superior Mark of Supremacy - Damage/Endurance (13) Superior Mark of Supremacy - Accuracy/Damage (15) Superior Mark of Supremacy - Accuracy/Endurance (15) Superior Mark of Supremacy - Accuracy/Damage/Endurance (17) Soulbound Allegiance - Chance for Build Up Level 14: Enflame (A) Annihilation - Chance for Res Debuff (36) Annihilation - Accuracy/Damage (36) Annihilation - Accuracy/Damage/RechargeTime Level 16: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 18: Hell on Earth (A) Sovereign Right - Resistance Bonus (19) Edict of the Master - Defense Bonus (19) Expedient Reinforcement - Resist Bonus Aura for Pets (21) Call to Arms - Defense Bonus Aura for Pets (21) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (23) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen Level 20: Suppress Pain (A) Numina's Convalesence - +Regeneration/+Recovery (31) Numina's Convalesence - Heal (33) Numina's Convalesence - Heal/Endurance (37) Numina's Convalesence - Endurance/Recharge (37) Numina's Convalesence - Heal/Recharge (46) Numina's Convalesence - Heal/Endurance/Recharge Level 22: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 24: Rune of Protection (A) Aegis - Psionic/Status Resistance (37) Aegis - Resistance (39) Aegis - Resistance/Recharge Level 26: Summon Demon Prince (A) Sovereign Right - Accuracy/Damage/Endurance (27) Sovereign Right - Damage/Endurance (27) Sovereign Right - Accuracy/Endurance (29) Unbreakable Constraint - Chance for Smashing Damage (29) Ice Mistral's Torment - Chance for Cold Damage (31) Impeded Swiftness - Chance of Damage(Smashing) Level 28: World of Pain (A) Unbreakable Guard - +Max HP (39) Unbreakable Guard - Resistance/Endurance/RechargeTime (42) Unbreakable Guard - Resistance (43) Unbreakable Guard - Resistance/Endurance (43) Unbreakable Guard - Endurance/RechargeTime (50) Unbreakable Guard - RechargeTime/Resistance Level 30: Boxing (A) Empty Level 32: Abyssal Empowerment (A) Endurance Reduction IO Level 35: Anguishing Cry (A) Achilles' Heel - Chance for Res Debuff (40) Shield Breaker - Defense Debuff (40) Shield Breaker - Accuracy/Defense Debuff (40) Shield Breaker - Accuracy/Recharge Level 38: Painbringer (A) Miracle - Heal/Endurance (43) Miracle - Endurance/Recharge (45) Miracle - Heal/Recharge (46) Miracle - Heal/Endurance/Recharge (46) Miracle - Heal Level 41: Tough (A) Steadfast Protection - Resistance/+Def 3% (42) Gladiator's Armor - TP Protection +3% Def (All) (42) Gladiator's Armor - Resistance Level 44: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Reactive Defenses - Scaling Resist Damage (45) Reactive Defenses - Defense (48) Reactive Defenses - Defense/Endurance Level 47: Power Boost (A) Recharge Reduction IO Level 49: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Shield Wall - +Res (Teleportation), +5% Res (All) (50) Shield Wall - Defense Level 1: Supremacy Level 1: Brawl I just picked up Suppress Pain while leveling and am not super impressed with it. I do like the idea of putting a proc in it but wouldn't the Panacea +HP/End one be better? Does that affect myself and my allies? Link to comment Share on other sites More sharing options...
DocMidknight Posted November 10, 2022 Share Posted November 10, 2022 I like that it's a toggle and since I play in melee range most of the time it helps my pets stay alive so I'm not just pumping my heal. Think I went with numi since I slotted the Panacea proc in health but either way would work Link to comment Share on other sites More sharing options...
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